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2007-02-15Added windows NSIS installer script to scons. Not pretty, but it works :)Simon Clitherow
To use: Make sure NSIS is in your %PATH% and type 'scons nsis' It doesn't currently compile blender first, so make sure you do a normal 'scons' before this.
2006-04-05==makefiles==Tom Musgrove
pthreads wasn't added to the release zipfile on cygwin, patch by rob hausauer
2006-02-05Adds a VFAPI-Plugin for TMPGenc to connect to the blender frameserver.Peter Schlaile
2005-11-02updated scons win32 installer script - uninstalling gives option to keep or ↵Simon Clitherow
remove .blender/scripts folder.
2005-06-10scons wininst includes now plugins\include in the installerNathan Letwory
2005-04-16Updating build systems: folder release/bpydata/ moved to ↵Willian Padovani Germano
release/scripts/bpydata/ It seemed trivial enough, so I updated all systems (makefiles, xcode, scons, scons win installer), please complain if something went wrong. Mostly it was just removing release/bpydata references, since the release/scripts dir is already worked on recursevely, handling dirs inside it. For the scons nsi file writer script I had to write code for each new dir, but it can be recoded recursively, too (in fact joining all release stuff in a single dir tree with nothing else would be a good idea, making installation code simpler). Since it's just python and I have a little more time now, I can help scons managers if they still need. Thanks Campbell Barton for reporting.
2004-08-04Forgot to add the last script, tex2uvbaker.py to the 00.blender.nsi file.Willian Padovani Germano
BTW, thanks Simon, Nathan and Martin (am I forgetting anyone?) for your help keeping things in sync : ).
2004-08-04Done.Willian Padovani Germano
Scripts: - Jean-Michel Soler probably lost some hours of sleep since Sunday, but he managed to send me the updated path import scripts a few hours ago. My tests with Inkscape .svg and .ps and Gimp worked fine. He also tested a lot and sent me info about what is already supported. I'll send Ton a doc about bundled scripts including this info. Importers: .ai, .svg, .eps/.ps, Gimp 1-1.2.5 / 2.0. - Jean-Michel also contributed his Texture Baker script. - Campbell Barton contributed two new scripts: a mesh cleaner and a vloop skinning / lofting script. He also sent updates to his obj import / export ones. - A Vanpoucke (xand) contributed his Axis Orientation Copy script. And that makes 8 last minute additions. Thanks a lot to the authors and special thanks to JMS and Campbell for their hard work : ). BPython: - tiny addition (I'm forced to call it a showstopper bug ;) so JMS's path import scripts (that actually convert to obj and make Blender load the .obj curves) can use Blender.Load() and not rename G.sce, the default filename. Blender.Load(filename, 1) doesn't update G.sce. Nothing should break because of this, Load(filename) still works fine. - Made Blender complain again if script is for a newer Blender version than the one running it.
2004-08-02* make sure all contents of bpydata are included in installer and archivesNathan Letwory
2004-08-02- added missing py scripts to the non-sconsered NSIS installer scriptSimon Clitherow
- uninstall files now done semi-automatic for 'scons wininst'
2004-07-28- added python23.zip & zlib.pyd (bundled python modules for Win32)Simon Clitherow
provided by IanWill (thanks!) - updated build systems to suit
2004-07-28- recommitting the installer bmp file (with the -kb option this time)Simon Clitherow
2004-07-28- update for the win installer scripts ( added new scripts, etc ).Simon Clitherow
2004-07-14* the installer script so you can do 'scons wininst' (on win32 only, of course)Nathan Letwory
This installer script is modified from the original one so that the SConstruct will dynamically add the files that need to go into the installer. This means that adding a script to release/scripts will automatically put it in the installer. Also, adding new resource files in bin/.blender/ will make sure that those get added to the installer.
2004-06-23Committing the NSIS installer script changes used for the 2.33a release.Simon Clitherow
- numerous bug fixes and improvements, that are far too numerous to mention here! - In addition, the new python scripts have been added to the file list, bringing it up-to-date (for now!).
2004-04-24 - more binary file patchingDaniel Dunbar
2004-04-20- Returned multi-user support on Win2k/XP.Simon Clitherow
Now uses 'Application Data/Blender Foundation/Blender' instead of old "Not A Number" dir. - Updated windows installer to make this change transparent for the users. It copies /.blender to the new location and displays a short message to advise them of the change (http://homepages.nildram.co.uk/~aphex/installer_msg.jpg). - Installer also includes fix for opening blend files from explorer (patch provided by Valentin Ungureanu (vung) - thanks!) Note to CVS users on Win2k/XP: Although blender will continue to work without changes, you should ideally copy the /.blender dir to <app data>/Blender Foundation/Blender for the sake of correctness :)
2004-02-01- added new translation files pt_br & zh_cn, and the new python scriptsSimon Clitherow
to win installer script. (Note to self: see if there is a way to automate this with some sed or awk magic...)
2004-01-28- updated "make release" for windows to include new python files.Simon Clitherow
- updated win32 installer script.
2003-07-23- added sdl.dll to the release makefiles for windowsv2.28Simon Clitherow
2003-07-23Updated win self-installer script. Still uses the 16-color icon images ↵Simon Clitherow
(sorry broken!) :)
2003-05-14updated release makefiles and self installer script for windowsSimon Clitherow
2003-05-08- new Blender Installer Icon (thanks Matt)Frank van Beek
It's a pity nsis only uses the 32x32x16 bit version of this icon ;-(
2003-05-01Matt Ebb's new installer icon (hopefully wincvs does it right this time)Rob Haarsma
2003-02-19Fixed a typo in my addy (of all places!) ;)Simon Clitherow
2003-02-10- add GPL-license to installerFrank van Beek
- add options in installer to create desktop icon and register .blend files
2003-02-10- change GPL_license to dos textFrank van Beek
2003-02-10- removed debug line from windows/specific.shFrank van Beek
- deinstalling Blender now also removes "%PROGRAMFILES%\Blender Foundation" if it's empty
2003-02-10- mixed up python version and blender version ;-)Frank van Beek
2003-02-10- display Blender version number in title of installerFrank van Beek
2003-02-10- windows/specific.sh now creates a custom NSIS configuration file for thisFrank van Beek
release and executes NSIS to build the Blender intaller
2003-02-10- updated url to http://www.blender3d.org/Support/Frank van Beek
2003-02-10Added files for using NSIS (http://nsis.sourceforge.net) as an alternative ↵Simon Clitherow
self-install/uninstall system for windows.
2003-02-09make in the release directory now works correctly again on windowsFrank van Beek
- updated Help.url -> http://www.blender3d.org/Community/websites.php - export $(DISTDIR) from Makefile - chmod +x windows/specific.sh - use awk to generate dos txt files instead of perl, perl stuff was broken - chmod +x python22.dll, otherwise blender refuses to start
2003-01-01Initial commit of the 'release' directory (splash screen/iconChris Want
junkies will be happy to find the datatoc.c program in the datafiles directory). Some quick notes: * 'datafiles' has the version 2.21 splash.jpg and blenderbuttons (e.g., so no NLA icon). Someone should at least get the 2.25 blenderbuttons from somewhere and commit them. * 'text' has obsolete content/license * I did not include the python scripts as they have copyright Jan Walter and no license specified. * I changed to unix line terminators everywhere with the exeption of the 'windows' directory. Chris