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2014-04-01Fix T39378: Revert, Recover Last Session and Load Factory Settings have no ↵Grigory Revzin
prompt. Now they do, to make it harder to accidentally press them and lose work. Reviewed By: brecht, carter2422 Differential Revision: https://developer.blender.org/D440
2014-03-15UI: Move OpenGL Settings (AA and Alpha) into the Info Editor render menu.Thomas Dinges
2014-02-05Fix T38466: F12 / ctrl F12 shortcuts not showing in Render menu.Brecht Van Lommel
This is tricking the keymap system a bit to make it match, this use_viewport option has no effect when invoked from the info space.
2014-01-28File Reading: add revert operatorCampbell Barton
Patch D247 by Evans Jahja with edits
2014-01-27UI: Replace +/- menus with collapsible onesCampbell Barton
Patch D160, by Scott Petrovic with own modifications.
2014-01-17Code Cleanup: avoid bpy.context when its passed in as an argCampbell Barton
2014-01-17Forgot in previous commit to take care of user preferencesgaiaclary
2014-01-17Improved the Quit Confirm behaviour: Now confirm only shows up when current ↵gaiaclary
session is dirty
2013-12-23UI: communicate external data autopack better in the UI.Simon Repp
Previously there was no way to see if autopack was enabled. Now the external data menu has 3 entries instead of 2: * Automatically Pack Into .blend (with checkbox to indicate autopack on/off) * Pack All Into .blend * Unpack All Into Files Fixes T37608, includes modifications by Brecht from the original patch. Reviewed By: brecht Differential Revision: http://developer.blender.org/D118
2013-12-14Code cleanup: Remove "TexFace to Material Convert", from the file menu. This ↵Thomas Dinges
was used for conversion from older 2.5x files. The do_version() code is still there and functioning though.
2013-12-14Interface: Remove Play button from the Render panel, only keep in the ↵Thomas Dinges
"Render" menu.
2013-11-25OSX: Fix T37602, quitting from the File Menu does not askJens Verwiebe
2013-11-19Code Cleanup: style, spelling and pep8 editsCampbell Barton
2013-11-17Documentation:Thomas Dinges
* Update readme for 2.70 (content + links), also updates for new tracker/git. * Fix some links to the new blender.org website * Release logs now point directly to the wiki, I don't see a reason to point to the website, just to redirect to the wiki after all.
2013-11-16Help menu: report a bug now links to the new tracker at developer.blender.org.Brecht Van Lommel
There will be a redirect from the projects.blender.org website as well, but might as well update the link here.
2013-11-05Code cleanup:Thomas Dinges
* Remove unused UI code for Info Space items. Was lying around here for some months already. Probably we have to re-think the whole placement of the operator history thing, but thats for later. In the current config there is no room for these buttons though.
2013-11-05Code cleanup:Thomas Dinges
* Remove "FCurve/Driver Version fix" from help menu, was used for RNA changes during 2.5x. * Keep utility code in animsys_refactor.py, might still become useful according to Joshua.
2013-11-05Interface:Thomas Dinges
* Move the "Add" menu from the Info header into the 3D View header. Patch by Andrew Buttery (axb), with small tweaks by myself. (Patch ID #37241). Approved by Brecht and Jonathan.
2013-09-20Release cycle / 2.69:Thomas Dinges
* Update links to release logs, now pointing at http://www.blender.org/development/release-logs/blender-269 * Update readme, also remove FreeBSD from it, we don't have official releases for that anymore.
2013-09-16fix [#36537] "Grid Floor Scaling" can have some unexpected behaviour on new ↵Campbell Barton
objects curves and metaballs now behave the same as meshes wrt grid scaling. remove WM_operator_view3d_distance_invoke(), and replace with a function called from exec which initializes defaults, this way operators can have their own invoke functions.
2013-06-27Blender 2.68 Release maintenance:Thomas Dinges
* Update readme and release-log links to 2.68.
2013-06-12minor changes to the script auto-execution based on Brecht's suggestions.Campbell Barton
2013-06-10minor edit to previous commit, only show option to reload the file if its ↵Campbell Barton
been saved.
2013-06-10Python script auto-execution changes:Campbell Barton
- script execution is off by default - if a blend file attempts to execute a script this shows a message in the header with the action that was suppressed (script/driver/game-autostart) and 2 buttons to either reload the file trusted, or to ignore the message. - the file selector will always default to use the trust setting in the user preferences, but reloading an open file will keep using the current setting (whatever was set before or set on the command-line). - added SCons setting WITH_BF_PYTHON_SECURITY, this sets the default state for the user prefereces not to trust blend files on load. ... this option was in CMake before, but always off, now its enabled by default for SCons and CMake, and forced on in CMake for now.
2013-04-04code cleanup: py uiCampbell Barton
2013-04-04Release Logs:Thomas Dinges
* Readme and release links for upcoming Blender 2.67.
2013-03-23Code cleanup:Thomas Dinges
* Use bpy.app.build_options for UI checks rather than custom ones.
2013-02-12Add translation of stats/info string.Bastien Montagne
2013-01-29Window menu: Make Screencast (should be Save?, to match screenshot?) option. Pablo Vazquez
Thought of setting the operator context before so it wouldnt invoke the confirmation dialog, but better leave it by default to confirm since it might be clicked by mistake and start dumping video/image-sequence and can get annoying.
2013-01-29Info Editor: Adding Save Screenshot option to the Window menu, was only ↵Pablo Vazquez
available through search or shortcut (CTRL+F3)
2013-01-23File Menu, "Save startup file" no asks for save-over confirm.Ton Roosendaal
Being a destructive action (and there are no versions saved as backup) it's an OK convention to prevent accidents.
2013-01-17Release Cycle:Thomas Dinges
* Readme and release log links for the Blender 2.66 release.
2013-01-16style cleanupCampbell Barton
2012-12-09fix [#33442] UnitsCampbell Barton
adding meshes were scaling the user input values so the distance on the button didnt relate to the scale of the object added. Now use an invoke function that scales unset default values.
2012-11-20Readme and Release Log Links:Thomas Dinges
* Update to 2.65
2012-10-31no longer use 'check_existing' to see if we need to have a save popup, ↵Campbell Barton
instead use 'exec' operator on a saved file and invoke on unsaved files. correct missing memset --> CustomData_reset switch too.
2012-10-05Clean up in "add object" code:Bastien Montagne
* Get rid of ED_object_add_generic_invoke() and all invoke callbacks using it, it was doing nothing exec() callbacks would not do. In fact, its only action (setting part of common add ops properties, like loc, layers, etc.) was needed too by direct exec call, so it was done twice in case of using invoke()! * Replace custom invoke code for metaballs by WM_menu_invoke helper (as already used by lamps). * Add a new OBJECT_OT_empty_add op, to allow direct addition of empties of a given drawtype. * And some general code cleanup (like trailing spaces, empty lines, ...). Did quite a bunch of tests/verifications, but obviously could not tackle all possible scenarios... Anyway, if any, bugs should arize quite quickly (but I don’t expect any! :p ).
2012-10-05Quick fix for [#32764] Some new object types are added at the origin instead ↵Bastien Montagne
of the 3D cursor Own fault (r50994). Those "add object" ops really need a cleanup to make them more consistent! Will try to see this tomorrow.
2012-10-01Fix [#32719] "New object align to view" option doesn't work on lamps and ↵Bastien Montagne
force fields There was strange context changes in the Add menu... Now everything uses the EXEC_REGION_WIN one (no need to invoke here, and metaballs have a strange specific invoke func...). This fixes the problem when using Add menu from a 3D view. Obviously, it still doesn't work when used from Info window's header, but that can't be helped for now (and never worked for any kind of object). Anyway, imho all this "add object" code could use some review/cleanup, both on py menu and C ops side, but this is obviously postponed to after 2.64!
2012-07-12Readme and Release Log Links:Thomas Dinges
* Update to 2.64
2012-06-20style cleanupCampbell Barton
2012-05-20Renamed the COLLADA Import/export labels to 'Collada (Default)' to make it ↵Gaia Clary
better separatable from target specific exporters
2012-05-01stule cleanup: pep8Campbell Barton
2012-04-30Info Header:Thomas Dinges
* Added a new window submenu, which contains operators for duplicating the window, going fullscreen and toggling the system console on Windows. * Removed the Toggle fullscreen button from the header, its available via menu or shortcut (ALT+F11). Based on patch [#24709] Window menu added to Info menus by Elia Sarti (vekoon). Thanks!
2012-04-10Fix #30892: File > New is easy to hit accidentally, now it asks for ↵Brecht Van Lommel
confirmation.
2012-04-05Readme and Release Log Links:Thomas Dinges
* Update to 2.63 * Update readme with proper links to 2.6 Manual, remove Solaris OS (no official builds from our side).
2012-03-152.6 User Interface:Thomas Dinges
* New Icons for the File menu, patch by David Klein (cgeffex). Thanks a lot! * This patch also adds a new icon for the use_filter_text in Filebrowser.
2012-02-08Correct mathutils documentation, also correct some python spelling errors ↵Campbell Barton
and add makefile target `check_spelling`
2012-02-05Release schedule:Thomas Dinges
* BCon4, important bug fixes only. * Update readme.html and links to release logs, which now point to http://www.blender.org/development/release-logs/blender-262
2012-01-13adding metaballs and lamps in local mode was broken.Campbell Barton