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2011-09-10Dynamic Paint:Miika Hamalainen
* Enabled modifier "Apply" button since it can now be used to apply displacement or output layers to the mesh. * Default surface output names are now unique in case canvas has multiple surfaces of same type. * Merged "face aligned" and "non-closed" brush options to a single "Project" toggle, available for "Proximity" brushes. * Added more icons to user interface selections. * Increased default proximity distance. * Set proximity falloff ramp to only affect alpha by default. * Removed some no longer required render ext. functions. * Fix: geometry node vertex alpha didn't work unless "Vertex Color Paint/Light" was enabled from material.
2011-09-05Merge with trunk r39928Miika Hamalainen
2011-09-05Dynamic Paint:Miika Hamalainen
* Added "Initial Color" setting for surfaces. You can for example set color from UV mapped texture or from vertex colors. * Added clamping option for "wave" brushes. * Merged smudge and drip adjacency search code. This fixes some issues with drip effect and makes code easier to maintain. * Some adjustments to the bounding box generation code. * OpenMP is now completely disabled if no compile flag is set. * Wetness values are now properly clamped on vertex surfaces. No more black dots on >1.0 wetness. * Textured brushes now use same function calls as internal renderer, instead of modified duplicates. * Moved operator code to editors/physics/. * Re-enabled some particle brush optimizations. * Fixed sometimes incorrect volume brush influence. * Fixed possible crash when using a brush that uses "Voxel Data" texture simultaneously with material preview or render. * Fixed texture mapping issues for "Object Center" brush. * Fixed possible crash/corruption when duplicating brush object that uses color ramps. * Other tweaking and code cleanup.
2011-09-01Feature Request #28449: Pose Library poses can be renamed fromJoshua Leung
Properties Editor
2011-08-302.5 Game UI:Thomas Dinges
*Fix for clutter after pepper merge, 3 booleans in one row, is 1 too much here ;-)
2011-08-30Fix for my last commit. Thomas Dinges
2011-08-30minor edits, pep8 - also correct float -> double promotion for blf.Campbell Barton
2011-08-302.5 UI Files:Thomas Dinges
* Code cleanup after Pepper merge.
2011-08-30* Merge trunk up to r39790.soc-2011-pepperJoerg Mueller
* Subversion bump (also for init_userdef_do_versions). * Minor fix for compilation without ffmpeg.
2011-08-30fix [#28413] bpy.ops.nla.bake can't bake from frame 0Campbell Barton
2011-08-29* Reverting Titlecard commit r37537Joerg Mueller
* Reverting update recent files commit r37155 * Turning reference counts into unsigned ints * Minor things
2011-08-28Merge with trunk r39750Miika Hamalainen
2011-08-28Dynamic Paint:Miika Hamalainen
* Added option to preview surface wetmap instead of paint. * Changed default paint color to blue for better visibility. * Fix: Random sized particles didn't work anymore. * Fix: Particle initial velocity issues when using canvas substeps and a particle brush.
2011-08-28== Sequencer ==Peter Schlaile
This patch adds: * support for proxy building again (missing feature from Blender 2.49) additionally to the way, Blender 2.49 worked, you can select several strips at once and make Blender build proxies in the background (using the job system) Also a new thing: movie proxies are now build into AVI files, and the proxy system is moved into ImBuf-library, so that other parts of blender can also benefit from it. * Timecode support: to fix seeking issues with files, that have a) varying frame rates b) very large GOP lengths c) are broken inbetween d) use different time code tracks the proxy builder can now also build timecode indices, which are used (optionally) for seeking. For the first time, it is possible, to do frame exact seeking on all file types. * Support for different video-streams in one video file (can be selected in sequencer, other parts of blender can also use it, but UI has to be added accordingly) * IMPORTANT: this patch *requires* ffmpeg 0.7 or newer, since older versions don't support the pkt_pts field, that is essential for building timecode indices. Windows and Mac libs are already updated, Linux-users have to build their own ffmpeg verions until distros keep up.
2011-08-28* Removing mocap GSoC (is an addon already).Joerg Mueller
* Fixing ffmpeg-0.8 errors. * Fixing Ketsji paths. * Removing DoSound from BGE. * Fixing audio scene update to use only current scene objects.
2011-08-27Do not show confirm message when creating text block from menu.Sergey Sharybin
2011-08-26correct missing bpy doc references.Campbell Barton
2011-08-25executing operators that changed the context from the console wasnt ↵Campbell Barton
returning an operator set/flag.
2011-08-23fix for 3 bugs in bone renamingCampbell Barton
- renaming a bone could crash if the area had to spaces in it (reported by Sebastian Koenig). - renaming bones wouldn't update inactive 3d views locked bone names. - selecting locked bones in the UI didnt work in editmode.
2011-08-23Revert a part of 39385.Thomas Dinges
Vertex Select Button got somehow into the Mesh panel.
2011-08-23Merging trunk up to r39637.Joerg Mueller
2011-08-22glsl and render support for derivative mapsMorten Mikkelsen
2011-08-223D Audio GSoC:Joerg Mueller
Final GSoC commit. * Bugfix: Negative frames crashed * Bugfix: JOS sample buffer size prediction error (wasted memory) * Optimisation: for JOS upsampling (around 12 % difference measured here) * Optimisation: Better filter for JOS resampling * Bugfix: Error in relative 3D audio code. * Removed Attenuation * Bugfix: Multiple scenes in BGE lead to errors, BGE audio now all relative, to support multiple scenes.
2011-08-22remove workaround for bug in python 3.2.0 loading web pages on *nixCampbell Barton
2011-08-22pep8 edits and change '!= None' to 'is not None'Campbell Barton
2011-08-22patch [#28320] Small change to trunk needed for Motion Capture Addon - GSoC ↵Campbell Barton
2011 - Pepper Branch from Benjy Cook (benjycook)
2011-08-22Bugfix: "Filters" toggle was being shown in Action Editor too, whereJoshua Leung
it was irrelevant
2011-08-22Reshuffling DopeSheet filter icons so that they appear more obviouslyJoshua Leung
related to each other
2011-08-21Merge with trunk r39589Miika Hamalainen
2011-08-21Dynamic Paint:Miika Hamalainen
* Bake calculation memory is now freed if surface is deactivated or baked. * Fixed possibly incorrect brush influence when using "Non-Closed" brush setting. * Added new rna property descriptions. * Added some comments and general code cleanup.
2011-08-19py style change only - make property definitions consistentCampbell Barton
2011-08-18fix for undo issues with generic, multi-purpose WM_OT_context* operators, ↵Campbell Barton
operators now check if they modify certain ID data (not screne, wm, brush or scene) and only do undo in those cass. - Zkey to switch shading was pushing undo's. - Wkey to interactively edit camera, lamp settings wasnt doing an undo push when it should. - Toggling settings (such as bone boolean options) now skips an undo push if there are no items selected.
2011-08-18more minor changes to wm.py, get data_path's once at the start of each func ↵Campbell Barton
and some minor style changes.
2011-08-18formatting edits, no functional changes.Campbell Barton
2011-08-17Commenting and pep8 complianceBenjy Cook
2011-08-16Small change that improves usability to advanced retargetingBenjy Cook
2011-08-16Bugfix for [#28258] [UV editor] missing snapping option.Thomas Dinges
*Added back "snap_target" as we had in 2.4x. I removed the "snap_element" though, as only Vertex Snapping is supported in the UV Image Editor.
2011-08-16Py fix for trunk to pepper merge.Joerg Mueller
2011-08-16Merging trunk up to r39447.Joerg Mueller
2011-08-16Front/Back togles should not disable when curve is 2D and bevel object is usedDaniel Salazar
http://www.pasteall.org/pic/show.php?id=16449
2011-08-15fix [#28227] join_uv and bake work wrongCampbell Barton
added back ability to unwrap all selected mesh objects.
2011-08-15Restoring "Clear User Transforms" operatorJoshua Leung
This can now be found as Pose -> Clear Transforms -> Reset Unkeyed, or via the operator search (known by its old name there)
2011-08-15Added option to each retargeted bone to fix twist issues caused by variable ↵Benjy Cook
bone rolls and unknown axis differences. Also made retarget operator a single undo
2011-08-15Small fix to autoloop due to changes in utility function by animation stitchingBenjy Cook
2011-08-15py api - optional sep argument for bpy_extra.io_utils.unique_name() since ↵Campbell Barton
for some formats '.' is an invalid char.
2011-08-14Fixing bug with editing keymaps when filter is enabled.Sergey Sharybin
2011-08-14fix [#28225] Solidify Modifier creates wrong results when vertex group is ↵Campbell Barton
attached infact this is not really a bug, irrespective zero vertex group weights gave overlapping geometry which isn't useful, add an option to set the thickness factor for zero weighted verts.
2011-08-14- recently restored sequencer change data operator didnt reset the offsets ↵Campbell Barton
after a hard cut, causing the new data to be trimmed. - add change data operator to strip panel next to image file properties since editing every image manually isnt really usable. - added new sequencer operator "Clear Offsets" (Alt+O), useful to reset the start/end frames around the strip data.
2011-08-13Added argument to retargeting - step size. Allows retargeting every other ↵Benjy Cook
'step' frame, useful for previewing or faster retargeting.
2011-08-132.6 UI Files:Thomas Dinges
* Code cleanup in the space_*.py files. * Removed layout.column() statement in _MT_ panels, they are useless. * Only define variables at the beginning of a function!