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2018-08-12Merge branch 'hair_guides' into hair_guides_groominghair_guides_groomingLukas Tönne
2018-08-12Merge branch 'blender2.8' into hair_guideshair_guidesLukas Tönne
2018-08-12Merge branch 'hair_guides' into hair_guides_groomingLukas Tönne
2018-08-12PyAPI: update scripts for matrix multiply operatorCampbell Barton
Operators: - add torus - align objects - bake physics - make dupli faces - smart project Templates: - 3D view ray cast Other: - Methods for bones/edit-bones
2018-08-11Merge branch 'master' into blender2.8Bastien Montagne
2018-08-11Fix T56293: Particle Instance Modifier Axis Buttons UX.Bastien Montagne
Those axis buttons indeed affect instances orientation even when Create Along Path is not defined...
2018-08-10Submodule commit generated by git toolAntonioya
This commit des not change nothing only is required by visual studio git tool
2018-08-10Gizmo: add option to catch all mouse clicksCampbell Barton
This was previously default behavior, now it's default.
2018-08-09Merge branch 'master' into blender2.8Brecht Van Lommel
2018-08-09update llvm + clang to 6.0.1 and add openmp for macOSArto Kitula
2018-08-09Merge branch 'soc-2018-bevel' into blender2.8Rohan Rathi
2018-08-09GP: Add option to select color affected in modifiersCharlie Jolly
Now it's possible to define if the Tint, Hue and OPacity modifier affect the stroke color, fill color or both.
2018-08-08Eevee: Remove per material SSS toggleClément Foucault
This is because we can now optimize the use of SSS on shaders based on socket input values.
2018-08-08GP: Fix modifiers Tint, Opacity and Hue and create materials to OpacityAntonioya
Thanks to Charlie Jolly (mistajolly@gmail.com) for his patch D3586 that added create materials to opacity modifier. I had to do some more changes to get all running.
2018-08-08UI: move grease pencil entry in add menu.Brecht Van Lommel
The first group of object types is renderable geometry which this belongs to more than the second group, which are unrenderable utility objects.
2018-08-08Fix T56220: Adding Grease Object crashes if link Material is set to ObjectAntonioya
2018-08-08Cleanup: trailing spaceCampbell Barton
2018-08-07Fix T56266: Grease Pencil Tint and Color modifier error when applyAntonioya
The material created was not right when apply the modifiers. These errors were related to the material modification from old palette system before the merge and for any reason this code was not changed in the right way. Also changed the "Create Colors" to "Create Materials" to keep UI names aligned.
2018-08-06GP: Add Simplify Shader FX optionAntonioya
This option was missing when old VFX modifers were backported as Shader FX.
2018-08-04Removed redundant comment in BMeshRohan Rathi
2018-08-02Add Assign Material option to Special menu (W key)Antonioya
Also some renames and cleanups.
2018-08-02Add list of color to Assign color operatorAntonioya
It's more clear for user to see the name of the color
2018-08-02UI: Move thickness before frame lock in Annotation PanelAntonioya
The thickness is more important and must be below list of annotation layers.
2018-08-02Cleanup: use dictionary for icon lookupCampbell Barton
2018-08-02UI: show all particle brush settings in topbarCampbell Barton
Also show particle brush in tool-properties panel.
2018-08-02UI: show particle radius & strength in topbarCampbell Barton
2018-08-02Tool System: initial particle system supportCampbell Barton
2018-08-02Tool System: sync changes from changes to brushesCampbell Barton
Changing a brush now updates the tool.
2018-08-02Armature Panel Tweaks - Motion Paths/GhostingJoshua Leung
Since most animators find Motion Paths more useful than Armature Ghosting: * Move Motion Paths before Ghosting settings (less scrolling) * Collapse Ghosting panel by default * Open Motion Paths panel by default instead
2018-08-02UI: Group similar Grease Pencil brush settingsPablo Vazquez
2018-08-02UI: Remove OpenGL Render operators from Render menuPablo Vazquez
Rendering OpenGL/Preview is accessible from each editor. Render settings are accessible from the Film menu when in OpenGL/Preview engine. It wasn't always predictable especially with Workspaces without or with many viewports. Also reordering of items, renaming and removal of superfluous icons.
2018-08-01Fix more merge stupid leftover, and some build warnings.Bastien Montagne
2018-08-01Merge branch 'blender2.8' into soc-2018-bevelBastien Montagne
Conflicts: release/scripts/addons release/scripts/startup/bl_ui/space_view3d_toolbar.py source/blender/editors/space_outliner/outliner_draw.c
2018-08-01Cleanup: Replace "Move Color" to "Assign Material"Antonioya
2018-08-01UI: add 3D view check for grease pencil toolCampbell Barton
2018-08-01UI: correct grease pencil placement textCampbell Barton
2018-07-31Fix T56181: Annotations hide proportionnal editing UI buttonsAntonioya
2018-07-31UI: Grease Pencil Simplify tweaksPablo Vazquez
Single-column layout and tweaks to tooltips.
2018-07-31UI: Grease Pencil Onion Skin minor tweaksPablo Vazquez
Avoid double label for same properties in single-column. Onion Skinning: Group custom colors together, and frame before/after together. Small changes to tooltips.
2018-07-31UI: remove grease pencil settings from topbarCampbell Barton
Top bar is only for settings that apply to the next action not a way to change existing data. If each stroke could have a different color this would work as expected, however it was adjusting the current layer color.
2018-07-31UI: Metadata panel tweaksPablo Vazquez
Rename "Seq. Strip" to Strip Name, "Sequence Strip" to Use Strip Metadata. Plus re-arrange of properties and separators for sections. Thanks @fsiddi for the feedback.
2018-07-31Fix (unreported) wrong logic in gpencil UI code.Bastien Montagne
2018-07-31Cleanup: pep8, windows line endingsCampbell Barton
2018-07-31UI: Annotations tool color setting in toolbarPablo Vazquez
2018-07-31UI: Annotations panel tweakPablo Vazquez
"New Note" and "New" datablock do the same, only show one. Minor code comments cleanup.
2018-07-31UI: Collapse Annotations panel by defaultPablo Vazquez
2018-07-31New Grease Pencil object for 2D animationAntonioya
This commit merge the full development done in greasepencil-object branch and include mainly the following features. - New grease pencil object. - New drawing engine. - New grease pencil modes Draw/Sculpt/Edit and Weight Paint. - New brushes for grease pencil. - New modifiers for grease pencil. - New shaders FX. - New material system (replace old palettes and colors). - Split of annotations (old grease pencil) and new grease pencil object. - UI adapted to blender 2.8. You can get more info here: https://code.blender.org/2017/12/drawing-2d-animation-in-blender-2-8/ https://code.blender.org/2018/07/grease-pencil-status-update/ This is the result of nearly two years of development and I want thanks firstly the other members of the grease pencil team: Daniel M. Lara, Matias Mendiola and Joshua Leung for their support, ideas and to keep working in the project all the time, without them this project had been impossible. Also, I want thanks other Blender developers for their help, advices and to be there always to help me, and specially to Clément Foucault, Dalai Felinto, Pablo Vázquez and Campbell Barton.
2018-07-31Merge branch 'master' into blender2.8Campbell Barton
2018-07-31UI: use text hinting (now user preference)Campbell Barton
D3201 by @ambient w/ edits not to impact fonts used for rendering (only change display for UI text).
2018-07-31UI: consistent names for edit-mode overlayCampbell Barton