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2019-04-19Cleanup: mark unused arguments in UI scriptsCampbell Barton
Quiet's pylint W0613 warning, also remove some unused args.
2018-12-20Cleanup: remove intermediate menu drawing functionCampbell Barton
2018-05-24UI: View menu area operators now in submenuCampbell Barton
2017-03-19Moving classes to separate listing broke panel orderCampbell Barton
Although this wasn't so obvious since it only showed up for factory settings and in the preferences window. Panel display order depends on registration order, Sorry for the noise. On the bright side we no longer need to move classes around to re-arrange panels.
2017-03-18PyAPI: remove bpy.utils.register_module()Campbell Barton
In preparation for it being removed, see: T47811
2016-06-22Fix T48703: Name inconsistency w/ area maximize/fullscreenCampbell Barton
Name operator based on default behavior.
2014-10-14Fullscreen Editor (new fullscreen mode for clean UI)Dalai Felinto
Organize Maximize/Fullscreen mess and add a new fullscreen mode with no UI * Maximize Editor: (old Ctrl+Up) * Full Screen Window: (old Alt + F11) * Full Screen Editor: new operator (Alt + F10) * Change Show/Hide Header: (Alt + F9) When the mode is on moving the mouse near the top right corner of the editor shows an icon to go back to the normal editor mode. This was originally intended for the multiview branch, but this functionality also benefits non-stereo workflows, thus it can be reviewed and committed independently. Development notes: * This includes cleanups in the code to sanitize the naming of fullscreen/maximize across the window/editor code. * Originally the idea was to make the window fullscreen as well, but this idea was dropped. * You can see the clicking area when debug is 1 * Technically the user can be left with an unfaded icon in the corner (specially when using a tablet). If we think this is too bad we can increase the action zone to be the whole screen, or something similar. Reviewers: campbellbarton [1], ton [2], fsiddi [2] [1] actual code review [2] design review Differential Revision: https://developer.blender.org/D678
2014-01-27UI: Replace +/- menus with collapsible onesCampbell Barton
Patch D160, by Scott Petrovic with own modifications.
2013-04-20code cleanup: minor improvements to scripts.Campbell Barton
- make wm-property operators use INTERNAL option. - make console use str.expandtabs() rather then replacing tab->spaces.
2013-02-08disable translations for some python buttons.Campbell Barton
2012-12-09console auto-complete button looked silly when aligned against a menu.Campbell Barton
2012-10-08style cleanup: pep8Campbell Barton
2012-08-20copy as script operator for the console, so you can copy input from a ↵Campbell Barton
console for use in a textblock.
2012-07-05style cleanupCampbell Barton
2012-06-04patch [#31644] Py Console: Indent and unindent independent of cursor ↵Campbell Barton
(aligned) [Tab / Shift + Tab / Ctrl + Tab] from Sebastian Nell (codemanx)
2012-05-09patch [#31359] Py Console: Empty current lineCampbell Barton
from Sebastian Nell (codemanx), with some edits - Changed key shortcut to Shift+Enter. - made into its own operator since it works differently to delete.
2011-09-222.6 Python UI files:Thomas Dinges
* Moved Operators from bl_ui into bl_operators. * Renamed HELP_OT_operator_cheat_sheet to WM_OT_operator_cheat_sheet.
2011-09-21remove use of gettext: _("...") style translation now its handled by rna.Campbell Barton
2011-09-15Fixing issues with i18n stuff:Sergey Sharybin
- Make gettext stuff draw-time. so switching between languages can happens without restart now. - Added option to translate visible interface (menus, buttons, labels) and tooltips. Now it's possible to have english UI and localized tooltips. - Clean-up sources, do not use gettext stuff for things which can be collected with RNA. - Fix issues with windows 64bit and ru_RU locale on my desktop (it was codepage issue). - Added operator "Get Messages" which generates new text block with with all strings collected from RNA. - Changed script for updating blender.pot so now it appends messages collected from rna to automatically gathered messages. To update .pot you have to re-generate messages.txt using "Get Messages" operator and then run update_pot script. - Clean up old translation stuff which wasn't used and most probably wouldn't be used. - Return back "International Fonts" option, so if it's disabled, no gettext lookups happens on draw. - Merged read_homefile function back. No need in splitting it. TODO: - Custom fonts and font size. Current font isn't nice at least for russian locale, it's difficult to read it. - Put references to messages.txt so gettext can merge translation when name/description of some property changes.
2011-09-01merge with trunk r39834Xiao Xiangquan
2011-08-22pep8 edits and change '!= None' to 'is not None'Campbell Barton
2011-08-19py style change only - make property definitions consistentCampbell Barton
2011-08-132.6 UI Files:Thomas Dinges
* Code cleanup in the space_*.py files. * Removed layout.column() statement in _MT_ panels, they are useless. * Only define variables at the beginning of a function!
2011-08-12import common classes from bpy.types, saves ~1000 python getattrs on startup.Campbell Barton
2011-07-14merge from trunk 38379Xiao Xiangquan
2011-07-08finish user preference dlg's input handlesXiao Xiangquan
2011-04-04fix [#26754] Live Edit and Editing UI scripts don't workCampbell Barton
2011-03-21move script directories for internal blender scripts.Campbell Barton
ui/ --> startup/bl_ui op/ --> startup/bl_operators scripts/startup/ is now the only auto-loading script dir which gives some speedup for blender loading too. ~/.blender/2.56/scripts/startup works for auto-loading scripts too.