Age | Commit message (Expand) | Author |
2010-07-20 | Fix for python error in material panel. | Brecht Van Lommel |
2010-07-18 | update from venomgfx, have the node toggle rather then an icon. | Campbell Barton |
2010-07-18 | patch for displaying a node icon in the material panel if the material has no... | Campbell Barton |
2010-05-16 | Properties Window: | Thomas Dinges |
2010-05-02 | Put ray mirror Fade To color next to Max Distance. Grayed out Fade To if | Daniel Salazar |
2010-04-17 | - for BGE mouse and keyboard events use tuples rather then lists | Campbell Barton |
2010-04-16 | 'Fix' [#21119] volumetric material always casts shadows | Matt Ebb |
2010-04-14 | * Interaction Presets | Matt Ebb |
2010-03-22 | Fix node material properties not showing correct, the code here should not | Brecht Van Lommel |
2010-03-18 | Fixed a crash switching to brush texture nodes | Matt Ebb |
2010-02-23 | scene.render_data -> scene.render | Campbell Barton |
2010-02-23 | pep8 cleanup + correction for external player operator return value. | Campbell Barton |
2010-02-16 | [#21177] Text editor | Campbell Barton |
2010-02-14 | change python scripts so modules which register with blender have a register(... | Campbell Barton |
2010-02-12 | correct fsf address | Campbell Barton |
2010-02-11 | Added an option "Cast Approximate" to control if a material should cast | Brecht Van Lommel |
2010-02-07 | sunsky presets | Campbell Barton |
2010-02-07 | mat/lamp/world.textures -> texture_slots | Campbell Barton |
2010-02-05 | add menus for vertex group and shape key panels, functionality wasnt communic... | Campbell Barton |
2010-01-31 | pep8 changes | Campbell Barton |
2010-01-28 | material copy/paste | Campbell Barton |
2010-01-12 | Fix for [#20272] Missing Options - Blender Game, Transparency Panel | Matt Ebb |
2010-01-08 | custom properties panels for most ID types. use subclassing to keep panel UI ... | Campbell Barton |
2009-12-13 | use python3 syntax for defining a set. | Campbell Barton |
2009-12-10 | remove ICON prefix from the enum, for python this is redundant eg. | Campbell Barton |
2009-12-02 | Changes to Color Management | Matt Ebb |
2009-11-29 | pep8 cleanup in ui and op dirs, added popup to select pattern | Campbell Barton |
2009-11-23 | more ui api changes. | Campbell Barton |
2009-11-23 | rna UI api rename... | Campbell Barton |
2009-11-23 | needed to assign some values as bool's | Campbell Barton |
2009-11-22 | - hide members of bpy from dir() and autocomp. | Campbell Barton |
2009-11-22 | * Minor Cleanup. | Thomas Dinges |
2009-11-22 | SSS presets, Thomas and I added these at the same time, however I meant to ma... | Campbell Barton |
2009-11-22 | * Added Subsurface Scattering Presets. | Thomas Dinges |
2009-11-19 | Renamed "col2" to "wide_ui" which is more meaningful. | Thomas Dinges |
2009-11-15 | *More single column stuff. | William Reynish |
2009-11-14 | used py error checking tools to fix some bugs & make pep8 corrections | Campbell Barton |
2009-11-12 | Implemented single column UI for textures, curve, mesh and empty. | William Reynish |
2009-11-12 | * Minor code cleanup. | Thomas Dinges |
2009-11-12 | Implemented suggestion be Matt to slightly tweak the code for single column UI | William Reynish |
2009-11-12 | Added single column UI layouts | William Reynish |
2009-11-03 | whitespace commit, (was some tabs mixed with spaces too) | Campbell Barton |
2009-11-01 | Correct GPL license header for all python scripts | Martin Poirier |
2009-11-01 | made scripts pass the pep8 test (though not fully pep8 yet) | Campbell Barton |
2009-10-31 | GPL2 header from firebird (without disclaimer), notice theres no copyright at... | Campbell Barton |
2009-10-31 | renamed buttons ui files to properties to match UI name change, needed to upd... | Campbell Barton |