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2013-04-16Fix #34897: Select edge loop shortcut not working in Maya presetSergey Sharybin
Made it so loop/ring selection are assigned to RELEASE button, so they're not conflicting with regular selection. There's still seems to be a conflict between loop and ring selection, but it was here for ages and that's another story.
2013-03-11code cleanup: pep8 & minor changesCampbell Barton
2013-03-08[#28352]3dsmax preset, patch by Nik Prodanov, this provides both an ↵Michael Fox
interaction preset and a keymap preset for those migrating from 3dsmax
2013-03-02Collada: Added support for ngon export/import and added triangulate option ↵Gaia Clary
to export
2013-02-27Added preset values for Collada exporter.Gaia Clary
2013-02-18fix [#34279] Python console: Selected region is not highlighted when using ↵Campbell Barton
white background color
2013-02-13Made maya keymad deselect everything in cases nothing was selected with LMBSergey Sharybin
The way it works now is: - Border select is using TWEAK, for which you need to hold LMB down and move mouse. This prevents operators using RELEASE/CLICK events from being fired. - LMB select is using RELEASE event, this is no selection happens before border if you do border select. And this prevents any operator uses CLICK event from being fired. - Delect all happens by CLICK, which would be fired only in case no operators were handled with PRESS/RELEASE. This is a bit cards-house, but this is how events currently works and wouldn't want inventing something bigger now.
2013-02-13Fix #34217: Maya keymap preset doesn't handle Shift-Click selection properlySergey Sharybin
2013-02-11Fix themes for gradient. For other (contrib) theme maintainers: back ↵Antony Riakiotakis
property is not used for 3D viewport back colour anymore, instead use the gradient high colour, as done in this commit
2013-02-10pep8 cleanupCampbell Barton
2013-01-30update themes.Campbell Barton
2013-01-21Added gsoc-2012 collada improvements from bratwurst branchGaia Clary
2013-01-21Fix #33899: Maya keymap/custom keymap selection issuesSergey Sharybin
Switch selection from Release to Click, so releasing mouse button after transform confirmation wouldn't trigger selection operator. However, needed to disable old Click behavior which used to deselect everything if click happened outside of any object. It wad bad way to do such a behavior and shall be re-think and solved in a better way.
2012-12-16update themesCampbell Barton
2012-12-13update themes for added alpha channelCampbell Barton
2012-12-10Fix for maya keymapSergey Sharybin
2012-12-08update themes with update_themes.pyCampbell Barton
2012-10-10Fix #32780: Maya keymap selection issuesSergey Sharybin
Maya keymap used LMB press to select object and also used tweak event of LMB for border select. This lead to selecting object under the cursor before border select could start. This could be pain when working on huge scenes. Solved by switching selection from LMB press to release.
2012-10-08speaker and empty where hardly visibleCampbell Barton
2012-10-08update to ubuntu themeCampbell Barton
2012-10-03* Fix for the elsyiun.xml theme, Reports in Info Header were not readable ↵Thomas Dinges
(grey on grey). Patch by "ejnersan" in IRC.
2012-10-01updated themes with active pose bone color.Campbell Barton
2012-09-27pep8 cleanupCampbell Barton
2012-08-10split off auto depth option to have cursor placement use depth too since you ↵Campbell Barton
dont always want both.
2012-08-04Camera tracking presetsSergey Sharybin
- Fix for copy default settings from active track operator - Add meaningful tracking presets API changes: - Added parameter exact to Marker.find_frame, so now it's possible to get estimated marker - Added Marker.pattern_bound_box to get pattern's bound box
2012-07-05Fix for [#32016] Tracking Settings Presets not workingThomas Dinges
* Removed outdated properties from the presets. Note: it does not fail anymore, but needs an update for new settings probably.
2012-06-23SVN maintenance.Guillermo S. Romero
2012-06-22Fix: Collada (Exporter) replaced the initial operator Presets with 2 up to ↵Gaia Clary
date versions
2012-06-21Themes:Thomas Dinges
* Fixes for the "Back to Black" theme, patch by meta-androcto. Fixed text editor select & vert edge select color. Thanks!
2012-06-16Collada: (Exporter) Add new option 'deform bones only'Gaia Clary
2012-06-14Collada: (Exporter) fix Operator presetGaia Clary
2012-06-13update themes for new colors, patch by Brendon MurphyCampbell Barton
2012-05-27[#31607] Collada: (Exporter) Implementation of 'use Object Instantiation' OptionGaia Clary
2012-05-26SVN maintenance.Guillermo S. Romero
2012-05-25Removed setting of filepath from Operator Preset for the Collada Exporter ↵Gaia Clary
(Second Life presets)
2012-05-25Added a Factory Operator Preset for the Collada Exporter (Second Life presets) Gaia Clary
2012-05-03Camera tracking: apparently one of tracking presets was never merged from tomatoSergey Sharybin
2012-04-16Fluid Simulation:Thomas Dinges
* Replaced the hard coded viscosity presets with Python ones. * Added version check, so older files load fine. Loading new files into 2.62 also works fine.
2012-04-12Fix #30919: Selection of multiple objects after EDIT MODE with MAYA PRESETS ↵Sergey Sharybin
Keymap Issue was caused by operator presets.
2012-04-06remove unused theme colorCampbell Barton
2012-04-05partial fix [#30813] Small UI glitch with high DPI value in menusCampbell Barton
fix provided by Julien Enche (trap). also corrected some 2.4x theme colors (selected file, outliner and image background)
2012-04-04use 2.4x tooltip colorsCampbell Barton
2012-04-04update themes for new settings + theme update script.Campbell Barton
2012-04-03Fix #28279: Shift S used twice in maya keyconfigSergey Sharybin
It looks to be non-maintained keymap anymore, this commit only resolves keymap conflict changing snap menu to ctrl-shift-s, no more global changes to not break muscule memory so close to release.
2012-03-21== Sequencer ==Peter Schlaile
This adds movieclip input support to the sequencer, thereby making undistorted and stabilized footage available without a seperate render step. Also: removes some old cruft code from the sequencer: * new_tstripdata wasn't used anymore * StripElems were allocated for SCENE strips on full length, wasting memory Added a comment, that hopefully makes things a little bit clearer: StripElems are *only* usefull for MOVIE + IMAGE strips for all other strip types one can set this pointer to NULL. (If that should cause otherwise problems, then the code that doesn't check for NULL is to blame!)
2012-02-27Code Cleanup:Campbell Barton
* made bmesh_structure.h function names more consistant. * remove unused code in bmesh_structure.c * removed 'Edge Flip' operator (missing from bmesh but looked into trunk feature and dont think its worth keeping). * tagged some BMESH_TODO's
2012-02-23elsyiun themeCampbell Barton
* too light unselected vertex color. * active color was darker then selected color (make active a lighter tint of selected).
2012-02-22Fix #30276: mesh subdivision shorcut with maya presetSergey Sharybin
Added subdivisions shortcut for mesh editing mode to maya preset. Not actually sure such shortcut present in Maya, but seems to be logical to have it both object and edit modes.
2012-02-22Made Maya keymap working again.Sergey Sharybin
Keypam for midpoint knife cutting was disabled for a while due to midpoint toggle was moved to a model keymap and i'm not sure how to start operator with midpoint enabled by default.
2012-02-13themes to be distributed with releaseCampbell Barton