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2021-02-03UI: use system generated document icon on macOSJohannes Jakob
Adds Document Type Identifier configuration to use a system generated document icon for Blender files on macOS. The system composites the app’s icon and the extension name onto the document sheet icon (new style on macOS 11 Big Sur and old style on macOS 10.15 Catalina and earlier). This is in line with Apple’s Human Interface Guidelines. Removes the previously used file icon because it is no longer needed. Differential Revision: https://developer.blender.org/D10267
2021-02-02Force Fields: implement early filtering by the Affect flags.Alexander Gavrilov
Most fields have Affect Location and Rotation options that switch off their effect, but they are only checked as the last step after the force is already computed. It is more efficient to check it when building the list of field objects, just like zero weight. It is also possible to check the strength-related fields for 0. As an aside, this adds Location to Texture fields (they don't handle rotation) and both Location & Rotation checkboxes to Fluid Flow. Boid and Curve Guide remain without options for now as they are completely different from others. Differential Revision: https://developer.blender.org/D10087
2021-01-31Merge branch 'blender-v2.92-release'Campbell Barton
2021-01-31Add Object Tool: make automatic axis selection an optionCampbell Barton
While useful in some cases, this meant it wasn't possible to use the "Floor" for object placement without looking top-down or bottom up.
2021-01-29Merge branch 'blender-v2.92-release'Philipp Oeser
2021-01-29UI: clarify edit-mesh face center behaviorCampbell Barton
- Grey out in wire/xray display. - Expand the description for when this is used. While this is working, the intended behavior wasn't clear, address T85177.
2021-01-29Docs: notes on the 2.7x keymapCampbell Barton
Note the key-map items that don't match the original 2.7x key-map, since some of these are quite obscure.
2021-01-29Cleanup: rename variables for gizmo templatesCampbell Barton
The abbreviation was from 'manipulator', which was changed to gizmo during development. Also correct operator description.
2021-01-29Cleanup: rename variables for gizmo templatesCampbell Barton
The abbreviation was from 'manipulator', which was changed to gizmo during development. Also correct operator description.
2021-01-29Merge branch 'blender-v2.92-release'Hans Goudey
2021-01-29Fix T83988: Active modifier outline uses search theme colorHans Goudey
The outline for the active modifier was abusing the property search match theme color, as noted in a comment. This commit adds a new theme color in RNA specifically for the active modifier outline.
2021-01-28Merge branch 'blender-v2.92-release'Campbell Barton
2021-01-28Fix T85121: Sequencer key conflict with Lock & Select LinkedCampbell Barton
"Lock Strips" (Shift-L), conflicted with "Select Pick Linked". Use Ctrl-H, Ctrl-Alt-H for lock & unlock since selected linked uses bindings which are used in other parts of Blender.
2021-01-27Merge branch 'blender-v2.92-release'Campbell Barton
2021-01-27Fix T81834: Images not properly duplicated in node_shader_utilsCampbell Barton
Oversight in fb10eaf6e8a4f959cd5d46fd1bb7e8fb26b67205
2021-01-27Merge branch 'blender-v2.92-release'Campbell Barton
2021-01-27Merge branch 'blender-v2.92-release'Campbell Barton
2021-01-27UI: add ellipsis to batch rename menu itemCampbell Barton
2021-01-27RNA Manual Reference: Update MappingsAaron Carlisle
2021-01-26Merge branch 'blender-v2.92-release'Hans Goudey
2021-01-26UI: Fix ugly alignment of timeline popover buttonsHans Goudey
Apparently things have changed since {rB98d205508977a6f72bf55}, and putting the buttons in two separate rows is no longer enough to keep the right-most popover button in the timeline header from aligning with the menu buttons. This just adds a separator large enough to avoid the alignment.
2021-01-26Geometry Nodes: new Points to Volume nodeJacques Lucke
This implements a new geometry node based on T84606. It is the first node that generates a `VolumeComponent`. Differential Revision: https://developer.blender.org/D10169
2021-01-26TEXTURE PAINT: Tools with wrong cursorJuanfran Matheu
Texture paint tools were using DEFAULT cursor instead of PAINT_CROSS cursor as vertex paint, weight paint and sculpt modes. Before {F9591366} After {F9591370} Reviewed By: Blendify Differential Revision: https://developer.blender.org/D10172
2021-01-26Fix typos in driver_functions.pyZev Eisenberg
I'm learning how driver functions work, and I found a couple of typos in the driver_functions.py template file. Here's a quick patch to fix them up. Reviewed By: Blendify Differential Revision: https://developer.blender.org/D10149
2021-01-26TEXTURE PAINT: Tools with wrong cursorJuanfran Matheu
Texture paint tools were using DEFAULT cursor instead of PAINT_CROSS cursor as vertex paint, weight paint and sculpt modes. Before {F9591366} After {F9591370} Reviewed By: Blendify Differential Revision: https://developer.blender.org/D10172
2021-01-26Fix typos in driver_functions.pyZev Eisenberg
I'm learning how driver functions work, and I found a couple of typos in the driver_functions.py template file. Here's a quick patch to fix them up. Reviewed By: Blendify Differential Revision: https://developer.blender.org/D10149
2021-01-26Merge branch 'blender-v2.92-release'Campbell Barton
2021-01-26Fix wm.context_* operators reusing values when it's not expectedCampbell Barton
wm.context_* operators typically have their options set by menus or key bindings. Re-using options in this case can cause problems where two actions that change unrelated properties will re-use a setting from the previous execution. For example changing the lights Power impacted changing it's Radius afterwards.
2021-01-25Merge branch 'blender-v2.92-release'Campbell Barton
2021-01-25Fix T84911: Add Primitive and IC keymap - 3d navigation conflictWilliam Reynish
Ref D10176
2021-01-25UI: improve categorization in Grease Pencil Layers sub-panelsWilliam Reynish
The "Layers" panel for Grease Pencil objects uses sub-panels to organize their properties in categories. Currently, this isn't so clear. This patch cleans up these sub-panels with clearer categorization. Reviewed By: #grease_pencil, antoniov, Blendify, HooglyBoogly Ref D10184
2021-01-25UI: object context menu tweaks for consistencyWilliam Reynish
Currently, the object context menu includes some inconsistencies between object types. This is a small patch that fixes these. - Adds the same ability to Join and Set Origin to all supported object types. - Adds Set Active Camera for cameras. - Adds Adjust Stroke Width for GP Objects. - Adds Trace Image to Grease Pencil for Image Empties. Reviewed By: #grease_pencil Ref D10144
2021-01-25Merge branch 'blender-v2.92-release'Campbell Barton
2021-01-25UI: increase the context menu's light powerCampbell Barton
This roughly matches the behavior when editing this value via the buttons. Part of D10144
2021-01-25UI: tweak object context menu labelsWilliam Reynish
A number of naming changes for consistency and clarity - Use 'Adjust...' for all entries that adjust properties rather than being normal operators. - Follow naming conventions (ie Draw -> Display etc). - Less naming ambiguity and more correctness and consistency. Part of D10144
2021-01-25Cleanup: remove redundant len() callsCampbell Barton
2021-01-25UI: move 'Trace Image to Grease Pencil' to 'Convert' sub-menuWilliam Reynish
This operator is very specific, and may not warrant being placed in such a prominent place. Move it together with other convert operators. Ref D10188
2021-01-25Merge branch 'blender-v2.92-release'Richard Antalik
2021-01-25Fix T83266: Proxy building with meta strips failsRichard Antalik
Building proxy with meta strip selected resulted in attempt to render meta strip itself and save result as image as is done when building image proxies. Remove meta strip from list of supported strips. Multicam, Meta and scene strip are cleared from poll function in UI as well. Reviewed By: sergey Differential Revision: https://developer.blender.org/D10001
2021-01-24Cleanup: remove toolbar popup release hackCampbell Barton
This isn't needed since key-map items can ignore repeat events.
2021-01-24Cleanup: group navigation gizmo size with generic gizmo sizeCampbell Barton
Also use `char` for these gizmo size & flag.
2021-01-24UI: Viewport Navigate Gizmo RefactorHarley Acheson
Simplification and changes to the Navigation gizmo. Better indication of negative axes, consistent use of color and size to indicate orientation, ability to be resized. Differential Revision: https://developer.blender.org/D9744 Reviewed by Campbell Barton
2021-01-21Geometry Nodes: new Attribute Sample Texture nodeJacques Lucke
This node allows sampling a texture for every vertex based on some mapping attribute. Typical attribute names are the name of a uv map (e.g. "UVMap") and "position". However, every attribute that can be converted to a vector implicitly is supported. It should be noted that as of right now, uv map attributes can only be accessed after a Point Distribute node. Ref T82584. Differential Revision: https://developer.blender.org/D10121
2021-01-21Windows: Add "--debug-cycles" argument to "blender_debug_gpu.bat" batch filePatrick Mours
This extends the "blender_debug_gpu.bat" batch file to also be useful for triaging Cycles problems. OptiX initialization errors or problem while iterating CUDA devices are only logged when the `--debug-cycles` flag is specified, so adding that here. Reviewed By: brecht, LazyDodo Differential Revision: https://developer.blender.org/D10167
2021-01-21GPencil: New option to Duplicate Layers with Empty KeyframesAntonio Vazquez
This option allows to duplicate the layer and keyframes but without copying the strokes. This is very handy for the cleanup and paint process.
2021-01-21Merge branch 'blender-v2.92-release'Campbell Barton
2021-01-21UI: particle tool properties layout tweaksCampbell Barton
Adopt some of the newer layout abilities to clean up the Particle Tool Properties a bit. - Use in-line check-boxes next to values. - Use text heading for Preserve toggles and mirror/topology mirror. Reads clearer. Uses less space. Is more consistent. Reviewed By: #user_interface, pablovazquez, Blendify, campbellbarton Ref D10130
2021-01-21Industry Compat Keymap: Fix box/lasso selection for GP edit modeWilliam Reynish
There was a bug which which prevented box and lasso select to work correctly in GP Edit Mode. It would select a nearby vertex before the box selection. This patch fixes it so it works with a click event, like the default keymap, which fixes box and lasso selection. Ref D10119
2021-01-20UI: Object "Make Links" sub-menu overhaulWilliam Reynish
- Rename to "Link/Transfer Data". - Move Mesh Data Transfer operators here from the Relations sub-menu. - Clarify which operations links to, copies or transfers/projects data using Link, Copy and Transfer leading text. - Re-order contents to fit each category and add separators. - Add enum tool-tips. Reviewed By: Blendify, campbellbarton pablovazquez, mont29 Ref D10090
2021-01-20Merge branch 'blender-v2.92-release'Bastien Montagne