Age | Commit message (Expand) | Author |
2006-11-16 | fixed error that was caused by 2 vertex loops center being 0.0 distance apart... | Campbell Barton |
2006-11-14 | == Script: UV Export == | Martin Poirier |
2006-11-13 | made mesh.getFromObject() accept a python object as well as the object name. | Campbell Barton |
2006-11-11 | Fix for bug #4922 | Chris Want |
2006-11-10 | new image names were being created with 2 ..'s | Campbell Barton |
2006-11-03 | added Jiri as a contributer to the obj importer | Campbell Barton |
2006-11-02 | added batch import back in - Hold shift as you click import | Campbell Barton |
2006-11-02 | attempt to make zero area faces result in NAN or INF loc verts happen less. | Campbell Barton |
2006-10-30 | check for devide by zero error | Campbell Barton |
2006-10-29 | An arg was left in that should have been removed, raised an error for reflect... | Campbell Barton |
2006-10-25 | added the option to rename objects to their DupGroups name. | Campbell Barton |
2006-10-21 | added the option to poly reduce all visible selected objects | Campbell Barton |
2006-10-20 | removed this script since Briggs ported it to C | Campbell Barton |
2006-10-20 | Fix from Bob Holcomb, some materials could be floating point value, I have on... | Campbell Barton |
2006-10-13 | fix for [ #5093 ] OBJ importer gives errors on usage | Campbell Barton |
2006-10-11 | BPyRender sets renderlayers right now | Campbell Barton |
2006-10-09 | BPyRender.imageFromObjectsOrtho's now sets all layers visible, | Campbell Barton |
2006-10-08 | Adding a new script. heres the docstring. | Campbell Barton |
2006-10-08 | removed unusued vars from Geometry.c | Campbell Barton |
2006-10-07 | Added python func Blender.Geometry.LineIntersect2D(v1,v2,v3,v4) | Campbell Barton |
2006-10-05 | images wernt being applied to textures on import | Campbell Barton |
2006-10-05 | Slw_sl fixed start/end frame export | Campbell Barton |
2006-10-05 | pup block was being called too late and frames were not being set on export | Campbell Barton |
2006-10-03 | updated to use some of the new additions to vector and minor speedups, | Campbell Barton |
2006-10-01 | added a BPyObject.py with 1 function- getDerivedObjects, gets all dupliObject... | Campbell Barton |
2006-09-28 | export matrix was wrong, cleanup import, more memory efficient and import the... | Campbell Barton |
2006-09-27 | Adding MDD import and export from patch 4969 with modifications, (import and ... | Campbell Barton |
2006-09-26 | removed .parent by mistake in Object.c | Campbell Barton |
2006-09-25 | corrected image doc mistake - image.makeCurrent() | Campbell Barton |
2006-09-25 | forgot to add 'island margin' - so you can have a gap around each island so t... | Campbell Barton |
2006-09-25 | Optimized merging uv islands when packing by testing only intersections of bo... | Campbell Barton |
2006-09-25 | BPyMessages - added "Save over" message for scripts to use, so as not to over... | Campbell Barton |
2006-09-21 | adding a script that copies material colors to vertex colors, | Campbell Barton |
2006-09-20 | fix in MTL library loading, if none is spesified the same name as the OBJ is ... | Campbell Barton |
2006-09-20 | makes image paths relative even if the files referenced exist. | Campbell Barton |
2006-09-20 | OBJ Import should now meet up to the python standards | Campbell Barton |
2006-09-20 | Update and add a new script - | Campbell Barton |
2006-09-18 | error in place holder creation function was making the image twice, effected ... | Campbell Barton |
2006-09-17 | added mesh_create_derived_view(ob) to DerivedMesh.c | Campbell Barton |
2006-09-15 | changed the defaults for image edit. will open the image instantly with no op... | Campbell Barton |
2006-09-09 | fixed error fix in obj import mesh splitting. | Campbell Barton |
2006-09-08 | Enabled threads for rendering. | Campbell Barton |
2006-09-08 | Script that bakes procedural textures into an image. | Campbell Barton |
2006-09-07 | removed inverted and normalized from py scripts | Campbell Barton |
2006-09-05 | resolved invalid bounding box from the object by freeing a new meshes boundin... | Campbell Barton |
2006-09-05 | ==blender2cal3d update== | Tom Musgrove |
2006-09-04 | removing old obj importer | Campbell Barton |
2006-09-04 | rewrite of the obj importer, | Campbell Barton |
2006-08-30 | Silly mistake, made adding edges raise an exception. | Campbell Barton |
2006-08-29 | Improved tri to quad converting. | Campbell Barton |