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AgeCommit message (Expand)Author
2013-06-03fix [#35311] Planar Decimate / Limited Dissolve fails to merge some adjacent ...Campbell Barton
2013-06-02Better API design for making text datablocks after loading.Tamito Kajiyama
2013-06-02add vertex slide to mesh edit toolbar. also expose merge as a menu (rather th...Campbell Barton
2013-06-02remove duplicate operator,Campbell Barton
2013-06-02Added a short-cut button in the Freestyle Python Scripting mode for loadingTamito Kajiyama
2013-06-01Don't hide sockets in the node properties panel. This feature is only useful ...Lukas Toenne
2013-06-01minor changes to toolbarCampbell Barton
2013-05-31Follow up to previous commitSergey Sharybin
2013-05-30Patch #35464: Marker placement for motion tracker by clicking on a desired lo...Sergey Sharybin
2013-05-30Motion tracking: automatic keyframe selectionSergey Sharybin
2013-05-29scene render dimension panal: avoid re-creating the framerate string on every...Campbell Barton
2013-05-29Replacement for the "Active Node" panel in node editor properties sidebar. Th...Lukas Toenne
2013-05-29workaround for search menu enum using freed python scripts (py api limitation).Campbell Barton
2013-05-29fix [#34851] "UnitSettings.scale_length" not beeing calculated the same way f...Campbell Barton
2013-05-28Fix for node menu: Show the group input/output nodes in the Input/Output cate...Lukas Toenne
2013-05-27Particles: patch #35205 by Jakub ZolcikBrecht Van Lommel
2013-05-24disable auto indent when pasting text into the python console.Campbell Barton
2013-05-23Cycles / Toon BSDF:Thomas Dinges
2013-05-23fix/workaround for problem with osx permissions.Campbell Barton
2013-05-22Fix #35461: Marker gets initialized to arbitrary positionSergey Sharybin
2013-05-22Shader Nodes:Thomas Dinges
2013-05-21Fix #35232: Marker right-click misbehavior on addingSergey Sharybin
2013-05-20Cycles / Wireframe node:Thomas Dinges
2013-05-17Smoke simulator: Add flow subframes and ability to set custom particle size.Miika Hamalainen
2013-05-17This commit addresses the somewhat weak handling of stackless textures in Ble...Bastien Montagne
2013-05-17partial revert of commit 54126 - (BGE UI: removing " use_occlusion_culling" f...Dalai Felinto
2013-05-16Fix #35368:Brecht Van Lommel
2013-05-16bmesh, grid fill tool.Campbell Barton
2013-05-15Fix #35376: node editor throwing python error on some files saved with 2.66 t...Brecht Van Lommel
2013-05-13Added an entry for Reroute node in the node categories. Reroute is not a "rea...Lukas Toenne
2013-05-12Refine markers position operatorSergey Sharybin
2013-05-12Render Layers UIPablo Vazquez
2013-05-11Fix #35273: click in empty space to deselect as used by the Maya keymap gaveBrecht Van Lommel
2013-05-10Smoke: Add new "Full Sample" option to high resolution smoke panel.Miika Hamalainen
2013-05-10Set scene frames operator for clip editor.Sergey Sharybin
2013-05-10Small fix for node add operators: use the UNDO option so they get registered ...Lukas Toenne
2013-05-09Bit flag enum props are always expanded, no need to specify it explicitely!Bastien Montagne
2013-05-09Added a button to apply scale on scene solutionSergey Sharybin
2013-05-09use standard name for operator properties - 'props'.Campbell Barton
2013-05-09Upgrade for the add_search node operator. This now uses the same basic system...Lukas Toenne
2013-05-09Fix for add_node operator: needs to have SKIP_SAVE set for the settings colle...Lukas Toenne
2013-05-09Fix suggested by Campbell Barton: use %r instead of %s when building the pyth...Lukas Toenne
2013-05-08Fix for node item polling: recursion check was the wrong way around, needs to...Lukas Toenne
2013-05-08Added filter to the node group items callback to remove recursive node groups...Lukas Toenne
2013-05-08A bit more pythonic way of using the items callback in node categories. The c...Lukas Toenne
2013-05-08Moved a couple of common properties into the NodeAddOperator base class to av...Lukas Toenne
2013-05-08Removed the add_group_node operator, this is now integrated into the generic ...Lukas Toenne
2013-05-08split dissolve into 3 different operators (face/edge/vert).Campbell Barton
2013-05-02Fix #35190: texture mask stencil Reset Transform did not work properly.Brecht Van Lommel
2013-05-02remove re-allocations while building weight paint color array, move button to...Campbell Barton