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AgeCommit message (Expand)Author
2014-11-19Cleanup: name hide/reveal, like rest of operatorsCampbell Barton
2014-11-19Graph Editor: H/Shift-H now hide and unhide selected curves (Gooseberry Request)Joshua Leung
2014-11-17Slight improvements to vgroup tooltipsDaniel Salazar
2014-11-15Add Make Edge/Face to mesh Edit Mode toolbar.Jonathan Williamson
2014-11-14Reuse local view for UVs for previous commit, thanks to Campbell for theAntony Riakiotakis
2014-11-14Fix T42561 (semi feature request/comeback) UVs in image editor can getAntony Riakiotakis
2014-11-14UI: Rename Addons -> Add-onsCampbell Barton
2014-11-13Fix missing UV field in Wave modifier.Bastien Montagne
2014-10-31Texture Paint Add Simple UVs:Antony Riakiotakis
2014-10-29Fix T42394: Copy Rigid Body Tools would not work as expected if dest ob had n...Bastien Montagne
2014-10-28Cleanup: remove redundant 'object' parent classCampbell Barton
2014-10-27Add Theme Option for UI EmbossJonathan Williamson
2014-10-23Terminology Trim -> Slip tool. It's how it's mostly called in otherAntony Riakiotakis
2014-10-23Fix T42330 game engine does not allow texture slots generation.Antony Riakiotakis
2014-10-23Fix T42352.Jonathan Williamson
2014-10-21ShapeKeys: rework 'move skey' code, and add options to move to first/last pos...Bastien Montagne
2014-10-20Merge trim tool from terrible_consequencerAntony Riakiotakis
2014-10-19Revert "Freestyle: Built-in SVG exporter."Campbell Barton
2014-10-19Revert "Freestyle: rename module to export_svg"Campbell Barton
2014-10-19Revert "Freestyle: add GPL headers"Campbell Barton
2014-10-19Revert "Freestyle: lazy load 'export_svg'"Campbell Barton
2014-10-18Freestyle: lazy load 'export_svg'Campbell Barton
2014-10-18Freestyle: add GPL headersCampbell Barton
2014-10-18Freestyle: rename module to export_svgCampbell Barton
2014-10-18Freestyle: Built-in SVG exporter.Tamito Kajiyama
2014-10-17Cleanup, since we don't put Cycles compat into regular bl_ui files. ;)Bastien Montagne
2014-10-17Different fix for T42262, we don't put Cycles compat into regular bl_ui files.Thomas Dinges
2014-10-17Fix T42262: Ocean texture options cannot be edited while in CyclesBastien Montagne
2014-10-15Disable color editing for bone group color sets unless custom colors isLukas Tönne
2014-10-14Fullscreen Editor (new fullscreen mode for clean UI)Dalai Felinto
2014-10-13Integrated limits for volume preservation in stretch-to constraints.Lukas Tönne
2014-10-13Pie menus: Confirm thresholdAntony Riakiotakis
2014-10-10Fix T42168 mask texture UI missing. Own sillyness after last data fixAntony Riakiotakis
2014-10-09Implement custom names for render slotsSergey Sharybin
2014-10-08Select Random in Particle Edit Mode, by jezvLukas Tönne
2014-10-06Texture painting:Antony Riakiotakis
2014-10-03Sculpting:Antony Riakiotakis
2014-10-02Freestyle: View map caching.Tamito Kajiyama
2014-10-01Freestyle: New line style options for sorting and chain selection.Tamito Kajiyama
2014-10-01Cycles: Filter Shader and Output nodes to their respective object/world node ...Thomas Dinges
2014-09-30Support for "virtual pixelsize" on 4k screens.Lukas Tönne
2014-09-27Add Face Region to 'Select-Similar' menuCampbell Barton
2014-09-25Expose show brush property for UV sculpting.Antony Riakiotakis
2014-09-25Quick Smoke: Only generate Fire/Smoke Nodes when actually used, this is a bit...Thomas Dinges
2014-09-23Fix T41918, Missing operator in Node Editor Menus.Lukas Tönne
2014-09-22Projective painting:Antony Riakiotakis
2014-09-21Tracking: Fix ground plane normal facing downwardsSergey Sharybin
2014-09-21Another minor correction, use "Mask" instead of "Stencil" so users canAntony Riakiotakis
2014-09-21Minor polishing, add UV layer selection in image projection paintingAntony Riakiotakis
2014-09-21Paint systemAntony Riakiotakis