Age | Commit message (Collapse) | Author |
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Top-bar and properties-editor were near duplicates.
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Poll checks for an object, no need to check for non-object
materials in the draw function.
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Neither is very descriptive for its task, but at least workbench is more
future proof and distinguishes it from Eevee.
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New parameters to switch visibility of stroke and fill
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This is a monochrome icon set, with a more modern look and icons for
various features that did not have a proper icon before.
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This reduces UI vertical space.
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The icons made too heavy for the UI
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Now the operator to select by color can unselect too.
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Prepare for keyword only args
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This allow create prests without import materials and include a requested predefined settings for Stroke only, Fill only and Stroke and Fill.
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This commit merge the full development done in greasepencil-object branch and include mainly the following features.
- New grease pencil object.
- New drawing engine.
- New grease pencil modes Draw/Sculpt/Edit and Weight Paint.
- New brushes for grease pencil.
- New modifiers for grease pencil.
- New shaders FX.
- New material system (replace old palettes and colors).
- Split of annotations (old grease pencil) and new grease pencil object.
- UI adapted to blender 2.8.
You can get more info here:
https://code.blender.org/2017/12/drawing-2d-animation-in-blender-2-8/
https://code.blender.org/2018/07/grease-pencil-status-update/
This is the result of nearly two years of development and I want thanks firstly the other members of the grease pencil team: Daniel M. Lara, Matias Mendiola and Joshua Leung for their support, ideas and to keep working in the project all the time, without them this project had been impossible.
Also, I want thanks other Blender developers for their help, advices and to be there always to help me, and specially to Clément Foucault, Dalai Felinto, Pablo Vázquez and Campbell Barton.
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