Age | Commit message (Collapse) | Author |
|
Also set Transform to T key, consistent with 3D View
|
|
|
|
|
|
- Return Toggle Meta to Strip Menu
- Move position of Lock/Mute in Strip Menu to match position in Context Menu.
- Remove Lock icon.
Author: Peter Fog
Reviewed By: billreynish, ISS, brecht
Differential Revision: https://developer.blender.org/D4957
|
|
|
|
Modifier keys were disabled, removing support for shift-clicking
on the transform gizmo to constrain to the plane.
The gizmo keymap matches the default, no need to re-define it.
|
|
Now a small threshold is used for mouse input,
avoiding delay when gizmos are activated on drag.
Tablet input threshold remains unchanged since
it's easier to make small movements when using a tablet.
A larger threshold for non-cursor input is now used (typically keyboard)
which improves usability when the "Pie Menu on Drag" key-map preference.
|
|
Set these in the shared animation editor keymap instead
|
|
Sequencer.
|
|
|
|
|
|
Allows gizmos clicks to fall through for gizmos which only drag,
currently unused.
|
|
|
|
|
|
|
|
When XRay is turned on the mesh analysis did not draw correct. This
change won't draw the mesh analysis overlay when xray is turned on.
In terms of giving the user a visual feedback of this limitation we
render the overlay options inactive.
Reviewed By: brecht, fclem
Maniphest Tasks: T65225
Differential Revision: https://developer.blender.org/D4965
|
|
The previous fix to the spike bug T64582 was not really right.
This fixes that one properly and restores the desired curving
profile in the bug's example.
|
|
|
|
Renaming was only done to ED_time_scrub_ui.h, function names
and struct members used term 'scrubbing' which is ambiguous.
|
|
Don't use plural because single/multiple isn't relevant
for keymap definitions and reads badly for specific gizmo types
that only use a single gizmo.
|
|
An operator can only have one modal keymap,
there is no use in defining multiple.
|
|
Remove click-drag support for tweak gizmo,
rely on keymap events instead.
This is needed for some gizmos to use modifiers keys
without having all gizmos use all modifier keys (see: T63996).
|
|
|
|
Allow using : in labels inside buttons.
Differential Revision: https://developer.blender.org/D4944
|
|
Lowering it to 0.071 so that wireframe mode is not so much
distracting.
|
|
This reverts commit ebf924e0b79b6ebea4401d0b0f2e59e2c103a66d. This is causing
the transform tool to start immediately which leads to lots of accidental
changes. We can bring this back when that issue is fixed.
|
|
MMB wasn't working to extrude freely for Armature extrude
Also fix an issue with moving down the hierarchy in Pose Mode
|
|
The Ctrl+C keymap was missing in Sculpt mode
|
|
Issue introduced on 86eefefdc1aa.
There was a `if scene:` check in the original code, as it turned out
there was a reason for that. We gotta be careful with these assumptions.
|
|
This removes the soft and warm studiolight.
This tweak the outdoor and studio presets for more contrast.
It also introduces a rim studiolight that add more variation.
|
|
This is to have one studiolight that is symetrical and close to
the basic_1 matcap.
|
|
- Make edges darker in vert & face select mode (making more
contrast to not loose the topology). Downside is less select
edges visibility in vertex mode. But I'm confident that it's not
as painfull as it seems.
- Make select faces less saturated to have more color contrast
between select faces and edges.
- Make unselected faces white to increase contrast with faces and
edges. The brightening is negligeable for bright surfaces and
help readability on darker surfaces. Reminder that if the faces
overlays are too distracting (i.e: uv mapping, or texturing) they
can be toggled off in the overlay panel.
Reviewers: billreynish, campbellbarton, brecht
Reviewed By: billreynish, campbellbarton, brecht
Subscribers: brecht
Differential Revision: https://developer.blender.org/D4941
|
|
Check once as and then re-use
|
|
- Move Auto Render into Options panel in sidebar
- Move Pin to the right and remove emboss
- Move Background to the right and use greying out to avoid jumping UI elements
Also remove emboss from pin toggle in Image Editor for consistency
|
|
Change names again, to be more descriptive
Data > Info
Info > Timecodes
|
|
|
|
Wrong operator context was used here.
|
|
Now works consistently with move, rotate, scale tools
|
|
While support for gizmo specific keymaps remains, this should only
be used if a gizmo-group is doing something that requires one.
There was also a hidden limitation that meant only the last registered
tweak keymap would ever be used.
For now leave this using the generic keymap since all
tweak modal keymaps were using the same template anyway.
|
|
While internally these are separate gizmos,
there is no reason to have a keymaps for each.
Also prefix the gizmo with "3D View"
since there are other kinds of transform gizmos.
|
|
Lazy loading prevented showing values in UI.
Now we just gray them out if not used.
|
|
Using the T key, which is after WER
|
|
|
|
Further changes are planned in T64928,
this is just the initial basic version.
|
|
Root of the issue (beside lack of control over operators evaluation in
keymaps, since tools always get tried first), is that wurrent WM code
only allows one modal op to start from a single event (returning
`PASSTHROUGH` in that case is useless, WM code still considers event as
consumed and does not try any further handling of it).
Solution is then to change trigger events of resize/link operators from
`LEFTMOUSE` to `EVT_TWEAK_L`, which makes more sense anyway, imho, for
drag operations...
Fix T64693: Can't resize selected node.
Fix T64933: "Dots" in node editor can no longer be selected by just clicking on them.
Fix T64660: no access to node connectors when a node is inside a layout frame.
|
|
Seems to be a copy-paste mistake in 7a2b203, causing menu to be
almost empty.
|
|
|
|
Also makes it more clear it's related specifically to this type of unwrapping.
|
|
|
|
No functional nor visual change.
This is a partial revert of 0910932e71d2.
The toggle option was introduced on 6640bcca7422.
This allow us to simplify the outliner draw code so it uses the icon as
defined in the RNA (as oppose to get the value there once again).
|