Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2021-10-25GPencil: Fix unreported double stroke color in materials panelAntonio Vazquez
There was an extra stroke color in the side panel, but this prop must be visible only in Topbar.
2021-09-22GPencil: Fix unreported missing material panel for new SceneAntonio Vazquez
When a new scene is created, the paint pointers are not available before using them, so the python panel exits because the pointer was None. Now, the pointer is checked in order to display the materials panel as expected.
2021-09-03Fix T91159: GPencil Smooth brush is using Affect Pressure but not usedAntonio Vazquez
The parameter wa sin the UI but was not used because it was replaced by Use Thickness.
2021-08-31Fix T90989: Annotation opacity must not be animatableAntonio Vazquez
All props of annotations are not animatable by design and opacity must be equal. As the opacity is reused by gpencil objects, a new prop has been created in order to use different props for annotations and GP objects.
2021-08-03Fix annotations placement option in the Movie Clip editorAaron Carlisle
In rB6ee14c966d05362228511756c4906e043b87e346 the enum items were renamed/removed, this change was not propagated to this setting
2021-07-06Cleanup: pep8Campbell Barton
2021-06-09GPencil: Hide Brush panels for some toolsAntonio Vazquez
Some tools don't use brush and the panel must be hidden. Reviewed By: mendio Differential Revision: https://developer.blender.org/D11518
2021-05-27Fix T86465: Annotation Tool is missing in VSE Preview toolbarAntonio Vazquez
Added missing topbar in VSE. Also added the Stabilizer options to Topbar for all modes. Reviewed By: mendio, pepeland Maniphest Tasks: T86465 Differential Revision: https://developer.blender.org/D11347
2021-05-26GPencil: Cleanup - Conform with RNA naming schemeFalk David
The newly added `disable_masks_viewlayer` RNA property did not conform with the RNA naming scheme. This renames it to `use_viewlayer_masks`.
2021-05-26GPencil: Add option to disable masks in view layerFalk David
This patch adds an option in the Layers > Relations panel called "Disable Masks in Render". When checked, no masks on this layer are included in the render. Example: | {F10087680} | {F10087681} | See T88202 for why this is needed. Reviewed By: antoniov Maniphest Tasks: T88202 Differential Revision: https://developer.blender.org/D11234
2021-05-18Merge branch 'blender-v2.93-release'Campbell Barton
2021-05-18Fix error in grease pencil flip color operatorCampbell Barton
- Used try/except instead of a poll function. - The error case referenced a non-existent error handling module. Prefer poll functions over exception handling where possible, also having an operators logic in a try block isn't good practice as it can hide more serious errors in the code. Note that duplicate pencil settings access should be moved into a utility function. This can be part of a separate cleanup.
2021-04-19GPencil: Add Layer Mask ordering buttonsAntonio Vazquez
Now the list of masks can be ordered as is done in Layers. This can be used to organize list and in the future refquired for new masking options.
2021-04-14UI: 2D Animation: Fix Labelling issue within the 'Cursor' dropdownAdrian Newton
Within the 2D Animation workspace, the 'Cursor' dropdown currently displays the 'Display Cursor' incorrectly aligned. This change fixes the alignment issue. Reviewed By: #user_interface, #grease_pencil, antoniov Differential Revision: https://developer.blender.org/D10614
2021-03-06Cleanup: unused variablesCampbell Barton
2021-02-24GPencil: Fix missing change material menu using U keyAntonio Vazquez
The menu was not activated when vertex mode was enabled.
2021-02-23Annotations: Add layer Opacity paramaterAntonio Vazquez
This option was removed in the refactor of grease pencil and never was set again.
2021-01-25UI: improve categorization in Grease Pencil Layers sub-panelsWilliam Reynish
The "Layers" panel for Grease Pencil objects uses sub-panels to organize their properties in categories. Currently, this isn't so clear. This patch cleans up these sub-panels with clearer categorization. Reviewed By: #grease_pencil, antoniov, Blendify, HooglyBoogly Ref D10184
2021-01-16GPencil: Add new parameteres to transform layersAntonio Vazquez
When using grease pencil for drawing Storyboards, it's very common to require a transform of the layers. This transform can be done using the offset modifier, but in some cases, the scene requires a lot of modifiers and makes the file hard to work. This new feature adds a transforms Location, Rotation and Scale at Layer level, and allows to transform the layer without using a modifier, keeping the scene more clean. {F9480695} This feature was suggested by @pepeland after receiving feedback from several artists. Also, done some code cleanup and rename some functions to get a better naming. Maniphest Tasks: T83660 Differential Revision: https://developer.blender.org/D9761
2021-01-13Fix Python warnings in node editor after revert of datablock changesBrecht Van Lommel
Revert was done in 2771dfd, ref T84669
2020-12-27Fix T84101: Duplicate operator not available for some data-block selectorsJulian Eisel
In some operators that previously allowed duplicating the selected data-block, the operator would not be available now. 2250b5cefee7 split the "new" operators into "new" and "delete" to allow clearly differentiating between the two. But I apparently didn't amend all affected data-block selectors to use the added "duplicate" operators. I went over all operators that were split now and made sure all affected data-block selectors are updated.
2020-12-24Cleanup: Fix capitalization in various UI stringsYevgeny Makarov
Approximately 195 changes of capitalization to conform to MLA title style. UI labels and property names should use MLA title case, while descriptions should be capitalized like regular prose, generally with only the start of a sentence capitalized. Differential Revision: https://developer.blender.org/D9922
2020-12-19Movie Clip: Annotation UI ImprovementsAaron Carlisle
Previously, the Annotation panels were a bit buggy in the movie clip editor. This commit fixes the issue of the panel in the sidebar would disappear when selecting "Tracks" if no tracks were added to the clip. To solve this issue the user if given a label text saying "No annotation source" This commit also removes some grease pencil operators from the toolbar that do not work with the new annotation system. This commit also moves the data source choice from the toolbar to the sidebar. This is needed to migrate the current toolbar to the new tool system (see T83612) Some old invalid code was also removed. Reviewed By: #grease_pencil, antoniov Differential Revision: https://developer.blender.org/D9729
2020-12-16Cleanup: pep8Campbell Barton
2020-11-09Animation: move group colors switch to user preferencesSybren A. Stüvel
Move the "Show Group Colors" toggle from a per-editor option to a single user preference in the Animation preferences. The Grease Pencil animation channel side panel allows picking a channel color; this now shows a message when channel colors are disabled. The old "Show Group Colors" toggle had to be set per editor, and was on by default. This meant that disabling group colors would require an action for every file, for every editor. It is very hard to select a color that works both as bone color in the 3D Viewport (needs to be bright there) as well as the channel list (needs to be dark there), most animators turn channel list colors off. Differential Revision: https://developer.blender.org/D9391
2020-11-03GPencil: Reorganize Cleanup menuAntonio Vazquez
Reviewed by @mendio
2020-11-03GPencil: Add Recalculate Geometry operator to Cleanup menuAntonio Vazquez
This operators was only accesible using the search menu.
2020-11-02Grease Pencil UI code: use `row` for rows in the UISybren A. Stüvel
Rename `col` to `row` when it's actually a row (and not a column). No functional changes.
2020-10-24UI: Capitalization CorrectionsYevgeny Makarov
Approximately 141 changes of capitalization to conform to MLA title style. Differential Revision: https://developer.blender.org/D8392 Reviewed by Julian Eisel
2020-10-21GPencil: Sculpt 'Inverse Cursor Color' Label to "Inverse Color"Antonio Vazquez
This changes is related to commit c0a0789af557
2020-10-02Cleanup: pep8 (indentation, spacing, long lines)Campbell Barton
2020-07-27GPencil: New operator to Cleanup duplicated framesAntonio Vazquez
This operator cleanup any frame that is equal to the previous one. This is very handy when convert a mesh animation to Gpencil and the mesh is static for several frames. Differential Revision: https://developer.blender.org/D8149
2020-07-21GPencil: Reorganize Snap pie menuAntonio Vazquez
Put the options in the same position of meshes. related to T79094
2020-07-20Fix T79094: GPencil Snap menu with Shift+S not pie menuAntonio Vazquez
In order to keep UI consistency, now it's a pie menu.
2020-05-26Merge branch 'blender-v2.83-release'Philipp Oeser
2020-05-26Fix T77082: Greasepencil error accessing material dropdown on an object ↵Philipp Oeser
without materials Differential Revision: https://developer.blender.org/D7841
2020-05-07GPencil: Include new Brush random curvesAntonio Vazquez
Now the brushes have several new random settings and use curves to define the effect. The curves have been moved below the parameter to keep UI standards and extra curve panels have been removed. {F8505387} The new curves are: * Hue. * Saturation. * Value. New option to random at stroke level instead to random at point level for the following values: * Thickness. * Strength. * UV. * Hue. * Saturation. * Value. Curves have been moved below the corresponding parameter and only are displayed in properties panel. Display the curves in the popover made it unusable. {F8505392} Also, the Pressure random has been renamed to Radius because the old name was not clear enough. Reviewed By: mendio, pablovazquez Differential Revision: https://developer.blender.org/D7577
2020-05-07Merge branch 'blender-v2.83-release'Antonio Vazquez
2020-05-07Fix T76500: Annotation Tooltip in Movie Clip Editor is using old grease ↵Antonio Vazquez
pencil text
2020-04-30GPencil: Add material selector to context menusAntonio Vazquez
Now it's possible to select the material in context menu and new menu to select material. The patch and workflow has been tested in greasepencil-object branch. * New Material selector in Draw mode Context menu: {F8499259} * Pressing `U`key in Draw mode display material menu. {F8503224} Reviewed By: mendio, pepeland Differential Revision: https://developer.blender.org/D7554
2020-04-18Annotations: Add Onion Skin support in VSEAntonio Vazquez
This was removed in previous versions, but can be useful in some situations.
2020-03-31Fix T75219: Move to New Layer not workingAntonio Vazquez
This was an old design problem.
2020-03-17GPencil: Rename old color operators to materialAntonio Vazquez
The color was used in old version when palettes were used, but now all are materials
2020-03-14GPencil: Rename operator color_select to select_materialAntonio Vazquez
The old name was related to the old palettes.
2020-03-12GPencil: Move Vertex Paint mode to topbarAntonio Vazquez
It's more easy to find in the topbar
2020-03-09GPencil: Refactor of Draw Engine, Vertex Paint and all internal functionsAntonio Vazquez
This commit is a full refactor of the grease pencil modules including Draw Engine, Modifiers, VFX, depsgraph update, improvements in operators and conversion of Sculpt and Weight paint tools to real brushes. Also, a huge code cleanup has been done at all levels. Thanks to @fclem for his work and yo @pepeland and @mendio for the testing and help in the development. Differential Revision: https://developer.blender.org/D6293
2020-01-07Annotations: Split annotation operators and pointer functionsAntonio Vazquez
This allows to have annotation panels and grease pencil object panel at the same time. Differential Revision: https://developer.blender.org/D6467
2019-12-17GPencil: Cleanup - Remove duplicated codeAntonio Vazquez
2019-12-17GPencil: Fix brush panels after UI reorganizationAntonio Vazquez
With the brush reorganization included in D5928, the brush panels had covered the topbar and make impossible to use the drawing tools. Now, the options are grouped in Stroke popover, similar to Sculpt. Also fixed some missing or wrong texts.
2019-12-16Cleanup: pep8, unused vars, line lengthCampbell Barton