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AgeCommit message (Expand)Author
2018-06-18UI: Start UIList with 2 rows for materials/particlesPablo Vazquez
2018-06-02UI: use single column layout for particlesCampbell Barton
2018-06-01UI: use same "Viewport Display" name for scene/object/material panels.Brecht Van Lommel
2018-06-01Fix: raytrace_mirror does not exist anymoreJeroen Bakker
2018-06-01Workbench: Material specific settings for the specularJeroen Bakker
2018-05-30Generic Viewport Panel for MaterialsJeroen Bakker
2018-05-26RNA: follow boolean naming conventionsCampbell Barton
2018-04-19Remove Blender Internal and legacy viewport from Blender 2.8.Ton Roosendaal
2018-04-18Workspaces: remove workspace engine, use 3D viewport draw mode instead.Brecht Van Lommel
2018-04-17Removing Blender Game Engine from Blender 2.8Dalai Felinto
2018-04-05Remove workspace object mode, reverts changes w/ 2.8Campbell Barton
2018-02-27Eevee preview materialsDalai Felinto
2018-02-08Object Mode: move to workspace structCampbell Barton
2017-11-22Eevee : SSS : Add Translucency support.Clément Foucault
2017-11-14Eevee: Initial Separable Subsurface Scattering implementation.Clément Foucault
2017-10-16Workspace: Move engines to workspace and Properties Editor cleanupDalai Felinto
2017-08-10Eevee: Refraction: Add "thickness" parameter.Clément Foucault
2017-08-10Eevee: Refraction: Make it available for opaque materials.Clément Foucault
2017-08-10Eevee: Add Screen Space Refraction.Clément Foucault
2017-08-02Cleanup: prefer tuples over listsCampbell Barton
2017-08-01Render: make Cycles and Evee support each other's output material nodes.Brecht Van Lommel
2017-07-11Eevee: Transparency: Add transparent Shadow method UI.Clément Foucault
2017-07-11Eevee: Transparency: Add hide backside option.Clément Foucault
2017-07-11Eevee: Add support for Alpha clip and Hashed Alpha transparency.Clément Foucault
2017-06-23Fix Eevee "No output node" issueLuca Rood
2017-06-12Merge branch 'master' into blender2.8Sergey Sharybin
2017-06-12Fix T51737: Material properties errorCampbell Barton
2017-06-01Merge branch 'master' into blender2.8Sergey Sharybin
2017-06-01Cleanup: use row() sub-layout to expand enum properties horizontalyraa
2017-05-30Eevee: UI add world and material nodetree layout.Clément Foucault
2017-05-25TexFace removal part 3Campbell Barton
2017-05-24Remove TexFace, per-face imagesCampbell Barton
2017-05-18Fix UI button text for Eevee "Use Nodes"Dalai Felinto
2017-05-18Eevee: Some changes to default shader.Clément Foucault
2017-05-17Eevee: fixed Material UI.Clément Foucault
2017-04-26Eevee: World default shader.Clément Foucault
2017-04-25Eevee: Make default shaders works.Clément Foucault
2017-03-20Cleanup: especially non pep8 parts of Py UICampbell Barton
2017-03-19Moving classes to separate listing broke panel orderCampbell Barton
2017-03-18PyAPI: remove bpy.utils.register_module()Campbell Barton
2015-05-22BGE: grey out Alpha and Specular sliders when Transparency panel isJorge Bernal
2015-05-21Fix T44778 missing specular transparency slider in game engineAntony Riakiotakis
2015-04-28Add material slot reorder buttonsGaia Clary
2015-04-14Cleanup: don't use single sets for comparisonsCampbell Barton
2015-01-29cleanup: pep8Campbell Barton
2014-04-24Code cleanup: unused python vars & importsCampbell Barton
2014-04-23Blender Internal: Add material property "Cast" which can disable both ray and...IRIE Shinsuke
2014-02-12Revert own previous commit rBe2f9afbaabbd.IRIE Shinsuke
2014-02-11Blender Internal: Modify material property "Cast Buffer Shadows" to affect ra...IRIE Shinsuke
2014-01-18Code Cleanup: py script float comparisonsCampbell Barton