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AgeCommit message (Expand)Author
2018-07-11UI: Flip Overlays/Shading positionPablo Vazquez
2018-07-11UI: overlay, remove redundant 'object' termCampbell Barton
2018-07-11UI: Fix Seams button drawing differentlyPablo Vazquez
2018-07-113D View: option not to draw center dotsCampbell Barton
2018-07-11UI: Rename Bone Select to Fade Geometry in Overlay popoverPablo Vazquez
2018-07-11UI: Overlay panel fix for display_allPablo Vazquez
2018-07-11UI: Re-arrange Overlay popover for Mesh Edit ModePablo Vazquez
2018-07-11UI: Add missing Viewport Info to Overlay popoverPablo Vazquez
2018-07-11UI: overlay panel minor tweakCampbell Barton
2018-07-11Numeric Input: preference to default to advancedCampbell Barton
2018-07-11UI: Remove duplicate Viewport Display panel from Scene propertiesPablo Vazquez
2018-07-11UI: Overlay popover - Wireframe slider style same as in shading popoverPablo Vazquez
2018-07-11UI: Re-arrange Shading popoverPablo Vazquez
2018-07-11UI: correct panel default-closedCampbell Barton
2018-07-11UI: minor tweaks to overlay panelCampbell Barton
2018-07-11UI: Move Object Type Visibility next to shading/overlay settingsPablo Vazquez
2018-07-11UI: 3D Viewport Header - swap position of shading/snapping settingsPablo Vazquez
2018-07-11UI: Re-arrange Overlays popoverPablo Vazquez
2018-07-11Cleanup: simplify RNA namesCampbell Barton
2018-07-11Manipulator: changes for overlay optionsCampbell Barton
2018-07-10UI: Single-column for object type visibilityPablo Vazquez
2018-07-103D View: option to hide object overlaysCampbell Barton
2018-07-10UI: Textures - Move Colors panel below texture-specific panelsPablo Vazquez
2018-07-10UI: Single-column and sub-panels for Image Texture propertiesPablo Vazquez
2018-07-10Eevee: LightCache: Initial ImplementationClément Foucault
2018-07-103D View: overlay option to show bonesCampbell Barton
2018-07-10Keymap: remove Shift-B in camera viewCampbell Barton
2018-07-10UI: add colon to prefs headingsCampbell Barton
2018-07-10UI: tweak image menu layout to match file menu more.Brecht Van Lommel
2018-07-09UI: add search to popup toolbarCampbell Barton
2018-07-09UI: move visibility panel into the side barCampbell Barton
2018-07-07Cleanup: pep8, styleCampbell Barton
2018-07-07Merge branch 'master' into blender2.8Campbell Barton
2018-07-07Cleanup: redundant poll checksCampbell Barton
2018-07-06Viewport: in Lookdev shading, disable scene lights and world by default.Brecht Van Lommel
2018-07-06UI/Python: rename Lamps to Lights, to follow more standard terminology.Brecht Van Lommel
2018-07-06UI: Single-column for 3D Cursor panel in 3D ViewPablo Vazquez
2018-07-06UI: 3D View, View panel: single-column, flow and subpanelVuk Gardašević
2018-07-063D View: support object type visibility/selectionCampbell Barton
2018-07-06UI: small layout fixes for RMB context menus.Brecht Van Lommel
2018-07-06Fix view pie menuCampbell Barton
2018-07-06Fix typo in empty image drawingCampbell Barton
2018-07-05Draw Manager: simplify object mask usageCampbell Barton
2018-07-05Shaders: add target setting to material output node.Brecht Van Lommel
2018-07-053D View: split view-numpad into two operatorsCampbell Barton
2018-07-05Refactored into a single optionJeroen Bakker
2018-07-05Overlay: enable/disable drawing of specific object types.Jeroen Bakker
2018-07-05Revert "Overlay: enable/disable drawing of specific object types."Jeroen Bakker
2018-07-05Overlay: enable/disable drawing of specific object types.Jeroen Bakker
2018-07-04Workspaces: add main and child windows.Brecht Van Lommel