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2019-05-31Industry Compat keymap: Fix UV Editor shift-click to extend selectionWilliam Reynish
Also set Transform to T key, consistent with 3D View
2019-05-31Keymap: Add back Ctrl-Up/Down for 2.7XCampbell Barton
2019-05-31Fix T65147: Rotate normal not interactive from menuCampbell Barton
2019-05-31VSE: Menu bug fixesRichard Antalik
- Return Toggle Meta to Strip Menu - Move position of Lock/Mute in Strip Menu to match position in Context Menu. - Remove Lock icon. Author: Peter Fog Reviewed By: billreynish, ISS, brecht Differential Revision: https://developer.blender.org/D4957
2019-05-30Tool System: Use circle cursor for non-3D circle selectCampbell Barton
2019-05-30Fix industry compat keymap transform gizmo plane constraintCampbell Barton
Modifier keys were disabled, removing support for shift-clicking on the transform gizmo to constrain to the plane. The gizmo keymap matches the default, no need to re-define it.
2019-05-30WM: use different drag thresholds for mouse/tablet eventsCampbell Barton
Now a small threshold is used for mouse input, avoiding delay when gizmos are activated on drag. Tablet input threshold remains unchanged since it's easier to make small movements when using a tablet. A larger threshold for non-cursor input is now used (typically keyboard) which improves usability when the "Pie Menu on Drag" key-map preference.
2019-05-29Keymap: Fix missing start/end shortcuts in SequencerWilliam Reynish
Set these in the shared animation editor keymap instead
2019-05-29Keymap: Add back support for Set/Add/Subtract for box selecting in the ↵William Reynish
Sequencer.
2019-05-29Correct error in last commitCampbell Barton
2019-05-29Correct error in last commitCampbell Barton
2019-05-29Keymap: add drag-only generic gizmo keymapCampbell Barton
Allows gizmos clicks to fall through for gizmos which only drag, currently unused.
2019-05-29Fix T65244: emission node not available for world shader nodesBrecht Van Lommel
2019-05-28Sequencer: Drag outside of sequence to initiate box selectJacques Lucke
2019-05-28Codestyle: Remove trailing spacesJeroen Bakker
2019-05-28MeshAnalysis: Disable when XRay is turned onJeroen Bakker
When XRay is turned on the mesh analysis did not draw correct. This change won't draw the mesh analysis overlay when xray is turned on. In terms of giving the user a visual feedback of this limitation we render the overlay options inactive. Reviewed By: brecht, fclem Maniphest Tasks: T65225 Differential Revision: https://developer.blender.org/D4965
2019-05-28Fix T65141 Bevel did not curve.Howard Trickey
The previous fix to the spike bug T64582 was not really right. This fixes that one properly and restores the desired curving profile in the bug's example.
2019-05-28Cleanup: unused args/varsCampbell Barton
2019-05-28Cleanup: use time scrub instead of scrubbingCampbell Barton
Renaming was only done to ED_time_scrub_ui.h, function names and struct members used term 'scrubbing' which is ambiguous.
2019-05-28Cleanup: rename gizmo keymapsCampbell Barton
Don't use plural because single/multiple isn't relevant for keymap definitions and reads badly for specific gizmo types that only use a single gizmo.
2019-05-28Cleanup: remove unused modal gizmo keymapCampbell Barton
An operator can only have one modal keymap, there is no use in defining multiple.
2019-05-27Gizmo: add per gizmo keymapsCampbell Barton
Remove click-drag support for tweak gizmo, rely on keymap events instead. This is needed for some gizmos to use modifiers keys without having all gizmos use all modifier keys (see: T63996).
2019-05-27Fix T65145: Draw curve draw tool settings in columnJacques Lucke
2019-05-27Fix poor display of time codes in sequencer Info panelMal Duffin
Allow using : in labels inside buttons. Differential Revision: https://developer.blender.org/D4944
2019-05-27EditMeshMode: Reduce unselected face alphaClément Foucault
Lowering it to 0.071 so that wireframe mode is not so much distracting.
2019-05-27Revert "Keymap: Drag in empty area to box select in animation editors"Brecht Van Lommel
This reverts commit ebf924e0b79b6ebea4401d0b0f2e59e2c103a66d. This is causing the transform tool to start immediately which leads to lots of accidental changes. We can bring this back when that issue is fixed.
2019-05-27Industry Compat keymap: Fix armature extrudeWilliam Reynish
MMB wasn't working to extrude freely for Armature extrude Also fix an issue with moving down the hierarchy in Pose Mode
2019-05-25Fix T65106: Add missing Copy Keymap for GPencil Sculpt modeAntonioya
The Ctrl+C keymap was missing in Sculpt mode
2019-05-25Sequencer: Fix UI when scene strip has a NULL sceneDalai Felinto
Issue introduced on 86eefefdc1aa. There was a `if scene:` check in the original code, as it turned out there was a reason for that. We gotta be careful with these assumptions.
2019-05-24Change exhisting studiolightClément Foucault
This removes the soft and warm studiolight. This tweak the outdoor and studio presets for more contrast. It also introduces a rim studiolight that add more variation.
2019-05-24StudioLight: Add new centered studiolight setupClément Foucault
This is to have one studiolight that is symetrical and close to the basic_1 matcap.
2019-05-24Edit Mesh: Change color behaviorClément Foucault
- Make edges darker in vert & face select mode (making more contrast to not loose the topology). Downside is less select edges visibility in vertex mode. But I'm confident that it's not as painfull as it seems. - Make select faces less saturated to have more color contrast between select faces and edges. - Make unselected faces white to increase contrast with faces and edges. The brightening is negligeable for bright surfaces and help readability on darker surfaces. Reminder that if the faces overlays are too distracting (i.e: uv mapping, or texturing) they can be toggled off in the overlay panel. Reviewers: billreynish, campbellbarton, brecht Reviewed By: billreynish, campbellbarton, brecht Subscribers: brecht Differential Revision: https://developer.blender.org/D4941
2019-05-24Fix: Too many checks for the compositorWilliam Reynish
Check once as and then re-use
2019-05-24UI: Tweaks to Compositor headerWilliam Reynish
- Move Auto Render into Options panel in sidebar - Move Pin to the right and remove emboss - Move Background to the right and use greying out to avoid jumping UI elements Also remove emboss from pin toggle in Image Editor for consistency
2019-05-24UI: Sequencer panel namesWilliam Reynish
Change names again, to be more descriptive Data > Info Info > Timecodes
2019-05-24Fix unnecessary decorators showing in compositor sidebarBrecht Van Lommel
2019-05-24Fix T65057: Duplicate from context menu won't workWilliam Reynish
Wrong operator context was used here.
2019-05-24Industry Compat keymap: Properly support Transform toolWilliam Reynish
Now works consistently with move, rotate, scale tools
2019-05-24Keymap: use a generic gizmo keymap by defaultCampbell Barton
While support for gizmo specific keymaps remains, this should only be used if a gizmo-group is doing something that requires one. There was also a hidden limitation that meant only the last registered tweak keymap would ever be used. For now leave this using the generic keymap since all tweak modal keymaps were using the same template anyway.
2019-05-24Keymap: share 3D view transform keymapsCampbell Barton
While internally these are separate gizmos, there is no reason to have a keymaps for each. Also prefix the gizmo with "3D View" since there are other kinds of transform gizmos.
2019-05-23VSE: remove lazy loading for strip crop and transformRichard Antalik
Lazy loading prevented showing values in UI. Now we just gray them out if not used.
2019-05-23Industry Compat Keymap: Support Transform toolWilliam Reynish
Using the T key, which is after WER
2019-05-23UI: Move Transform tool to be after Move, Rotate, Scale in the toolbarWilliam Reynish
2019-05-233D View: add back transform toolCampbell Barton
Further changes are planned in T64928, this is just the initial basic version.
2019-05-23Fix several issues with recent node selection changes.Bastien Montagne
Root of the issue (beside lack of control over operators evaluation in keymaps, since tools always get tried first), is that wurrent WM code only allows one modal op to start from a single event (returning `PASSTHROUGH` in that case is useless, WM code still considers event as consumed and does not try any further handling of it). Solution is then to change trigger events of resize/link operators from `LEFTMOUSE` to `EVT_TWEAK_L`, which makes more sense anyway, imho, for drag operations... Fix T64693: Can't resize selected node. Fix T64933: "Dots" in node editor can no longer be selected by just clicking on them. Fix T64660: no access to node connectors when a node is inside a layout frame.
2019-05-23Image space, view menu: Fix access uninitialized variableSergey Sharybin
Seems to be a copy-paste mistake in 7a2b203, causing menu to be almost empty.
2019-05-23Cleanup: unused import, pep8Campbell Barton
2019-05-23UI: change order of Live Unwrap in menu U key still goes to Unwrap firstBrecht Van Lommel
Also makes it more clear it's related specifically to this type of unwrapping.
2019-05-23Cleanup: de-duplicate popover_group argumentsCampbell Barton
2019-05-22Visibility panel: Use "toggle" keywordDalai Felinto
No functional nor visual change. This is a partial revert of 0910932e71d2. The toggle option was introduced on 6640bcca7422. This allow us to simplify the outliner draw code so it uses the icon as defined in the RNA (as oppose to get the value there once again).