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2008-01-30Standalone reads a list of scene, start frame, end frame from blend files ↵Campbell Barton
without having to load them in blender. Scenes must be tagged to render, (old render daemon button) but selecting scenes in the data browser (shoft+f4) sets this also. Using this script to generate jobs for the renderfarm much faster then loading blender.
2008-01-28tooltips for some dual toggle buttons as well as tooltips from wim van ↵Campbell Barton
hoydonck ([#8166] [python-scripts] fix for tooltips of torus primitive + newline)
2008-01-28script to save renderlayers to a file so you can load them in other blend's ↵Campbell Barton
- useful when applying settings in a pipeline (andy tells me ;) )
2008-01-25sorry about this, 3rd commit to fix this small error.Campbell Barton
2008-01-25minor fixCampbell Barton
2008-01-24fix for lightwave object loaderCampbell Barton
2008-01-22outliner messed up shift+clicking on linked objects - would display their ↵Campbell Barton
library path rather then selecting them. displaying library path could be useful but should add elsewhere.
2008-01-22Script to set timeoffset of all selected objects using the animated path of ↵Campbell Barton
an active object. This means you can have 100's of objects animations run by animating an empty over them, (needs docs to explain really) ... Easy to setup and time a Mexican wave for instance ;)
2008-01-20minor changes to address bugsCampbell Barton
[#8109] Incorrect header information in exported X3D Files [#8110] Illegal characters in exported X3D files
2008-01-18update with many improvements:Remigiusz Fiedler
v1.0.12: 2008.01.17 by migius a8 lately used INI-dir/filename persistently stored in Registry a8 lately used DXF-dir/filename persistently stored in Registry a7 fix missing layersmap{} for dxf-files without "section:layer" a6 added support for XREF external referenced BLOCKs a6 check for bug in AutoCAD2002:DXFr12export: ELLIPSE->POLYLINE_ARC fault angles a6 support VIEWs and VPORTs as cameras: ortho and perspective mode a6 save resources through ignoring unused BLOCKs (not-inserted or on frozen/blocked layers) a6 added try_finally: f.close() for all IO-files a6 added handling for TypeError raise a5 bugfix f_getOCS for (0,0,z!=1.0) (ellipse in Kai's dxf) a4 added to analyzeTool: report about VIEWs, VPORTs, unused/xref BLOCKs a4 bugfix: individual support for 2D/3DPOLYLINE/POLYMESH a4 added to UI: (*wip)BLOCK-(F): name filtering for BLOCKs a4 added to UI: BLOCK-(n): filter anoname/hatch BLOCKs *X... a2 g_scale_as is no more GUI_A-variable a2 bugfix "material": negative sign color_index a2 added support for BLOCKs defined with origin !=(0,0,0) a1 added 'global.reLocation-vector' option v1.0.11: 2007.11.24 by migius c8 added 'curve_resolution_U' option c8 added context_sensitivity for some UI-buttons c8 bugfix ELLIPSE rotation, added closed_variant and caps c7 rebuild UI: new layout, grouping and meta-buttons c6 rewritten support for ELLIPSE mesh & curve representation c6 restore selector-buttons for DXF-drawTypes: LINE & Co c6 change header of INI/INF-files: # at begin c6 apply scale(1,1,1) after glob.Scale for all mesh objects, not for curve objects. c5 fixing 'material_on' option
2008-01-18update to m3g exporter by Gerhard VölklCampbell Barton
2008-01-15*sigh* from now on I think I need to run my commits through ispell ;)Kent Mein
Kent
2008-01-15Forgot ""'s around string in error message.Kent Mein
Kent
2008-01-15Adds a script to automatically determine the blender version #Kent Mein
from BKE_blender.h Now we just need to update the other build methods to use the script. Once thats done we can remove the VERSION file since it will no longer be needed. Kent
2008-01-14Missed a few lines in import_mdd.pyJoshua Leung
2008-01-14MDD Importer/Exporter - Bugfixes:Joshua Leung
* MDD export failed when using a particle-instance modifier due to the use of different ways of retrieving a mesh to count it's vertices. * MDD importer now shows up in menu of importers again
2008-01-11-> Fix for select Xref toolGeoffrey Bantle
Select Xref tool was broken. Should work now.
2008-01-09-> Fix for billboard facesGeoffrey Bantle
Faces with billboard render (axis with alpha) were not being preserved on import/export. Fixed
2007-12-30== PoseLib - Overhauled Implementation ==Joshua Leung
Based on feedback from Ton, I've recoded the way "PoseLibs" are implemented/exposed. Therefore, quite a bit of code has been changed to fit this in better. Now, ANY ACTION can be a "PoseLib". A set of Markers which belong to the Action (it's taken a year, but they're finally back), are used to tag "poses" in the Action. These markers are shown using diamond-shaped blue icons (designed by Matt Ebb) in three shades - unselected/normal, selected, active. Notes: * Each Armature Object has an Action which acts as a PoseLib. * Improved UI presented in buttons panel for this -- added proper buttons for action assigning -- renamed "Validate PoseLib" to "Auto-Sync PoseLib" (this option auto-tags poses based on keyframes found) Like in the 3d-view, use the hotkeys: * Shift-L to add a local marker * Ctrl-Shift-L to rename a local marker * Alt-L to delete selected local markers Note: transforms, etc. are not currently available with these markers == PoseLib Preview == Added a few features here: * Left/Right-Arrow keys now change the poses too (previous and next respectively) * Up/Down-Arrow keys also change the poses, but "jump" to a pose 5 steps away in their respective directions
2007-12-20BLI_makestringcode dosnt need the first value to be a copy of G.sce since ↵Campbell Barton
its a "const char" Removed own script release/scripts/image_find_paths.py since last commit replaced its functionality.
2007-12-19Problem with OBJ import found by Mark Ivey - would not import an obj if all ↵Campbell Barton
verts were int values.
2007-12-07UV texture blending was being used when materials were disabled.Campbell Barton
2007-12-06Fixed up NOPLUGINS and NOSTRIP so they are hints to make release instead ofKent Mein
hardcoded. Also removed ""'s from around the defines so they were more like all of the others. Thanks to Tanner Jotblad for pointing this out... Kent
2007-12-05- fix for [#7327] Problem/issue with .PLY export,Campbell Barton
editmode was not exited, and vertex normals would not write at all! (probably own error) - Edited tooltip for texture DVar (was some user confusion in the studio as to its purpose) - Set render border is disabled when it has no area - so drawing a box outside the camera disables .
2007-12-05This is a modified version of this patch:Kent Mein
[#7660] Solaris 10 x86 support (Makefiles) Hopefully it will not mess up anything for anyone else. I removed some hardcoded static libs and made NAN_*_LIB definitions so they could be overridden, to allow greater flexability. Let me know if there are any problems/questions. Kent
2007-12-02wizard_curve2tree.py - bounding twig mesh didnt work if it had some ↵Campbell Barton
transformation. buttons_shading.c - premul button was overlapping movie buttons
2007-12-01mesh_edges2curves.py - fix for duplicate pointsCampbell Barton
renderwin.c - stamp info in openGL render
2007-11-30anim.c, buttons_object.c, readfile.c, BKE_blender.h - dupliFace scale ↵Campbell Barton
option, needed for leaves. modifier.c, BKE_modifier.h - flag for modifiers to say they use pointcache, also new func modifiers_usesPointCache renamed //pointcache to //blendcache_blendfilename so blendfiles in the same dir dont conflict, and other to show this dir isnt limited to pointcache only (nodes way want to use this) wizard_curve2tree.py - better defaults for pretty tree's
2007-11-29 - better weighting for fill twig placementCampbell Barton
- curve direction isnt used anymore - just make the small end the last.
2007-11-28-> Fix for FLT exportGeoffrey Bantle
Silly mistake on FLT export meant that when copying textures no check was done to see if the file being copied existed or not. Fixed
2007-11-28curve re-meshing had some errors when making joins, now collapse surrounding ↵Campbell Barton
overlapping segments when adding joins to allow room for the join, joint rotation was also wrong between branches.
2007-11-28fixed bug that only happened when a curve had 2 points in the same placeCampbell Barton
2007-11-28minor errors fixedCampbell Barton
2007-11-27new function object_is_libdata - checks ob->id.lib but also accounts for ↵Campbell Barton
proxy's. Object panels were using object_data_is_libdata, which meant linked obdata could not have object settings changed. curve2tree - option to face leaves up or down - random pitch and roll options - place 2 leaves on a point for denser leaves - random seed entry so you can get reproducible results
2007-11-27reference leaf object rather then group (which wasnt working and only used ↵Campbell Barton
the last object). for dupli - leaves
2007-11-27* Improved Fill Twigs, they now join to make a continues skin like other ↵Campbell Barton
branches. * Improved dupli-leaf placement - (should be good enough to use for final renders)
2007-11-27ParticlesBrecht Van Lommel
========= Merge of the famous particle patch by Janne Karhu, a full rewrite of the Blender particle system. This includes: - Emitter, Hair and Reactor particle types. - Newtonian, Keyed and Boids physics. - Various particle visualisation and rendering types. - Vertex group and texture control for various properties. - Interpolated child particles from parents. - Hair editing with combing, growing, cutting, .. . - Explode modifier. - Harmonic, Magnetic fields, and multiple falloff types. .. and lots of other things, some more info is here: http://wiki.blender.org/index.php/BlenderDev/Particles_Rewrite http://wiki.blender.org/index.php/BlenderDev/Particles_Rewrite_Doc The new particle system cannot be backwards compatible. Old particle systems are being converted to the new system, but will require tweaking to get them looking the same as before. Point Cache =========== The new system to replace manual baking, based on automatic caching on disk. This is currently used by softbodies and the particle system. See the Cache API section on: http://wiki.blender.org/index.php/BlenderDev/PhysicsSprint Documentation ============= These new features still need good docs for the release logs, help for this is appreciated.
2007-11-25new twig type that gives more even results - "Fill Twigs" optionCampbell Barton
2007-11-23==Python API==Campbell Barton
made it possible to remove curves from python with "del curve[i]" mesh_edges2curves.py - remove unused function.
2007-11-22mesh_wire.py - gave an error with no faces,Campbell Barton
wizard_curve2tree.py - didnt work with no bevel object Curve.py - ext1, ext2 didnt reference the interface names.
2007-11-22wizard_curve2tree - mistake while debugging.Campbell Barton
buttons_shading.c - short names for world settings were not needed.
2007-11-22-> Updated FLT scriptsGeoffrey Bantle
Blender FLT I/O scripts have been updated to have more features.In addition several utility scripts/applets have been added to aid in working with FLT databases within Blender. Documentation can be found here: http://wiki.blender.org/index.php/Scripts/Manual/Import/openflight_flt http://wiki.blender.org/index.php/Scripts/Manual/Export/openflight_flt http://wiki.blender.org/index.php/Scripts/Manual/FLTools
2007-11-21initial support for leaves as duplifaces as well as some a bugfix for ↵Campbell Barton
loading settings
2007-11-21wizard_curve2tree.py - always use active object (local view was messing up ↵Campbell Barton
the context) Mesh.c - mesh.faces.extend([..., smooth=True]) - smooth keyword argument, in a number of places was looping through all faces just to smooth them. mesh_skin.py - smooth by default
2007-11-21made twig taper a float rather then a bool, added type conversion when ↵Campbell Barton
loading settings.
2007-11-19Update v1.0.11 from MigiusCampbell Barton
You can find the update v1.0.11 on http://wiki.blender.org/index.php/Scripts/Manual/Import/DXF-3D changelog: c4 added "analyse DXF-file" UI-option: print LAYER/BLOCK-dependences into a textfile c3 human-formating of data in INI-Files c2 added "caps" for closed Bezier-curves c2 added "set elevation" UI-option c1 rewrite POLYLINE2d-arc-segments Bezier-interpreter b9 many bugs fixed b9 rewrite POLYLINE2d-arc-segments trimming (clean-trim) b8 added "import from frozen layers" UI-option b8 added "import from paper space" UI-option b8 support Bezier curves for LINEs incl.thickness(0.0-10.0) b8 added meshSmooth_on for circle/arc/polyline b8 added vertexGroups for circle/arc b7 added width_force for ARCs/CIRCLEs = "thin_box" option b3 cleanup code, rename f_drawArc/Bulg->f_calcArc/Bulg b2 fixing material assignment by LAYER+COLOR b1 fixing Bezier curves representation of POLYLINEs-arc-segments b0 added global_scale_presets: "yard/feet/inch to meter"
2007-11-19initial leaf support (need to use in production, at the moment its really ↵Campbell Barton
simple) Option to generate variation's - This modifies the original shape to make a variation on the original.
2007-11-19typo in Text3d, weightpaint_invert wasnt working properlyCampbell Barton
2007-11-19simple weight invert script for the weightpaint menu, removed a print from ↵Campbell Barton
weightpaint_average.py
2007-11-17wizard_curve2tree - more twig optionsCampbell Barton
- gravity (like particles) - follow parent (like gravity but use the parent normal) - limit the number of twigs on each branch - limit the radius that a twig may be placed on a branch - trim the base of branches in a way that better deals with small branches on large branches