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2018-11-01UI: show blocking popup when auto execution of scripts is disabled.Brecht Van Lommel
This is important information, and it was easily missed at the top/bottom of the screen. Ref T57197.
2018-10-19UI: move reports / job back to status bar, but make it more visible with color.Brecht Van Lommel
2018-09-28UI: move messages and running jobs to top bar.Brecht Van Lommel
It's too easy to miss at the bottom of the screen, and if the status bar is collapsed critical messages may not be seen at all. There might be a better looking solution, but for now this solves the main usability problem.
2018-08-28UI: text keyword argument to labelCampbell Barton
Prepare for keyword only args
2018-06-27UI: tweak status bar layout to make it less jumpy.Brecht Van Lommel
Keymap on the left, messages and jobs in the middle, stats on the right.
2018-06-26UI: move modal operator text from headers to status bar.Brecht Van Lommel
Python API is context.workspace.status_text_set()
2018-06-26UI: status bar cursor keymap displayCampbell Barton
Show mouse button actions in status bar, based on context, modifiers and active tool. See: T54861
2018-06-05Merge branch 'master' into 28Campbell Barton
2018-05-23UI: Global "Status-bar" Area (WIP)Julian Eisel
* Add horizontal bar at bottom of all non-temp windows, similar to the Top-bar. * Status-bar is hidden in UI-less fullscreen mode * Current contents are preliminary and based on T54861: ** Left: Current file-path if needed. "(Modified)" note if file was changed. ** Center: Scene statistics (like in 2.7 Info Editor). ** Right: Progress-bars and reports * Internally managed as own "STATUSBAR" editor-type (hidden in UI). * Like with the Top-bar, Status-bar data and SDNA writing is disabled. * Most changes in low-level screen/area code are to support layout bounds that differ from window bounds. Design task: T54861 Main changes approved by @brecht.