Age | Commit message (Collapse) | Author |
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* Implemented a new operator "WM_OT_properties_context_change" to switch to a different tab inside the properties window.
* This is used now inside the Modifier tab for Simulation Modifiers. Based on a mockup by Janne Karhu:
http://www.pasteall.org/pic/11261
http://www.pasteall.org/pic/11262
Rather than having a delete button there anymore, the button changes the context to Physics/Particles, where you can edit the settings and delete the actual simulation.
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when relative option is disabled, don't allow setting the subdiv value to a negative number.
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* Small cleanup of code and descriptions.
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- continue zoom now uses the same options as dolly (hoz/vert & invert).
- remove event mouse coord hack to bypass touchpad zoom invert, instead pass invert as an argument.
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from Ejner Fergo (ejnersan)
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A change in the poll callback that Available KeyingSet used to use
restricted its use to Object-mode only, while this could also be
useful in Pose Mode (though it would only affect all channels there).
Made this use a custom poll callback now that tests for whether the
active object has an action. This does mean that if you select a bunch
of objects with animation data, but the active object doesn't have it,
then the keyingset will fail to fire, but that's been marked as a todo
in the code.
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* Also some code changes for "make smoke" and "make fluid" to suppress some python messages that were printed to the console.
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EditMode mesh: tool "Mesh Rip Move" shouldnt be in the toolbar.
The tool was coded to use the mouse position next to the selection.
The rip then happens correctly after pressing V and move mouse away
from selection.
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- render check for ortho/panorama combination wasn't working since the flags were not initialized at the time of checking.
- disable panorama button in ortho mode.
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release doesn't get 404's.
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copying the files to a subdir.
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and remove from interactive console.
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- only attempt to restore old 'user' settings (not local), since bundled blender's always use their own settings.
- only automatically run 'bpy.ops.wm.read_homefile()' after copying files if the user hasnt alreadt started making changes in the blend file.
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would return if the file was saved or not.
- rename to 'is_saved' (and negated).
- add 'is_dirty' which is true when the files edits are not saved to disk.
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- py: bpy.utils.resource_path('USER', 2, 56)
- C: BLI_get_folder_version(id, major, minor, check);
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- add back UV X/Y number buttons, the report points out they are missing.
- set the 2D cursor's subtype to PROP_COORDS (so buttons say x/y now)
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- assert if material assignment is called with lib. (so the callers can be corrected).
- correct example docs
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for convenience.
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- Assigning local materials to library objects disabled
(crashes on undo/redo cases)
- Disabling options in Material buttons to add/remove slots
on library data
- Drawing Object ID template in Object properties, this
allows browse active Object, but especially shows library
status then.
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and 3d_View.
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Requested by Dalai, approved by Campbell. Other requested from Dalai
changes were rejected by our Python Departament.
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Rotation and Location don't have Keying Sets
Added Keying Sets for Delta Loc/Rot/Scale settings (aka dLoc/dRot).
These settings could already be found in the Object properties, under
the collapsed "Delta Transforms" panel.
I've added these to the end of the Keying Sets list, since adding any
earlier will end up breaking active Keying Set setting in older files.
Besides, these settings aren't that frequently used either...
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Two part bug:
Part 1) NLA Editor menu was calling wrong operator
Part 2) r35829 broke NLA scaling, since it only checked that the
transform mode used was allowed in the Action Editor (probably
confused by Part 1)
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addon to custom script directory doesn't work
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also rename noisebasis_2 --> noise_basis_2
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slot behavior.
* The operators now add new materials and assign them to the created material slots explicitly.
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also quiet some warnings & add docstrings to bpy module which was shaowing the GPL header in its help() message.
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falloffs with Shift+O.
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* Ready for release!
Note: JesterKing: Release notes now point to http://www.blender.org/development/release-logs/blender-257/
Would be cool, if we can use that one.
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* Missing colon and not worth a commit message ;-)
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* Added menu entry for "Set Weight" Tool. Request by venomgfx :)
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* Code cleanup
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*Brush option "size" had different naming in 3D View / Image Editor.
Ported back name "Radius" to RNA (Brush and ParticleBrush)
Discovered by Bart Crouch. Thanks!
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http://www.blender.org/documentation/blender_python_api_2_57b_release
Development versions point to:
http://www.blender.org/documentation/blender_python_api_2_57_0
This way updates to api docs after release wont overwrite release docs.
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I'm finally yielding to months of feature requesting, and adding
support for filtering F-Curves by name, where the "name" here is the
text which is displayed for each F-Curve in the Animation Editor
channel lists.
To use, just enable the magnifying-glass toggle on the DopeSheet
filtering settings, and enter a snippet of text to find within the
names of channels you wish to filter. This is case insensitive, and
currently doesn't support any wildcard/regrex fanciness.
Some examples:
loc <--- location curves only
x loc <--- x location curves only
x eul <--- x rotation curves only
rot <--- rotation curves only
etc.
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