Age | Commit message (Expand) | Author |
2007-04-26 | darn, had some debug stuff left in. | Campbell Barton |
2007-04-26 | rewrote vertex/face creation (should be faster now) | Campbell Barton |
2007-04-25 | hiding objects in texture paint mode was buggy - (you couldnt exit texxture p... | Campbell Barton |
2007-04-25 | BPyArmature - has a function that gets final pose locations/rotations. the da... | Campbell Barton |
2007-04-24 | editface.c & buttons_logic.c & Draw.c & verse_session.c - added missing header | Campbell Barton |
2007-04-24 | had debug oprions enabled for cal3d, small updates to epydoc | Campbell Barton |
2007-04-24 | Cal3d exporter | Campbell Barton |
2007-04-21 | lightwave_import - tested with many more new files, fixed a rare error (proba... | Campbell Barton |
2007-04-21 | 2 new python functions for the NLA. | Campbell Barton |
2007-04-20 | export_fbx.py - support scene start/end frames, fpx, mist settings, better de... | Campbell Barton |
2007-04-20 | adding a python function for cleaning strings (for filenames and export names... | Campbell Barton |
2007-04-19 | update for exporting material settings, everything was exporting green, | Campbell Barton |
2007-04-19 | selecting all new faces broke this, fixed and optimized a bit. | Campbell Barton |
2007-04-18 | PyAPI. | Campbell Barton |
2007-04-17 | Python API registry SetKey() had a limit of 60 that would keep counting up ev... | Campbell Barton |
2007-04-15 | Made X11 use _NET_WM_STATE_MAXIMIZED_HORZ and _NET_WM_STATE_MAXIMIZED_VERT wh... | Campbell Barton |
2007-04-14 | import_obj - bugfix, split by groups didnt work. | Campbell Barton |
2007-04-14 | added missing 'import bpy' from uvcalc_smart_project | Campbell Barton |
2007-04-11 | mesh_wire, fixed error with zero area edges | Campbell Barton |
2007-04-09 | Anti - NMesh commit. | Campbell Barton |
2007-04-09 | mesh_wire.py | Campbell Barton |
2007-04-09 | mesh_solidify - added a different wire type, can make 4 and 6 sided wire segm... | Campbell Barton |
2007-04-08 | Adding a 'solid wire' script. | Campbell Barton |
2007-04-07 | appending libdata no longer breaks all external references. | Campbell Barton |
2007-04-05 | Export object loc,size,rot rather then apply the matrix to the mesh. | Campbell Barton |
2007-04-05 | * Changed mesh so all new data is selected (fits in with blender's UI and oth... | Campbell Barton |
2007-04-04 | ZanQdo made the mesh import rge right way up, | Campbell Barton |
2007-04-03 | curve center didnt update curve data. | Campbell Barton |
2007-04-03 | Python Add Mesh Script, adds a Torus with radius and segment options. | Campbell Barton |
2007-04-02 | This script 2 functions for use with the add mesh slot in the menu. | Campbell Barton |
2007-04-02 | editmesh_add - cone, cylinder and circle remember their 'Cap Ends' setting, e... | Campbell Barton |
2007-04-01 | This script is accessed from the object menu, used for finding an object by t... | Campbell Barton |
2007-03-31 | added multilayer vertexColor support to fbx and removed videoscape_export.py | Campbell Barton |
2007-03-31 | Updating JMS's SVG Importer script from 0.5.6 to 0.5.9b | Campbell Barton |
2007-03-31 | Mesh.py - Updated doc and example about faceUV/vertexColor | Campbell Barton |
2007-03-29 | added named multilayer UV Layer export. | Campbell Barton |
2007-03-29 | ICVS: ---------------------------------------------------------------------- | Campbell Barton |
2007-03-29 | fixed a bug was writing 1 extra UV index, thus crashed the FBX SDK | Campbell Barton |
2007-03-28 | FBX Exporter, blender can write meshes with materials, textures and UV coords. | Campbell Barton |
2007-03-27 | py api | Campbell Barton |
2007-03-27 | PyAPI | Campbell Barton |
2007-03-26 | py api | Campbell Barton |
2007-03-26 | === Export UV Layout === | Martin Poirier |
2007-03-26 | Matthew Chadwick's update to the mesh unfolder, minor tidyups and stopped an ... | Campbell Barton |
2007-03-25 | had 1 char missing | Campbell Barton |
2007-03-25 | added options to this script to | Campbell Barton |
2007-03-22 | change script to use the proper form of Scene.GetCurrent(). | Stephen Swaney |
2007-03-20 | BoxPack2D example in epydocs, small cleanup on Geometry.c | Campbell Barton |
2007-03-20 | Geometry.c - rewrote my python box-packer algo in C, | Campbell Barton |
2007-03-19 | added mesh skin to the face key menu and added a python slot here. | Campbell Barton |