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AgeCommit message (Expand)Author
2022-09-20Fix T101201: Missing filter from outliner headerPhilipp Oeser
2022-09-20UV: extend custom grid sizes to set each axis separatelyChris Blackbourn
2022-09-19Nodes: Add node group assets to search menusHans Goudey
2022-09-19Geometry Nodes: Distribute Points in VolumeIyad Ahmed
2022-09-18Geometry Nodes: New Face Set Boundaries nodeWannes Malfait
2022-09-17GPencil: Move Gap Closure option to separated subpanelAntonio Vazquez
2022-09-17GPencil: Add more types of stroke extensions when fillingDave Pagurek
2022-09-15UV: rename "Pixel Snap Mode" to "Pixel Round Mode"Chris Blackbourn
2022-09-14Cleanup: remove redundant braces from assert & raiseCampbell Barton
2022-09-14UI: Add Mix Node to color section of add node menuCharlie Jolly
2022-09-13EEVEE-Next: Cryptomatte render passes.Jeroen Bakker
2022-09-12UI: add a Custom Properties panel to the View Layer tab of properties.Alexander Gavrilov
2022-09-10GPencil: Add new Set Start Point operator to context menuAntonio Vazquez
2022-09-10GPencil: New Set Start point operatorAntonio Vazquez
2022-09-10Cleanup: format, spellingCampbell Barton
2022-09-09Mesh: Move bevel weight out of MVert and MEdgeHans Goudey
2022-09-09Outliner: Hide library overrdies context menu when no IDs are selectedJulian Eisel
2022-09-09Outliner: Don't show asset context menu when no IDs are selectedJulian Eisel
2022-09-08Outliner: Hide ID type filter for library overridesJulian Eisel
2022-09-08Outliner: Hide search options for library overrides hierarchies viewJulian Eisel
2022-09-08Outliner: Hide search button for library overrides hierarchies viewJulian Eisel
2022-09-07Cleanup: de-duplicate bounding box center calculationCampbell Barton
2022-09-07Cleanup: add sections, use float literalsCampbell Barton
2022-09-07Cleanup: formatCampbell Barton
2022-09-07UV: add new operator, uvcalc_align_rotationChris Blackbourn
2022-09-05GPencil: Move Outline operator in menuAntonio Vazquez
2022-09-05GPencil: Move Scale Thickness option in menuAntonio Vazquez
2022-09-02DRWManager: New implementation.Clément Foucault
2022-08-31Merge remote-tracking branch 'origin/blender-v3.3-release'Dalai Felinto
2022-08-31UI: Fix order of Geometry Nodes in the Add Nodes Mesh menuDalai Felinto
2022-08-31GPencil: Apply Brush Size to Outline thickness while drawingAntonio Vazquez
2022-08-31Mesh: Move material indices to a generic attributeHans Goudey
2022-08-31Node: Mix nodeCharlie Jolly
2022-08-30Merge branch 'blender-v3.3-release'Hans Goudey
2022-08-30Fix: Alphabetical order in duplicate data preferences panelHans Goudey
2022-08-30Merge branch 'blender-v3.3-release'Campbell Barton
2022-08-30Fix error in operator poll functionsCampbell Barton
2022-08-30Cleanup: formatCampbell Barton
2022-08-30Merge branch 'blender-v3.3-release'Campbell Barton
2022-08-30Fix Dirty Vertex Colors failure when no vertex colors existedCampbell Barton
2022-08-29I18n: disambiguate and make a few more strings translatableDamien Picard
2022-08-29I18n: translate newly created node group socketsDamien Picard
2022-08-29I18n: make add-ons' info translatableDamien Picard
2022-08-29GPencil: New conversion to outline in draw modeAntonio Vazquez
2022-08-26UV: improve consistency for scale parameter of uvcalc_randomize_transformChris Blackbourn
2022-08-25PyAPI: return faces instead of indices from bmesh_linked_uv_islandsCampbell Barton
2022-08-25Cleanup: replace dict with set for bmesh_utils.bmesh_linked_uv_islandsCampbell Barton
2022-08-25Fix T78406: create uv randomize islands operatorChris Blackbourn
2022-08-23Merge branch 'blender-v3.3-release'Richard Antalik
2022-08-23Cleanup: formatCampbell Barton