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2019-03-05Tool System: use set/add/subtract for all circle select operatorsCampbell Barton
This applies changes from the 3D view circle select to other operators.
2019-03-05Cleanup: move keymap circle select items to templateCampbell Barton
2019-03-04GPencil: New extrude operatorAntonioya
Keymap: E - Extrude Gizmo supported. If the extrude points are the first or last of the stroke, the stroke is extended. If the extrude points are in the middle of the stroke, a new stroke is created because the grease pencil strokes can be only with 2 extremes and fold the stroke to get a new point gets very bad results. Still pending define a new icon. Also, it could be good to set by default XYZ axis in the gizmo. Note: There is a change in the transform_gizmo_extrude_3d.c gizmo for OB_MODE_EDIT_GPENCIL. This change must be undo when the mode will be integrated into OB_MODE_EDIT, but while we have both modes, we need to keep this code in order to keep running the gizmo.
2019-03-04Preferences: Add option to disable edit-mode wire AntialiasingClément Foucault
Requested by some users who prefer old wireframe precision. Smooth wires are still enabled by defaults as they don't have a noticeable perf impact. Application restart is needed for changes to take effects.
2019-03-04GPencil: Move Object Depth Order to ObjectAntonioya
There was a conflict between Object "In Front" and how the strokes were managed in Stroke panel for grease pencil datablock. In order to keep consistency, the order of the object has been moved to Object level and now it's using the standard "In Front" flag. As all it is 3D, the option "Back" has been removed. This also fixes the problem with task T62137. Also related to commit 54ffc4e19dc4 and D4405
2019-03-04UI: make text editor Text menu consistent with menus for .blend and images.Brecht Van Lommel
2019-03-04Cleanup: use single quotes for enumsCampbell Barton
2019-03-04Add Thai language entry (hidden for until we get some translation).Bastien Montagne
2019-03-04Fix T62113: Color Management Curves CRGB buttons missingSebastian Parborg
Template was missing a type="COLOR" definition.
2019-03-04UI: Add descriptive tooltip to Curve Radius toolWilliam Reynish
Was previously just using generic transform tooltip.
2019-03-04UI: Rename Shrink/Fatten in curve contextual menu to fit with recent tool ↵William Reynish
name change
2019-03-04Fix unreported: Shrink/Fatten in Curve Transform menu fails because it was ↵William Reynish
calling the mesh edit mode operator
2019-03-04UI: Move paint context menus to panelsCampbell Barton
See proposal: T62130
2019-03-04Tools: Rename Curve Shrink/Fatten to RadiusWilliam Reynish
This is fundamentally different from Shrink/Fatten for meshes, because the control points are not moved, only the radius. Issue raised by Ronan Ducluzeau, name suggested by Campbell Barton
2019-03-03Tools: Add Randomize to Curve Edit toolbarWilliam Reynish
2019-03-03Tools: Remove parenthesis from Spin Duplicates tool nameWilliam Reynish
2019-03-03Tools: Add Shrink/Fatten to Curve Edit ToolbarWilliam Reynish
2019-03-03UI: Add Shrink/Fatten to curve contextual menusWilliam Reynish
2019-03-02Revert accidental change in submodules from last commitLuca Rood
This reverts part of commit d5c2be7031912cca8f58e90283eb52f63f71b32f.
2019-03-02CMake: Use static libstdc++ for static buildsLuca Rood
This enables static linking of libstdc++ by default when building using `WITH_STATIC_LIBS`. This makes builds more portable for anyone making static builds (in particular for older systems). Reviewed By: brecht, campbellbarton, sergey Differential Revision: https://developer.blender.org/D4393
2019-03-01Outliner: Collections Duplicate - remove original duplicate operatorDalai Felinto
Now that we have better options (duplicate collection and duplicate linked) there is no longer need for the original dupli operator. In fact, as it was it was of little use if you ever had nested collections.
2019-03-01Outliner: Collection - Duplicate Hierarchy, and Duplicate Linked HierarchyDalai Felinto
As per the suggestion on T57064, this introduces two new options to duplicate collections. We then have: * Duplicate > Collection (New collection with linked content). * Duplicate > Hierachy (Duplicate entire hierarchy and make all contents single user). * Duplicate > Linked Hierarchy (Duplicate entire hierarchy keeping content linked with original). Development TODO: `single_object_users` can/should use the new functions. Reviewers: brecht, mont29 Subscribers: pablovazquez, billreynish, JulienKaspar Differential Revision: https://developer.blender.org/D4394
2019-03-01Cleanup: move theme reset into it's own operator fileCampbell Barton
2019-03-01Fix: Better fix for KeyingSet "Export to File" and unescaped charactersJoshua Leung
Use Python's native raw formatting instead, which should take care of any issues we may face.
2019-03-01Cleanup: use preferences prefix for Python operatorsCampbell Barton
2019-03-01Tool System: add a mode option to 3D view circle selectCampbell Barton
Support only basic operations: new/add/subtract.
2019-03-01Revert "UI: File menu tweaks."Brecht Van Lommel
This reverts commit b104b3cdcff and 04baefcc2fc. Changes to core UI like this should go through review, and doing them during Beta development is not generally the right moment unless they fix an important problem.
2019-03-01UI: Make Auto Smooth panel open by defaultWilliam Reynish
2019-03-01RNA: move cursor into own structCampbell Barton
Without this it's impractical to subscribe to any change to the cursor. Fixes T61969 by having gizmos update on any change to the cursor.
2019-03-01Cleanup: pep8Campbell Barton
2019-03-01Cleanup and refactor sequencer proxy properties panelRichard Antalik
Split SEQUENCER_PT_proxy to: SEQUENCER_PT_proxy_settings - global settings and operators SEQUENCER_PT_strip_proxy - proxy settings per strip Author: Guillaume M (mathers) Reviewed by: ISS, campbellbarton Differential Revision: https://developer.blender.org/D4262
2019-03-01UI: hierarchical nestingWilliam Reynish
Use correct hierarchical nesting in camera and mesh obdata properties
2019-02-28UI: un-expand enumWilliam Reynish
Enums don't work well when expanded vertically like this
2019-02-28UI: Properties hierarchical nestingWilliam Reynish
Make hierarchy more clear and consistent in Render, Object and Particles
2019-02-28'Fix' T61942: Triangulate modifier breaks custom normals.Bastien Montagne
Not a bug, but supporting preservation of custom normals in that specific modifier makes sense, in game pipeline contexts. Could also ease work of IO add-ons that want to export triangulated geometry...
2019-02-28UI: ParticlesWilliam Reynish
Nicer alignment in Vertex Groups panel
2019-02-28UI: File menu tweaks.Pablo Vazquez
* Group Export with Save, Save As, Save Copy. * Group Import with Link, Append. Suggested by @fsiddi
2019-02-28UI: Minor tweak on Object Type Visibility popover.Pablo Vazquez
Mirror order of items as in 'Add' object menu.
2019-02-28UI: File menu tweaks.Pablo Vazquez
* Move Revert, Recover Last Session, Recover Auto Save to its own sub-menu. Had three entries of the same category, and solves user reports on "Revert" being dangerously accessible under Open. * Move up Link, Append, Import, Export as they are used more often than e.g. Save Startup File.
2019-02-28UI: 3D View 'Add' Menu tweaksPablo Vazquez
* Remove single item Armature sub-menu. Add Armature straight away, unless the menu is expanded (like with Rigify enabled) * Group Light and Light Probe between separators * Move the lesser used Speaker item below Camera
2019-02-28UI: Contextual menusWilliam Reynish
-Rename 'Specials' menus to 'Context' menus for Grease Pencil -Make Grease Pencil contextual menus follow the design of the regular contextual menus more -Add more useful operators to the contextual menus in the paint modes
2019-02-28GPencil: Remove dummy marker for Grease Pencil objectsAntonioya
After adding selecction using strokes, the dummy is not required because it was added as a provisional solution while we implement stroke selection.
2019-02-28Split base flags on own and collection-definedSergey Sharybin
This allows to update base flags to a proper state then object's restriction flags are changed, without requiring to re-evaluate an entire tree of flags. Some old unused flags are were removed by this change, and also disabling menu items might not work the same as before. This is something we can bring back if it's really needed (the way how flags are handled did change since that interface code was done anyway, so code was looking weird anyway). Reviewers: brecht Differential Revision: https://developer.blender.org/D4420
2019-02-28Preferences: Remove warning concerning selection in edit mode with MSAAClément Foucault
We don't use MSAA anymore for the selection buffers so this warning is no longer relevant.
2019-02-28UI: rename Quit Prompt to Save PromptCampbell Barton
Eventually this should be used to prompt when loading a new file too.
2019-02-28UI: change behavior for quit promptCampbell Barton
Remove confirmation popup menu, just exit. Note that this option is mainly for developers or people reviewing blend files, see D4406 for discussion on reason for keeping this feature while simplifying how it works.
2019-02-28Update for rename: constraint_orientation -> orient_typeCampbell Barton
2019-02-27UI Particles: Minor tweaks to labelsPablo Vazquez
* Capitalize 'Orientation Axis' and 'Multiply Mass with Size' * Rename 'Scaling' to 'Radius Scale'
2019-02-27UI: Rename Display -> Viewport Display panelPablo Vazquez
2019-02-27Armature: Remove the Transparent Bone overlay optionClément Foucault
The option is replaced by the Wireframe mode display which (in edit & pose mode) does exactly what transparent bones did.