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2019-07-11API Doc link: make releases/RC's point to their own version of the doc.Bastien Montagne
Sounds kind of stupid to have 2.79 pointing to "current" which is now 2.80 API doc... Let's try to avoid that in future.
2019-07-11Fix for RC release step to also point at 'current' API doc link.Bastien Montagne
RC's are supposed to be like "real" releases...
2019-07-10Splash: use red heart icon for development fundBrecht Van Lommel
Now that the development fund image will disappear from the splash, this draws a little more attention to this link.
2019-07-10Fix release notes not showing in splash without recent filesBrecht Van Lommel
2019-07-07Cleanup: unused vars, redundant parenthisisCampbell Barton
2019-07-05Use latest/version number for manual linksAaron Carlisle
We want users to go to the current version for their current version when possible if not point to latest. /dev should really only be for development related work. End users should not be browsing /dev unless they are reading about upcoming features ahead of time.
2019-07-02Updated tooltips for operators 'Transfer Mix' and 'Join Shapes'. Fixes typoInes Almeida
2019-07-01Revert "Rename operator 'Join Shapes' to 'Transfer Mix'."Brecht Van Lommel
This reverts commit 741967079c393a9eb6babd60c92a716fafa5d3e9. We are in UI and API freeze, and this changes both.
2019-07-01Fix T66287: use keyword argument in freestyle text style loadingPhilipp Oeser
2019-07-01Fix keymap editing not tagging dirtyCampbell Barton
Partial fix for T65629
2019-06-30Rename operator 'Join Shapes' to 'Transfer Mix'.Ines Almeida
The new name is consistent with the 'Transfer Shape' operator. - Updated the UI descriptions for both transfer operators.
2019-06-25Cleanup: tweaks to fix for T66065Campbell Barton
This fix changed repr() to str().
2019-06-25Fix T66065: Missing text in the UI translations files due to 'fstring' usages.Bastien Montagne
Am not even sure that it is possible to use fstrings at all when UI translation is required (that is, is a sensible, reasonable way that does not make things even more complicated than they already are), but one thing is certain, this won't be trivial to get it working, so definitively not a job for now. Instead just do not use fstrings for UI translatable strings.
2019-06-24Cleanup: clarify branch which shouldn't be possibleCampbell Barton
2019-06-24Fix T66074: Number shortcut for brushes doesn't workCampbell Barton
Add number brush switching for 2.7x map.
2019-06-24WM: add operator to set the tool by it's indexCampbell Barton
Needed for 2.7x brush switching keys.
2019-06-24UI: Rename Dupli-Face to Instance FaceAaron Carlisle
Part of T56648
2019-06-21Rename: Save custom Studio light > Save Custom Studio LightDalai Felinto
2019-06-21Cleanup: use trailing commas for multi-line argumentsCampbell Barton
2019-06-20Fix T65922: Custom property errorCampbell Barton
2019-06-15Cleanup: Rename: Static Override -> Library Override.Bastien Montagne
Better to make internal code naming match official/UI naming to some extent, this will reduce confusion in the future. This is 'breaking' scripts and files that would use that feature, but since it is not yet officially supported nor exposed in 2.80, as far as that release is concerned, it is effectively a 'no functional changes' commit.
2019-06-12Hide from UI overridable option for custom properties.Bastien Montagne
2019-06-12WM: optionally override the context with a module for wm.context_toggleCampbell Barton
This may be used with other wm.context_* operators in the future.
2019-06-03Fix T65439: quick explode errorPhilipp Oeser
Material setup for quick explode was assuming a shader with a "BSDF" output socket connected to the material output node whereas other socket names are valid ("Shader", "Emission", "BSSRDF", "Holdout"...)
2019-05-20GPencil: Fix presets error after changing parameter nameAntonioya
The old use_follow_draw was renamed to alignment_mode
2019-05-17Update for Depsgraph API changesPhilipp Oeser
Reviewers: sergey Differential Revision: https://developer.blender.org/D4881
2019-05-16Cycles/Eeeve: unify film transparent settingJeroen Bakker
For existing files, it will use the setting from Cycles or Eevee depending on the render engine in the scene. Differential Revision: https://developer.blender.org/D4874
2019-05-16Images: move save modified images operator from Python to CBrecht Van Lommel
We will use this for saving images along with the .blend file. Ref D4861
2019-05-15Objects: new 3D cursor alignment option when adding objectsHans Goudey
The choices are now World, View and 3D Cursor. This breaks Python API compatibility, add-ons that add objects with this parameter will need to be updated. Differential Revision: https://developer.blender.org/D4706
2019-05-14UI: Confirm dialog when closing an unsaved fileJacques Lucke
The complexity in this patch comes from the fact that the current operator system does not support multi-step user interactions well. More specifically, for this to work, we need to show a confirm dialog and a file browser afterwards. We decided that it is easier to keep everything in a single operator, instead of creating separate operators that invoke each other. So, now the `WM_OT_open_mainfile` operator invokes itself in different states. It implements a simple finite state machine to manage the states. The dialog itself is expected to be improved in a future commit. See D4829 for more details. Reviewers: brecht Differential Revision: https://developer.blender.org/D4829
2019-05-14Keymap: add option for tilde key preferenceCampbell Barton
Since the view menu is redundant for people with a numpad, add a preference for it to switch between gizmos instead.
2019-05-13I18n Disambiguation: "Add" in menu labels.Bastien Montagne
This one is usually a verb/action one in menus' labels, hence we give it the Operator default context. Part of T43295.
2019-05-10Fix T64434: error with save system info after recent changesGeorge Vogiatzis
Differential Revision: https://developer.blender.org/D4839
2019-05-09Cleanup: unused args/vars/imports in bl_operatorsCampbell Barton
2019-05-09Cleanup: use __doc__ instead of bl_descriptionCampbell Barton
In keeping with other Python operators, also assign object a variable.
2019-05-08Disable Constraint and Keep TransformSybren A. Stüvel
A 'Disable and Keep Transform' button for constraints was added. This allows animators to disable a constraint without moving the constrained object/bone, making it easier to toggle constriants on and off without any visual consequence. Typical usage would be a character picking up an object (enable 'Copy Transform' constraint) and placing it somewhere else (disable the constraint). Note that there could still be movement when there are muliple constraints active. For example, when using this constraint stack - #1: Copy Transform from Empty.001 - #2: Copy Rotation from Empty.002 and disabling constraint #2, constraint #1 is still active and will still modify the visual transform of the object. According to our in-house animators, this is expected behaviour. Reviewers: campbellbarton, dfelinto, sergey Reviewed By: campbellbarton Subscribers: brecht Tags: #animation Differential Revision: https://developer.blender.org/D4677
2019-05-07Cleanup: typo, tweak proportional edit checkCampbell Barton
2019-05-05UI: TooltipsWilliam Reynish
- Add missing tooltips to Quick Effects and Subdivide Edge Ring - Add proper tooltip to the Bevel operator - Clearer tooltips for the extrude operators Plus a few other tweaks Suggested by users on Devtalk.
2019-04-26Fix T63897: GPencil Material Presets showing errorAntonioya
This error was introduced in a previous commit with the rename of the parameter. Also added some missing values.
2019-04-18Images: support packing edited images as OpenEXR or PNG.Brecht Van Lommel
This way float and multilayer images can now be packed without data loss. This removes the as_png option and always uses the appropriate file format depending on the image contents.
2019-04-16Cleanup: use keyword only args to rna_idprop_ui_createCampbell Barton
2019-04-16Python: add a utility function for creating custom properties.Alexander Gavrilov
Creating a fully functional custom property requires also setting up its limits, description, default value and static override status. It is complex enough to warrant providing an official utility. Currently boolean properties are technically int, but the utility pretends they are separate in case that eventually they are. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D4620
2019-04-14Fix add_search node operator to show custom nodesMiguel Porces
Differential Revision: https://developer.blender.org/D4667
2019-04-09Cleanup: styleCampbell Barton
2019-04-07Quick Explode: update for recent eevee shadow refactorPhilipp Oeser
see rBd6747f310f12 'transparent_shadow_method' -> 'shadow_method'
2019-04-04Fix T63256: Make Dupli Face was broken since there are collectionsJacques Lucke
2019-04-02Fix T61598: Python error from connect rigid body featurePhilipp Oeser
needed update to 2.8
2019-03-29Fix part of T63102: wrong Python API Reference link in Help menu.Brecht Van Lommel
2019-03-28Fix T53997: island_margin in bpy.ops.uv.smart_project seems to have no effectSebastian Parborg
Now island margin acts as a percentage instead of being the actual distance. So the margin distance will always be the same regardless of the actual size of the geometry. Reviewed By: Brecht Differential Revision: http://developer.blender.org/D4514
2019-03-263D View: move deselect all logic into an optionCampbell Barton
This removes `VIEW3D_OT_select_or_deselect_all`, adding a deselect_all option to the `VIEW3D_OT_select` operator. - Add utility functions to simplify de-selecting all. - Return true from selection functions when they change the selection to avoid redundant updates. - Use arrays of bases when passing objects between selection utility functions since some users require bases. - Fix logical error in box selection that updated all objects after the first hit.