Age | Commit message (Collapse) | Author |
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Only a few are kept not available as their features are not yet supported.
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It can be assumed that all scripts comply with basic pep8 formatting
regarding white-space, indentation etc.
Also remove note in best practices page & update `tests/python/pep8.py`.
If we want to exclude some scripts from make format,
this can be done by adding them to `ignore_files` in:
source/tools/utils_maintenance/autopep8_format_paths.py
Or using `# nopep8` for to ignore for individual lines.
Ref T98554
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This adds support for rendering motion blur for volumes, using their
velocity field. This works for fluid simulations and imported VDB
volumes. For the latter, the name of the velocity field can be set per
volume object, with automatic detection of velocity fields that are
split into 3 scalar grids.
A new parameter is also added to scale velocity for more artistic control.
Like for Alembic and USD caches, a parameter to set the unit of time in
which the velocity vectors are expressed is also added. For Blender gas
simulations, the velocity unit should always be in seconds, so this is
only exposed for volume objects which may come from external OpenVDB
files.
These parameters are available under the `Render` panels for the fluid
domain and the volume object data properties respectively.
Credits: kernel advection code from Tangent Animation's Blackbird based
on earlier work by Geraldine Chua
Differential Revision: https://developer.blender.org/D14629
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Use a regular property split layout instead of a grid flow.
Also fix part of T65393.
Differential Revision: https://developer.blender.org/D13558
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Use a shorter/simpler license convention, stops the header taking so
much space.
Follow the SPDX license specification: https://spdx.org/licenses
- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile
While most of the source tree has been included
- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
use different header conventions.
doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.
See P2788 for the script that automated these edits.
Reviewed By: brecht, mont29, sergey
Ref D14069
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Mantflow only supports wavelet noise, thus the parameter with only one option is no longer useful.
Differential Revision: https://developer.blender.org/D6770
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The colons are not necessary in these situations because it's clear
that the label applies to the next group of buttons anyway, and they
add unecessary visual complexity. Committing as part of D9924.
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Mainly updated the Mantaflow version. It includes the new viscosity solver plugin based on the method from 'Accurate Viscous Free Surfaces for Buckling, Coiling, and Rotating Liquids' (Batty & Bridson).
In the UI, this update adds a new 'Viscosity' section to the fluid modifier UI (liquid domains only). For now, there is a single 'strength' value to control the viscosity of liquids.
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Basic support for velocity updates with the APIC method.
This commit adds APIC to the already existing dropdown menu for the simulation method. The APIC plugin within Mantaflow has been updated to the latest version.
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Approximately 141 changes of capitalization to conform to MLA title style.
Differential Revision: https://developer.blender.org/D8392
Reviewed by Julian Eisel
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Being able to adjust the distance between fluid and obstacles comes in handy when trying to achieve a fluid motion over inclined obstacles.
Depending on the slope of such obstacles, already small adjustments of this value can help when particles stick to obstacle surfaces (i.e. make particles not stick to obstacles).
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- Density, interpolation and slicing options in Volume Object's
Viewport Display are now not aligned to each other as they are not
closely related.
- Changed the enum property for slicing ('Method') to a boolean
property 'Slice' and added a sub-panel for slicing options under
the 'Viewport Display' panel in Volume Object and Fluid for better
clarity.
- Renamed `axis_slice_method` to `use_slice` in the python API for
Volume Object and Fluid.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D9097
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Along some other typos in comments or variable names.
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All the changes made in the branch `soc-2020-fluid-tools` are included in this patch.
**Major changes:**
=== Viewport Display ===
- //Raw voxel display// or //closest (nearest-neighbor)// interpolation for displaying the underlying voxel data of the simulation grids more clearly.
- An option to display //gridlines// when the slicing method is //single//.
==== Grid Display ====
- Visualization for flags, pressure and level-set representation grids with a fixed color coding based on Manta GUI.
==== Vector Display ====
- //**M**arker **A**nd **C**ell// grid visualization options for vector grids like velocity or external forces.
- Made vector display options available for external forces.
==== Coloring options for //gridlines// ====
- Range highlighting and cell filtering options for displaying the simulation grid data more precisely.
- Color gridlines with flags.
- Also, made slicing and interpolation options available for Volume Object.
Reviewed By: JacquesLucke, sebbas
Differential Revision: https://developer.blender.org/D8705
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This commit adds a label on top of the bake operator in modular bake mode. This way users will immediately see if their current settings will allow them to bake noise, meshes or particles after baking the simulation base.
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Modular caches for noise, particles and meshes require that additional data is baked (i.e. is resumable option). With this commit users will be explicitly asked to enable this option before being able to bake noise, particles or meshes.
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simulation
New option that lets users the define the maximum number of fluid particles that will be allowed in the simulation. This can come in handy, for example, to ensure that the particle count will not exceed the hardware capabilities, or to avoid excessive amounts of particles in a scene.
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Added an offset field to control when to load the simulation files. Since this is a very small but helpful addition it is in my view safe to commit at this point of the bcon cycle.
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This does not work, because the fluid modifier is not called when the
object is e.g. in edit mode. Another possible fix would be to switch
to object mode when baking starts automatically. However, I think it
is reasonable to simply not allow baking while the domain is in edit mode.
Reviewers: sebbas
Differential Revision: https://developer.blender.org/D7848
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This commit makes uses of the new OpenVDB IO in Mantaflow (introduced in 781f783a66ac).
From now on, fluid cache files in OpenVDB format will contain a list of grids per frame (before: one .vdb file per grid per frame). Besides regular grids, particle systems are also stored using OpenVDBs PointGrid data structures.
All older cache formats will remain fully functional:
- Uni caches (.uni) files are still available from the UI and can be used as before
- Raw caches (.raw) are no longer available from the UI, but loading them is still possible
- Old OpenVDB caches (one .vdb per grid) can no longer be baked either, but loading them is still possible.
It is also no longer possible to choose file formats for 'Noise' and 'Particles'. Instead there are now options to set the file format for 'Volumetric' and for 'Mesh' data.
Known issues (planned to be resolved soon):
- OpenVDB files are currently not taking into consideration the clipping value (FluidDomainSettings). Empty cells are therefore being written too. Depending on the scene, this can make file sizes unnecessarily large.
- Domains are not being exported at their world position. Instead they are always clipped to the origin.
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The manual is also more explicit about this now (rBM6725).
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Maniphest Tasks: T74012
Differential Revision: https://developer.blender.org/D7706
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Domain size parameter no longer needed (unsed right now). Domain size is directly taken from object.
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There is no reason to not include outflow objects here too.
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Was missing active option.
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The option only makes sense for gas domains where there is some density.
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See rB337e86148688aa608d007381ee9ca78879050754
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Planar object now have a thickness by default. This should make it more intuitive for users as there is no need to specify an object thickness.
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Especially when expanding the UI panel horizontally, there were some problems with empty space.
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This option existed already and was just hidden in the UI. With the new fluids system though, it will only be used for rendering - and not to optimize the cache.
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UI was missing some of the new functionality introduced in a5c4a44df67e.
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For optimization purposes these settings need to be enabled explicitly from now on.
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Cleanup the order of properties and hide sub setting as they were
confusing before.
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Part of T73617
Differential Revision: https://developer.blender.org/D6994
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Part of T73617
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Simple checkbox that - if enabled - will tell the solver to clear density or liquid particles in obstacle cells.
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More descriptive names for secondary particle options.
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Cleaned up some inconsistencies in the UI, i.e. corrected name for velocity factor and fixed UI visibility for fractional obstacle parameter.
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Fluid guiding functionality was broken in the bake / read cache loop in fluid.c. Committing this to the release branch as otherwise fluid guiding would not have worked as expected (i.e. not at all).
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