Age | Commit message (Expand) | Author |
2014-11-19 | Cleanup: name hide/reveal, like rest of operators | Campbell Barton |
2014-11-19 | Graph Editor: H/Shift-H now hide and unhide selected curves (Gooseberry Request) | Joshua Leung |
2014-11-17 | Slight improvements to vgroup tooltips | Daniel Salazar |
2014-11-15 | Add Make Edge/Face to mesh Edit Mode toolbar. | Jonathan Williamson |
2014-11-14 | Reuse local view for UVs for previous commit, thanks to Campbell for the | Antony Riakiotakis |
2014-11-14 | Fix T42561 (semi feature request/comeback) UVs in image editor can get | Antony Riakiotakis |
2014-11-14 | UI: Rename Addons -> Add-ons | Campbell Barton |
2014-11-13 | Fix missing UV field in Wave modifier. | Bastien Montagne |
2014-10-31 | Texture Paint Add Simple UVs: | Antony Riakiotakis |
2014-10-29 | Fix T42394: Copy Rigid Body Tools would not work as expected if dest ob had n... | Bastien Montagne |
2014-10-28 | Cleanup: remove redundant 'object' parent class | Campbell Barton |
2014-10-27 | Add Theme Option for UI Emboss | Jonathan Williamson |
2014-10-23 | Terminology Trim -> Slip tool. It's how it's mostly called in other | Antony Riakiotakis |
2014-10-23 | Fix T42330 game engine does not allow texture slots generation. | Antony Riakiotakis |
2014-10-23 | Fix T42352. | Jonathan Williamson |
2014-10-21 | ShapeKeys: rework 'move skey' code, and add options to move to first/last pos... | Bastien Montagne |
2014-10-20 | Merge trim tool from terrible_consequencer | Antony Riakiotakis |
2014-10-19 | Revert "Freestyle: Built-in SVG exporter." | Campbell Barton |
2014-10-19 | Revert "Freestyle: rename module to export_svg" | Campbell Barton |
2014-10-19 | Revert "Freestyle: add GPL headers" | Campbell Barton |
2014-10-19 | Revert "Freestyle: lazy load 'export_svg'" | Campbell Barton |
2014-10-18 | Freestyle: lazy load 'export_svg' | Campbell Barton |
2014-10-18 | Freestyle: add GPL headers | Campbell Barton |
2014-10-18 | Freestyle: rename module to export_svg | Campbell Barton |
2014-10-18 | Freestyle: Built-in SVG exporter. | Tamito Kajiyama |
2014-10-17 | Cleanup, since we don't put Cycles compat into regular bl_ui files. ;) | Bastien Montagne |
2014-10-17 | Different fix for T42262, we don't put Cycles compat into regular bl_ui files. | Thomas Dinges |
2014-10-17 | Fix T42262: Ocean texture options cannot be edited while in Cycles | Bastien Montagne |
2014-10-15 | Disable color editing for bone group color sets unless custom colors is | Lukas Tönne |
2014-10-14 | Fullscreen Editor (new fullscreen mode for clean UI) | Dalai Felinto |
2014-10-13 | Integrated limits for volume preservation in stretch-to constraints. | Lukas Tönne |
2014-10-13 | Pie menus: Confirm threshold | Antony Riakiotakis |
2014-10-10 | Fix T42168 mask texture UI missing. Own sillyness after last data fix | Antony Riakiotakis |
2014-10-09 | Implement custom names for render slots | Sergey Sharybin |
2014-10-08 | Select Random in Particle Edit Mode, by jezv | Lukas Tönne |
2014-10-06 | Texture painting: | Antony Riakiotakis |
2014-10-03 | Sculpting: | Antony Riakiotakis |
2014-10-02 | Freestyle: View map caching. | Tamito Kajiyama |
2014-10-01 | Freestyle: New line style options for sorting and chain selection. | Tamito Kajiyama |
2014-10-01 | Cycles: Filter Shader and Output nodes to their respective object/world node ... | Thomas Dinges |
2014-09-30 | Support for "virtual pixelsize" on 4k screens. | Lukas Tönne |
2014-09-27 | Add Face Region to 'Select-Similar' menu | Campbell Barton |
2014-09-25 | Expose show brush property for UV sculpting. | Antony Riakiotakis |
2014-09-25 | Quick Smoke: Only generate Fire/Smoke Nodes when actually used, this is a bit... | Thomas Dinges |
2014-09-23 | Fix T41918, Missing operator in Node Editor Menus. | Lukas Tönne |
2014-09-22 | Projective painting: | Antony Riakiotakis |
2014-09-21 | Tracking: Fix ground plane normal facing downwards | Sergey Sharybin |
2014-09-21 | Another minor correction, use "Mask" instead of "Stencil" so users can | Antony Riakiotakis |
2014-09-21 | Minor polishing, add UV layer selection in image projection painting | Antony Riakiotakis |
2014-09-21 | Paint system | Antony Riakiotakis |