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2014-12-11Fix T42859 smart UV unwrap does not support aspect correction.Antony Riakiotakis
Can be considered TODO but it's not bad to support either. Also added RNA api to get aspect ratio of assigned UV image - returns aspect corrected image dimensions so needs adjustments for uv editing.
2014-10-29Fix T42394: Copy Rigid Body Tools would not work as expected if dest ob had ↵Bastien Montagne
no rigidbody yet. Adding new object to RigidBodyWorld obgroup is not a good way to do that, since it only takes effect (create rigid_body for new objects) when you change current frame. Better to use rigidbody.object_add() operator here!
2014-10-28Cleanup: remove redundant 'object' parent classCampbell Barton
2014-09-25Quick Smoke: Only generate Fire/Smoke Nodes when actually used, this is a ↵Thomas Dinges
bit faster for the renderer.
2014-09-21Tracking: Fix ground plane normal facing downwardsSergey Sharybin
2014-09-17Cleanup: pep8Campbell Barton
2014-09-11Tweaks to setup trackign scene in order to fix usability issuesSergey Sharybin
Patch by Sebastian Koenig
2014-09-07Several tweaks for Quick Smoke:Thomas Dinges
* Improved Cycles fire, patch by Gottfried Hofmann. Differential revision: https://developer.blender.org/D777 * Added Smoke + Fire type to the operator too. * Cleanup.
2014-09-07Some updates for Quick Smoke / Cycles.Thomas Dinges
* Add Density multiplier. * Use Smoke color attribute. Patch by Gottfried Hofmann, with some small tweaks by myself. Differential revision: https://developer.blender.org/D776
2014-09-07Fix T41419: Quick Smoke doesn´t work with CyclesThomas Dinges
Now the Quick Smoke operator creates a basic node setup for smoke and fire. This could be made more fancy still, but that's for later. :)
2014-08-20Fix T41499: Can't use Deselect/Select All tool while in Texture Paint modeSergey Sharybin
2014-08-15Fix T41454: Command "Dirty Vertex Colors" prompts Python error.Bastien Montagne
2014-08-14Fix 'quick smoke' not rendering anything (texture coordinates was left unset)Bastien Montagne
Not quite sure why default did not work here, might need further investigation.
2014-08-14Fix T41431: Min/Max custom property range mismatchCampbell Barton
2014-08-14UI: edits to pie-menu-enumCampbell Barton
- avoid eval - report if operator is missing
2014-08-13Add custom property to previous commit, name "Context" of that propertyAntony Riakiotakis
was misleading.
2014-08-13Bring back python operator for pies on a certain operator property.Antony Riakiotakis
2014-08-11Pie Menus C code backend.Antony Riakiotakis
This commit merges the code in the pie-menu branch. As per decisions taken the last few days, there are no pie menus included and there will be an official add-on including overrides of some keys with pie menus. However, people will now be able to use the new code in python. Full Documentation is in http://wiki.blender.org/index.php/Dev:Ref/ Thanks: Campbell Barton, Dalai Felinto and Ton Roosendaal for the code review and design comments Jonathan Williamson, Pawel Lyczkowski, Pablo Vazquez among others for suggestions during the development. Special Thanks to Sean Olson, for his support, suggestions, testing and merciless bugging so that I would finish the pie menu code. Without him we wouldn't be here. Also to the rest of the developers of the original python add-on, Patrick Moore and Dan Eicher and finally to Matt Ebb, who did the research and first implementation and whose code I used to get started.
2014-08-06UI: move button to set dupli-offset into group menuCampbell Barton
2014-08-06Correct Python exceptionsCampbell Barton
T35358 by Codemanx
2014-07-22Cleanup: pep8 & redundant varsCampbell Barton
2014-07-18Fix T41081: Presets not working on pinned properties panels.Lukas Tönne
Preset operators should avoid using `bpy.context.object.data` as a base path to properties. This path is not available in the buttons context when using pinned datablocks! Instead use the specific `bpy.context.camera` and `bpy.context.lamp.sky` paths now, which lead to the correct datablocks in any case.
2014-06-19Python: Remove deprecated uses of os.popenCampbell Barton
T40415 by Lawrence D'Oliveiro
2014-06-02Improve behavior of Setup Tracking Scene when default nodes exists in the treeSergey Sharybin
2014-06-02Fix possible issues when blender is compiled without CyclesSergey Sharybin
2014-06-02Keep active layer when setting up tracking sceneSergey Sharybin
When you hit "setup tracking scene" in MCE, the active layer usually switches to the layer where the ground has been created, thus he shadow layer. New objects are created or appended on that layer which means they will be default be rendered as shadows only. This behaviour requires muscle memory and is confusing for new users. This patch is changing the behaviour in a way that the active layer is remembered from before setting up the scene. Patch by gottfried, thanks! Reviewers: sebastian_k, sergey Differential Revision: https://developer.blender.org/D574
2014-05-23Transfer shape keys wasn't checking for mesh typesCampbell Barton
2014-05-21use C style string formattingCampbell Barton
2014-05-06Minor tweak to previous commit:Antony Riakiotakis
Do not subdivide if user has pressed page down
2014-05-06Related to T39950.Antony Riakiotakis
When in sculpt mode add a multires, not subsurf modifier. Also allow subdivision of multires when user explicitly requests a certain non-
2014-05-01Fix some dummy formating issue (breacks i18n message processing).Bastien Montagne
2014-04-28Fix T39806: Koro rig (Caminandes) wrong in master, worked in 270(a).Bastien Montagne
Edit existing animsys_refactor module to make able to execute more complex conversions ('to' can now be a callback, instead of a simple prop name), and add a new Update Animated Transform Constraints operator that uses it to handle complex conversion for this constraint (drived or animated properties). Note this operator has to be called manually (from 'space' menu), will make this clear in release notes. Also, similar changes made in 2.70 are *not* addressed by this script (would rather wrote new operators as/if need arise, but Transform constraint looks much more sensible that the others). This op should not remain in more than two or three releases anyway, imho.
2014-04-25Fix T39886: Transformed parents of Rigid Bodies cause problems with Bake To ↵Sergej Reich
Keyframes Need to convert transforms to parent space for objects with parents.
2014-04-24Code cleanup: unused python vars & importsCampbell Barton
Use frosted rather then pyflakes
2014-04-24Smart UV Project: don't rotate islands which are almost squareCampbell Barton
2014-04-15Fix my last commit cad4bfe: Added 'use_' prefix to Freestyle edge/face mark ↵Tamito Kajiyama
properties.
2014-04-03Fix T37509: regression in smart-uv island orientationCampbell Barton
2014-04-03Code cleanup: styleCampbell Barton
2014-03-17Fix T31598: smart UV failed for small facesCampbell Barton
previous fixes only tweaked epsilon, but logic for skipping zero area boxes was still wrong.
2014-02-27RNA: rename matrix_for_frame -> matrix_from_frameCampbell Barton
2014-02-26Fix 3D tracks to mesh not aligning mesh properlySergey Sharybin
Also fixed wrong frame number used for reconstructed object visualization in 3D viewport.
2014-02-26WM: hide screen management and ndof operators from seach popupCampbell Barton
2014-02-26Fix T38548: Edit externally always uses first frame onlySergey Sharybin
2014-02-25Use string escaping when renaming custom propertiesCampbell Barton
2014-02-19Fix for Copy Settings From Active TrackSergey Sharybin
it didn't copy weight from active track.
2014-02-19Added track weight to presetsSergey Sharybin
Useful for cases when you need to create bunch of witness tracks.
2014-02-19Added an option to camera preset to include/exclude focal length from the presetSergey Sharybin
Useful for cameras which have fixed focal length.
2014-02-19Code cleanup: styleCampbell Barton
2014-02-18Python: remove redundant len() useCampbell Barton
2014-02-13Code cleanup: styleCampbell Barton