Age | Commit message (Collapse) | Author |
|
Based on feedback from T66675, the current interface is confusing,
leading to users accidentally overwriting their preferences.
Now, once factory settings are loaded preferences are not saved
and the save button is shown (as when auto-save is disabled).
Tool tips note that factory settings require manual saving
afterwards.
Also rename preference menu items for better consistency
(settings/state -> preferences).
|
|
|
|
|
|
When a mesh datablock is pinned in the properties panel,
`context.object` is `None`. This in turn causes `obj.mode` to raise an
`AttributeError` exception as `None.mode` doesn't exist.
Since there is no (fast/simple) way to check whether the owning object
is in edit mode or not, the properties will be disabled. Not ideal, but
better than spewing an exception on every panel draw.
Reviewed By: campbellbarton, brecht
Differential Revision: https://developer.blender.org/D5237
|
|
|
|
Now that the development fund image will disappear from the splash, this
draws a little more attention to this link.
|
|
'Refresh All'
The menu shortcut context for 'Refresh All' was wrong and the actual operation
exectuted in the menu for the 'Move' command was different from the shortcut.
|
|
|
|
This is intended for Python access and allows temporary negative frames
which is a problem when accessed from the UI.
This allows:
seq.frame_final_start, seq.frame_final_end = frame_range
However it allows invalid sequence strips,
using a label is fine since there is a duration property here which
can change the length.
|
|
|
|
Using strip_final_start affects strip offset while not moving content.
|
|
Allows to disable keyframes from movie clips in dopesheet.
Reviewers: brecht
Reviewed By: brecht
Subscribers: sebastian_k
Differential Revision: https://developer.blender.org/D5203
|
|
Since we do not have start/end settings for bevel object for Text,
mapping taper to those ends makes no sense here, we can hide that
setting.
|
|
Was caused by 91b768ccb1f4 which re-defined masks menu with the wrong
invoke type.
|
|
|
|
|
|
These options are not used by these modes. Detected while writing the manual.
|
|
|
|
Check the add-on exists before getting it's info.
|
|
Match existing texture name.
|
|
|
|
This reverts commit 741967079c393a9eb6babd60c92a716fafa5d3e9.
We are in UI and API freeze, and this changes both.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Now, when close a geometry with cyclic is possible generate new geometry for the gap.
The cyclic operator now supports multiframe edition too. Before only worked with active frame.
Also added the corresponding missing menu options and the new F keymap. All these features were missing, pending of the fix of the alpha glitches in stroke already done.
|
|
The new name is consistent with the 'Transfer Shape' operator.
- Updated the UI descriptions for both transfer operators.
|
|
Detected while writting manual.
|
|
This is more consistent with other panels; for example "Shadows"
|
|
|
|
This option from the very beginning of its existence needed more work
to make it work correct and this was never done.
This option was working fine during continuous playback, when there
are no skipped frames, but it was failing when AV-sync of framedrop
was enabled.
It was never working correct when jumping between frames, including
rendering on a farm which usually does frame-range based rendering.
With copy-on-write things became even more tricky, since the "stuck"
flag was never preserved between re-evaluations.
Fixes T65683: Sticky Option in Floor Constraint for Bones Not Working
|
|
The old name was not meaning what this option does. Dtected while writting the manual.
|
|
* Mask Display menu is now part of the header
* Sidebar now has a separate Mask tab
* Add context menu when in mask mode
Differential Revision: https://developer.blender.org/D5102
|
|
Reviewers: brecht, billreynish
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D5141
|
|
Use PROP_XYZ instead, and user Slider=True to make them display as sliders in the UI
|
|
areas of Blender
The value of the Hue must be between 0 and 1, but the value was between 0 and 2.
|
|
|
|
Am not even sure that it is possible to use fstrings at all when UI
translation is required (that is, is a sensible, reasonable way that
does not make things even more complicated than they already are), but
one thing is certain, this won't be trivial to get it working, so
definitively not a job for now.
Instead just do not use fstrings for UI translatable strings.
|
|
- Add 'Navigation Buttons' preference, used for 2D views
(previously this couldn't be disabled).
- Add "Off" option for 3D view axis.
- Support minimal axis with navigation buttons.
|
|
Separate Images does not have any effect on Movie strips, so this removes this option from the Movie menu.
Author: Peter Fog
Differential Revision: https://developer.blender.org/D5130
|
|
Now is consistent with Text objects
Also fix wrong unit for text placement and tooltip-
|
|
This button didn't need to be so prominent, and clashed with the Sequencer sidebar
|
|
Didn't reflect recent naming changes.
|
|
Needed for 2.7x brush switching keys.
|
|
|
|
|
|
Part of T56648
|