Age | Commit message (Collapse) | Author |
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Fix suggested by Vilem Duha.
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If it's members need to be aligned the template can handle it.
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Saves one line of space and matches Wireframe, X-Ray, Shadows.
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Mistake in 9573bf432c4b0
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This matches vertex/texture paint opacity options.
Useful because 0.75 is sometimes too dark to see the surface shading.
Resolves T63746
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This adds user side options to tweak the behavior
of the vbo garbage collection.
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Adding this back was a frequent request.
Now the panel can be hidden - some users may prefer only to access this
via a shortcut.
Unfortunately this uses an F-Key we'd intended to keep free for users.
This still keeps the middle block of F-Keys (5..8) free.
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Mistake in 6aef124e7d2869a6
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Quiet's pylint W0613 warning, also remove some unused args.
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Currently this is only in the 3D viewport however all spaces
that use the tool-system will have this region added.
D4680 by @brecht with own updates.
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This way float and multilayer images can now be packed without data loss. This
removes the as_png option and always uses the appropriate file format depending
on the image contents.
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This was already supported in Fill, but not in Strokes. This adds more artistic options when use textured strokes.
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Allowing direct import of text blocks isn't especially useful,
instead add `text.as_module()` script authors can do this
explicitly if it's needed.
Now the text "Register" option executes
instead of loading as a module.
This removes the need to keep track of the current Main,
and C code to override Python's import & reload.
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Expanding enum items in a small area would render the names with
dots, what is a bad solution. When you use expand directly on a
`grid_flow` or `column_flow`, it will render the items on multiple
lines, giving more control to the developer.
Reviewers: campbellbarton, brecht, mont29
Differential Revision: https://developer.blender.org/D4698
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Each space had separate operators, duplicating logic.
Use RNA properties instead so adding the ability to toggle other
region types (floating redo region for eg) doesn't need to have an
extra operator per space type.
It's also nicer to show a check-box for something which can be toggled.
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When in Axis alligned orthographic view a grid was always displayed.
With this change the user can enable/disable this grid.
The Grid is always visible and editable, but only rendered active when user is in quad view, or axis aligned ortho view.
Reviewers: brecht, fclem
Maniphest Tasks: T63517
Differential Revision: https://developer.blender.org/D4699
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This was taking too much space.
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Differential Revision: https://developer.blender.org/D4697
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- Extending loops wasn't working correctly. This is now fixed.
- Also added ability to deselect loops by holding Ctrl and double-clicking
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Previously Spline IK provided only two choices: either scale the
length of the bone chain to fit the length of the curve, or don't
scale the bone in the Y dimension at all (ignoring effects of
actually fitting to the curve due to curvature and curve object
scale).
This patch adds a new option to use the pre-IK Y scale of the
bones to adjust their length when fitted to the curve, allowing
individual posing control over the length of the segments.
Reviewers: brecht
Differential Revision: https://developer.blender.org/D4687
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Creating a fully functional custom property requires also setting up
its limits, description, default value and static override status.
It is complex enough to warrant providing an official utility.
Currently boolean properties are technically int, but the utility
pretends they are separate in case that eventually they are.
Reviewers: campbellbarton
Differential Revision: https://developer.blender.org/D4620
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It's more practical to use this from the Sidebar, and takes away one item from the crowded header.
See T63527
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This operator works similar to mesh operator but for Stroke and Points data.
Also minor cleanup in Normalize operator.
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Also check this flag in operators.
Note: This is required for the development of the new Normalize All operator.
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This works similar to mesh operator, but using Stroke and Points data.
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Following user suggestion
- Similar to some apps
- Works better on laptops and desktops without numpads
- Also fix some small inconsistencies with select more/less in Dopesheet
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This parameter is not used with these modes.
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In paint modes this was the only button in the middle.
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- Use C for Cursor tool
- Use D for Annotate tool
- Use tool shortcuts in UV Editor (although it's weak here still - waiting for Move, Rotate & Scale tools here)
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This commit adds support for drawing Dots strokes with a gradient factor to get artistic effects like watercolor.
Currently, the option is only supported by Dots materials, and in the future will be added to line strokes, but now there is a limitation on drawing engine and we will keep disabled on Line materials.
Also, added the option to align Dots and Boxes strokes textures aligned with the drawing path to get more fluid strokes.
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- Allow orbiting while using Knife tool
- Use consistent panning keys in properties lists
- Also fix warning related to empty View 3D Generic keymap
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