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AgeCommit message (Expand)Author
2013-01-15replace vertex slide with the transform operator. (MESH_OT_vert_slide -> TRAN...Campbell Barton
2013-01-01remove vertex selection check for weight paint mode so you can paint `through...Campbell Barton
2012-12-23initial support for 'occlude background geometry' in weight paint mode.Campbell Barton
2012-11-20code cleanup: make bmesh operator names more consistant since python has acce...Campbell Barton
2012-11-13add an operator for mesh mode switching,Campbell Barton
2012-11-09shrink/fatten was missing from the transform menuCampbell Barton
2012-11-05Bugfix #33085Ton Roosendaal
2012-11-043D View UI:Thomas Dinges
2012-11-01minor edits to mesh operatorsCampbell Barton
2012-10-24Merge GSoC project from branch: Laplacian Smooth (Operator & Modifier)Daniel Genrich
2012-10-22Fix #32522: Object's diffuse color not showing in Sculpt ModeSergey Sharybin
2012-10-16un-subdivide bmesh operator, useful for making lower polygon versions of mode...Campbell Barton
2012-10-16Cycles: non-camera viewport render border supportSergey Sharybin
2012-10-16Add BMesh and WM symmetrize operatorsNicholas Bishop
2012-10-15Streamlinining Bone Groups menu (Ctrl G)Joshua Leung
2012-10-14Rip-fill mesh tool (option for rip operator)Campbell Barton
2012-10-13Lattice Editing: Distortion-Free "Flip" OperatorJoshua Leung
2012-10-10transfer weight's now operates on selected vertices (when vertex select is en...Campbell Barton
2012-10-09patch [#31919] limit the number of bone deform weights per vertex. Many game ...Campbell Barton
2012-10-08style cleanup: pep8Campbell Barton
2012-10-04Added convenience operator to clear animation (i.e. all keyframes = F-Curves)Joshua Leung
2012-09-20Fix #32601: armature select similar missing from select menu.Brecht Van Lommel
2012-08-22hook menu was using last remembered use_bone settingCampbell Barton
2012-08-17style cleanupCampbell Barton
2012-08-13add hook now has option to add to active bone (mango request).Campbell Barton
2012-07-29code cleanup: assign mode to a variable in the 3d view header and remove some...Campbell Barton
2012-07-29style cleanupCampbell Barton
2012-07-29User Interface Scripts:Thomas Dinges
2012-07-123D View / Edges menu:Thomas Dinges
2012-07-05style cleanupCampbell Barton
2012-06-20removing from group now shows menu to select group to remove.Campbell Barton
2012-06-20style cleanupCampbell Barton
2012-06-15scale node - framing offset: compatible with camera shiftX/Y and the viewport...Campbell Barton
2012-06-13apply offset to the camera view - this works exactly like camera shift (trans...Campbell Barton
2012-06-13framing options for camera background image: stretch/fit/cropCampbell Barton
2012-05-253D View: add Backface Culling option, to hide faces when seen from the back s...Brecht Van Lommel
2012-05-193D View UI:Thomas Dinges
2012-05-15style cleanup: pep8Campbell Barton
2012-05-15style cleanup: raytree codeCampbell Barton
2012-05-15Fix for second part of #31445: Surface "Control Points" menu is emptySergey Sharybin
2012-05-15Fix #31445: Surface "Control Points" menu is emptySergey Sharybin
2012-05-13Adds “align” option to snap to verts/edges/faces, for bones in Pose mode.Bastien Montagne
2012-05-13add access to bevel weight modal operator (only available in the Shift+E edge...Campbell Barton
2012-05-133D View:Thomas Dinges
2012-05-11Add keymap and menu entries for masking.Nicholas Bishop
2012-05-06Mesh elements sorting refactor.Bastien Montagne
2012-05-06add back pose specials menu, also add back the ability to clear user transfor...Campbell Barton
2012-05-06Bugfix [#31297] Transform menu often showed operators which didn't make senseJoshua Leung
2012-05-05Fix [#31322] Assign to Active Group adds new groupBastien Montagne
2012-05-05feature request from VenomGfx- lock to active as an operator since its tediou...Campbell Barton