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2018-07-24Fix incorrect active object setting in scripts.Brecht Van Lommel
2018-07-11PyAPI: Use annotations for RNA definitionsCampbell Barton
- Logical use of fields since they define type information. - Avoids using ordered-dict metaclass. Properties using regular assignments will print a warning and load, however the order is undefined.
2018-06-26Merge branch 'master' into blender2.8Campbell Barton
2018-06-26Cleanup: pep8 function indentationCampbell Barton
2018-06-11Merge branch 'master' into blender2.8Sergey Sharybin
2018-06-11Fix T55278: Lightmap Pack > New Image broken when active object is NonePhilipp Oeser
thanx bblanimation (Christopher Gearhart) for spotting the issue and providing the fix! Reviewed By: brecht Differential Revision: https://developer.blender.org/D3449
2018-06-04Cleanup: newlines at EOF for Python modulesCampbell Barton
2018-04-05Remove workspace object mode, reverts changes w/ 2.8Campbell Barton
This caused too many problems syncing object modes with multiple objects/windows/workspaces, see: D3130 for details.
2018-02-08Object Mode: move to workspace structCampbell Barton
- Read-only access can often use EvaluationContext.object_mode - Write access to go to WorkSpace.object_mode. - Some TODO's remain (marked as "TODO/OBMODE") - Add-ons will need updating (context.active_object.mode -> context.workspace.object_mode) - There will be small/medium issues that still need resolving this does work on a basic level though. See D3037
2017-05-25TexFace removal part 3Campbell Barton
- MTexPoly structure & layer type. - The 'Mesh.uv_textures' layers. - DerivedMesh TexFace drawing. - Scripts & UI.
2017-03-18PyAPI: remove bpy.utils.register_module()Campbell Barton
In preparation for it being removed, see: T47811
2016-07-18Fix T48877: Lightmap Pack fails w/ 1-3 facesCampbell Barton
Unnecessary limit was applied.
2014-10-28Cleanup: remove redundant 'object' parent classCampbell Barton
2014-08-06Correct Python exceptionsCampbell Barton
T35358 by Codemanx
2013-09-30lots of operator descriptions were incorrectly copy/pasted.Campbell Barton
update some descriptions, others were removed and operators tagged as internal. add a script to detect duplicate operator descriptions.
2013-09-11fix [#36081] ngones causes problems with lightmap packingCampbell Barton
2013-01-23code cleanup: dont use 'bpy.context' when 'context' is availableCampbell Barton
2013-01-16style cleanupCampbell Barton
2012-11-28typo's and some style cleanup, also added asserts into BLI_vsnprintf and ↵Campbell Barton
BLI_sprintfN when invalid args are given.
2012-07-04Last spell checking (for now).Bastien Montagne
Only mysterious courant from bpy.types.ParticleSettings.courant_target reamins...
2012-07-03Style edit (mostly), use """ for docstrings (not ''').Bastien Montagne
Should also fix the broken py ops tips...
2012-04-30fix [#31181] Lightmap UV unwrap still brokenCampbell Barton
raised python error with triangles.
2012-04-23rename Mesh.uv_loop_layers --> uv_layersCampbell Barton
add filtering for document generator to support --partial bpy.types.SomeType
2012-04-16Partial revert of rev45691: allow lightmap undo and add comment why redo was ↵Sergey Sharybin
disabled
2012-04-16Fix #30968: Lightmap Pack - no new image limitSergey Sharybin
Disable operator register and redo flags because it might modify non-mesh data when in edit mode. This doesn't work properly with current undo stack design.
2012-04-15fix [#30956] Unwrapping, Lightmap Pack brokenCampbell Barton
2012-04-10fix [#30878] Lightmap Pack > New Image does not workCampbell Barton
2012-02-08svn merge ^/trunk/blender -r43934:43976Campbell Barton
2012-02-08Correct mathutils documentation, also correct some python spelling errors ↵Campbell Barton
and add makefile target `check_spelling`
2011-11-24svn merge ^/trunk/blender -r42095:42116Campbell Barton
2011-11-23Patch #29336: renaming UV (Texture) Layer to UV Map in the user interface,Brecht Van Lommel
by Gaia Clary. Rationale: the name was confusing and not always used consistently, and this map itself is not something that can be layered, rather the map can be used as texture coordinates in some layered setup. The original intent was to indicate this contained more than just UV's, but the game engine settings have already been moved out, and apparently users didn't really get this from the name anyway.
2011-11-17Add access to UVs from python, patch python unwrap scripts to work wtih ngonsAndrew Wiggin
2011-11-11pep/style edits & quiet some warningsCampbell Barton
2011-10-17correct spelling errors in commentsCampbell Barton
2011-09-19/release/scripts: Removed final points in UI strings and messages.Bastien Montagne
2011-08-19py style change only - make property definitions consistentCampbell Barton
2011-08-12import common classes from bpy.types, saves ~1000 python getattrs on startup.Campbell Barton
2011-08-09style change, harmless changes while looking into bug [#28196]Campbell Barton
2011-08-08use static sets rather then tuples, python optimizes this case.Campbell Barton
minor change to lightmap unpack collecting unique meshes.
2011-07-10cleanup for python scripts - unused vars and importsCampbell Barton
2011-07-08fix issue raised by [#27819] Unwrap Menu (U) -> Lightmap Pack throws Python ↵Campbell Barton
Exception. But use a different fix.
2011-03-23tweaks not to load webbrowser or math modules on startup.Campbell Barton
2011-03-21move script directories for internal blender scripts.Campbell Barton
ui/ --> startup/bl_ui op/ --> startup/bl_operators scripts/startup/ is now the only auto-loading script dir which gives some speedup for blender loading too. ~/.blender/2.56/scripts/startup works for auto-loading scripts too.