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2012-02-17In fact, snapping in particle edit mode also might make sense.Sergey Sharybin
Pardon for extra noise..
2012-02-17Fix for recent changes in 3D viewport header: object might be missed and in thisSergey Sharybin
case check for current mode isn't needed
2012-02-17Camera tracking: configurable filter type for 2d stabilizationSergey Sharybin
-- svn merge -r44151:44152 ^/branches/soc-2011-tomato
2012-02-17Cleanup of 3D viewport header in painting modes:Sergey Sharybin
- Hide Manipulate center points in sculpt and particle edit modes - Hide 3D manipulators and orientation from sculpt mode - Hide snap buttons in sculpt, weight, texture, vertex and particle painting modes All this options weren't make sense in this modes and might only confuse user. This will resolve issue #30180: 3D View header buttons and modes
2012-02-16Sculpt/Paint UI: Add a new menu for brush options.Nicholas Bishop
For vertex/weight/texture paint, this has only the flags for using unified size/strength. (Addresses TODO in code, before only sculpt menu had these settings.) For sculpt, moved the brush-related settings from the sculpt menu to the brush menu. Note that these menus are still very out of date (missing lots of options), will address that in a different commit.
2012-02-16Sculpt UI: add missing sculpt options to menuNicholas Bishop
2012-02-16Bugfix: update the sculpt menu to use the correct path to the unified paint ↵Nicholas Bishop
settings.
2012-02-16Tomato: configurable filter type for 2d stabilizationSergey Sharybin
2012-02-16Merging r44129 through r44139 from trunk into soc-2011-tomatoSergey Sharybin
2012-02-16fix [#30201] bpy_extras.image_utils.load_image always returns placeholderCampbell Barton
in existing addons this only effects OBJ import. interestingly even though this is a bug (in that its returning a placeholder when it should load the image), since the placeholder points to the correct path, the image will load correctly when refreshed, so the bug's not too bad.
2012-02-15The traditional release commit, 2.62!Ton Roosendaal
Special thanks to splash committee: Kevin Hays, Per Gantelius and Wray Bowling. Splash by Alexey Lugovoy.
2012-02-14Merging r44070 through r44108 from trunk into soc-2011-tomatoSergey Sharybin
2012-02-13fix for typoCampbell Barton
2012-02-13themes to be distributed with releaseCampbell Barton
2012-02-13more tweaks, outline is lighter then the color given so compensate a bit.Campbell Barton
2012-02-122.6 UI Modifier Icons:Thomas Dinges
* New Ocean Icon, created by Leon Cheung. Thanks! Approved by Lukas and myself. * New Warp Icon, created by "Zafio" Blender artists Thread where the Icons come from: http://blenderartists.org/forum/showthread.php?243354-Call-for-Modifier-Icons!
2012-02-12Merging r44003 through r44069 from trunk into soc-2011-tomatoSergey Sharybin
2012-02-12Fix #30132: "Add Game Property" works incorrect after "Add Text Game Property"Sergey Sharybin
Issues was caused by operator props "presets" which was reusing name of property on every run of OBJECT_OT_game_property_new. This run into conflict with how text property is determining -- it's stupid name comparsion which worked unexpectable after adding and removing text property. Solved by using empty (default) name for game_property_new when crating game property.
2012-02-11typo fix when a preset fails to run. (fail at failing)Campbell Barton
2012-02-09fix for presets reusing previous options (which broke preset add/remove) Campbell Barton
2012-02-09Merging r43995 through r44002 from trunk into soc-2011-tomatoSergey Sharybin
2012-02-09Reset Use Active Clip for Follow Track constraints when linking empty to a trackSergey Sharybin
2012-02-09Merging r43952 through r43994 from trunk into soc-2011-tomatoSergey Sharybin
2012-02-08add bake action into animation menu - this nifty operator wasn't available ↵Campbell Barton
anywhere in the UI.
2012-02-08Correct mathutils documentation, also correct some python spelling errors ↵Campbell Barton
and add makefile target `check_spelling`
2012-02-07Merging r43909 through r43951 from trunk into soc-2011-tomatoSergey Sharybin
2012-02-07Code Cleanup: remove unused preset variable.Campbell Barton
2012-02-05Release schedule:Thomas Dinges
* BCon4, important bug fixes only. * Update readme.html and links to release logs, which now point to http://www.blender.org/development/release-logs/blender-262
2012-02-05Merging r43871 through r43908 from trunk into soc-2011-tomatoSergey Sharybin
2012-02-05Movie Clip Editor: cleanup of display panelsSergey Sharybin
- Split display options into two panels: * Display, which contains all general display options related on editor itself * Marker Display, which contains options which makes sense for markers themselves and not used so often. - Remove Show GPencil option which doesn't actually make sense because strokes might be disabled from GPencil panel - Removed Show Pyramid option and show pyramid for KLT tracker as default. - Added hotkey to toggle Show Disabled (Alt-D) - Added hotkey to toggle Show Pattern (Alt-S) Changes in interface and hotkeys are done by Sebastian Koenig. Thanks for the patch! Own changes in interface were related on Aspect Ratio. It doesn't make much sense for tracking (camera pixel aspect is what you'll want to use, but for masking it would make much more sense because when you just want to create a mask for footage you don't actually have camera). Just removing from interface seems not so nice for now. Merged from soc-2011-tomato rev43872
2012-02-04fix [#30068] Link Empty to Track python errorCampbell Barton
incorrect attribute used (likely code added since last release).
2012-02-04Code Cleanup: pep8 editsCampbell Barton
2012-02-03Movie Clip Editor: implemented option to display frame using OpenGL texturesSergey Sharybin
Initial idea was to perform bilinear filtering for displaying proxied frame to make it looking a bit smoother. It was done but it was also discovered that using such kind of texture buffers helps on some crappy videocards when playing $k footage. Currently check for NPOT support is disabled, so use this option with care.
2012-02-03Movie Clip Editor: cleanup of display panelsSergey Sharybin
- Split display options into two panels: * Display, which contains all general display options related on editor itself * Marker Display, which contains options which makes sense for markers themselves and not used so often. - Remove Show GPencil option which doesn't actually make sense because strokes might be disabled from GPencil panel - Removed Show Pyramid option and show pyramid for KLT tracker as default. - Added hotkey to toggle Show Disabled (Alt-D) - Added hotkey to toggle Show Pattern (Alt-S) Changes in interface and hotkeys are done by Sebastian Koenig. Thanks for the patch! Own changes in interface were related on Aspect Ratio. It doesn't make much sense for tracking (camera pixel aspect is what you'll want to use, but for masking it would make much more sense because when you just want to create a mask for footage you don't actually have camera). Just removing from interface seems not so nice for now.
2012-02-03Merging r43848 through r43870 from trunk into soc-2011-tomatoSergey Sharybin
2012-02-03Code Cleanup: check is / is not when comparing singletons.Campbell Barton
2012-02-02Disallow fill caps for curves without bevel object.Sergey Sharybin
It's getting complicated to detect which part of curve is actually a cap in cases like extruded 2d curve with non-zero depth.
2012-02-02Added option to fill caps of bevelled curves.Sergey Sharybin
It can be found in Shape panel below Fill label. If this option is enabled, caps of curve will be filled.
2012-02-02Merging r43721 through r43847 from trunk into soc-2011-tomatoSergey Sharybin
2012-02-02* fix for error in shape transfer (wrong var name).Campbell Barton
* fix for error alligning object to the view when no space was set. also added blenderplayer start to CTest operator blacklist.
2012-02-01Movie Clip Editor: proxy sizes for original and undistortted footages are ↵Sergey Sharybin
now controlling separately
2012-02-01Optional offset for fluid cache frame reading.Lukas Toenne
This was a request by Daniel Salazar. It adds a new frame offset variable to fluid sim settings, which can be used to display baked fluid sims at different times. Eventually this could be replaced by real NLA strips for cached data, but until then this is a simple way to have more flexible cache result usage. Not strictly a BCon3 patch, but after IRC discussion with Genscher, ZanQdo and kaito decided to commit it anyway, since it's a small feature and makes fluid sim a bit more usable. Similar patch for point cache (particles, smoke, cloth) is being worked on as well.
2012-01-31Fixing a typo in Clip ui...Bastien Montagne
2012-01-30Fix wrong uv editor Border Select Pinned name in menu.Brecht Van Lommel
2012-01-30display keyblock mute in the shape key list.Campbell Barton
Realize this is bcon3 but this is was very bad IMHO. - button adjusting key block was in between 2 object settings - which is misleading/confusing. - you needed to click through all shapes to check which was muted, currently you's assume 1.0 means the shape is enabled.
2012-01-30fix [#30017] Make Dupli-Face needs active mesh objectCampbell Barton
2012-01-27Action Constraint GUI - Refinements and ClarificationJoshua Leung
While looking at a bug report, I found that the current GUI for the Action Constraint actually didn't make sense, mixing up settings so that it wasn't clear which settings corresponded to which others. This commit cleans up the layout into a clearer two-column design to have a "from" -> "to" layout, making all the relationships between things clear. For more details see http://aligorith.blogspot.com/2012/01/action-constraint- gui-revised.html
2012-01-26Color channels used for tracking is now a part of default tracking settings ↵Sergey Sharybin
and also a part of presets.
2012-01-26Movie clip editor: default tracking settings can be copied from active track nowSergey Sharybin
2012-01-26Merging r43501 through r43720 form trunk into soc-2011-tomatoSergey Sharybin