Age | Commit message (Collapse) | Author |
|
Also rename fluid panels to be more consistent with other simulations
|
|
Self collision vertex groups enable artists to exclude selected vertices from getting involved in self collisions. This speeds simulations and it also resolves some self collision issues.
|
|
* Remove un-descriptive Tooltip from Cloth preset menu.
|
|
directly (live editing).
|
|
"cloth wobbling" problem which accurs quite often when having animated characters with cloth.
|
|
|
|
* Remove redundant check for md, this is already done in the super class poll.
|
|
remove unneeded collection length function.
|
|
|
|
- Make gettext stuff draw-time. so switching between languages
can happens without restart now.
- Added option to translate visible interface (menus, buttons, labels)
and tooltips. Now it's possible to have english UI and localized tooltips.
- Clean-up sources, do not use gettext stuff for things which can be
collected with RNA.
- Fix issues with windows 64bit and ru_RU locale on my desktop
(it was codepage issue).
- Added operator "Get Messages" which generates new text block with
with all strings collected from RNA.
- Changed script for updating blender.pot so now it appends
messages collected from rna to automatically gathered messages.
To update .pot you have to re-generate messages.txt using "Get Messages"
operator and then run update_pot script.
- Clean up old translation stuff which wasn't used and most probably
wouldn't be used.
- Return back "International Fonts" option, so if it's disabled, no
gettext lookups happens on draw.
- Merged read_homefile function back. No need in splitting it.
TODO:
- Custom fonts and font size.
Current font isn't nice at least for russian locale, it's
difficult to read it.
- Put references to messages.txt so gettext can merge translation when
name/description of some property changes.
|
|
|
|
|
|
|
|
Recommitted eltopo collision code (but disabled by default)
with Genscher's permission.
To use, you need to install liblapack and libblas
|
|
|
|
Was a naming collision with 'keys' python method, reserve keys/items/values/get for python.
Updated animsys_update.py for shapekey data paths.
renamed:
Particle.hair --> hair_keys
Particle.keys --> particle_keys
Key.keys --> key_blocks
EnumProperty.items --> enum_items
KeyMap.items --> keymap_items
noted:
http://wiki.blender.org/index.php/Dev:2.5/Py/API/Updates#Since_2.56a
|
|
ui/ --> startup/bl_ui
op/ --> startup/bl_operators
scripts/startup/ is now the only auto-loading script dir which gives some speedup for blender loading too.
~/.blender/2.56/scripts/startup works for auto-loading scripts too.
|