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2008-09-29DXF-Exporter script - initial commit Remigiusz Fiedler
Built on "Stanis Python Library for generating dxf drawing": History: v1.25 - 2008.09.28 by migius - modif FACE class for r12 - add mesh-polygon -> Bezier-curve converter (Yorik's code) - add support for curves ->POLYLINEs - add "3d-View to Flat" - geometry projection to XY-plane v1.24 - 2008.09.27 by migius - add start UI with preferences - modif POLYLINE class for r12 - changing output format from r9 to r12(AC1009) v1.23 - 2008.09.26 by migius - add finish message-box v1.22 - 2008.09.26 by migius - add support for curves ->LINEs - add support for mesh-edges ->LINEs v1.21 - 2008.06.04 by migius - initial adaptation for Blender v1.1 (20/6/2005) by www.stani.be/python/sdxf - Python library to generate dxf drawings
2008-09-29Updates to hotkeys.py with some hotkeys I've added/changed over past few ↵Joshua Leung
releases (note, this doesn't cover all of them yet)
2008-09-28fix header textRemigiusz Fiedler
2008-09-26Patch #17346: Align bones in edit modeJoshua Leung
Submitted by: Lorenzo Pierfederici (lento) This patch adds the CTRL-ALT-A hotkey to align bones in armature edit mode. It works the same way as parenting: selected bones will be aligned with active bone, if only one bone is selected it will be aligned with its parent (if any) Thanks!
2008-09-25patch [#17683] Fix OBJ import line endingsCampbell Barton
from Tom Nixon (greysquare) for fixing [#17681] .OBj import issues
2008-09-25Update of the very ancient 2.3 text of blender.html.Ton Roosendaal
Thanks Nathan Letwory for the poke!
2008-09-23[#8540] Import scripts for MilkShape3D file formatsCampbell Barton
from Markus Ilmola (glome) note, UV's will be incorrect in some faces because of eekadoodle problem.
2008-09-22Bugfix: for sunsky preview I added another camera, accidentally changed clipTon Roosendaal
and lens value for other cameras.
2008-09-20Patch 17403, small gcc warning fixes.Ton Roosendaal
2008-09-20Python api access to obcolorCampbell Barton
Option to copy obcolor in the copy menu Option to select same color in select grouped menu console.py - mistake in last commit caused a python error
2008-09-20Text.cCampbell Barton
- calling Text_reset within C/Api funcs didnt decref the Py_None Text_reset returned. - Text_delete wasnt checking if the input was an int. - a number of functions wernt checking if the text was removed. console.py - added clear output - command history leaves empty command before wrapping - add imports as dummy user input so commands written to a text file will run. - faster writing of output to a textblock.
2008-09-20Patch #17348 by Roger WickesTon Roosendaal
Fix in Bake Constraints script, better naming for new object.
2008-09-17* Some tweaks to the OBJ importer/exporter after chatting with CampbellMatt Ebb
- renamed the 'morph target' option to 'keep vertex order' - enabled 'keep vertex order' by default This should improve usability for importing and exporting shape keys, point caches, mdds ,etc.
2008-09-11ScriptsKen Hughes
------- Removed empty parenthesis from class definitions, causes a syntax error in Python 2.4 (reported by Sanne on IRC, thanks!)
2008-09-102 gamelogic templates, one with example functions and comments, another ↵Campbell Barton
minimal template for those who know the api.
2008-09-07Draw icons in the layer button to show used layers as well as layer of ↵Campbell Barton
active object, this is a feature from apricot but used button color instead which was confusing.
2008-09-06object_find, didnt get images from an objects material texturesCampbell Barton
KX_PythonInit.cpp - own error in recent commit.
2008-09-06find objects by texture name raised a python errorCampbell Barton
2008-09-05Merge of first part of changes from the apricot branch, especiallyBrecht Van Lommel
the features that are needed to run the game. Compile tested with scons, make, but not cmake, that seems to have an issue not related to these changes. The changes include: * GLSL support in the viewport and game engine, enable in the game menu in textured draw mode. * Synced and merged part of the duplicated blender and gameengine/ gameplayer drawing code. * Further refactoring of game engine drawing code, especially mesh storage changed a lot. * Optimizations in game engine armatures to avoid recomputations. * A python function to get the framerate estimate in game. * An option take object color into account in materials. * An option to restrict shadow casters to a lamp's layers. * Increase from 10 to 18 texture slots for materials, lamps, word. An extra texture slot shows up once the last slot is used. * Memory limit for undo, not enabled by default yet because it needs the .B.blend to be changed. * Multiple undo for image painting. * An offset for dupligroups, so not all objects in a group have to be at the origin.
2008-09-03cleanup mesh materials option was setting incorrect material indiciesCampbell Barton
2008-09-01Text Editor (GSOC 2008)Ian Thompson
======================= Merge of branch soc-2008-quorn to trunk: Merged 14970:16308 to trunk@16307, updated to HEAD. Merged 16318 Main features from this branch: - Python text plugins - Suggestions and documentation elements - Improved syntax highlighting - Word wrap - Additional editing tools - Various undo and clipboard fixes - File header info and modification checks
2008-08-30Merge from trunk 16122-16307Ian Thompson
2008-08-30Fix for class variable parsing/listing bug.Ian Thompson
2008-08-26Fix for text plug-in scripts on 64-bit platforms.Ian Thompson
2008-08-22Typo in copyright notice (VF -> BF)Ton Roosendaal
2008-08-21-> more FLT tweaksGeoffrey Bantle
LOD editor input ranges were too low. Also fixed the interface drawing so it always started at bottom of screen area.
2008-08-20-> Fix for last commitGeoffrey Bantle
The range of allowed values for the LOD editor inputs was too low.
2008-08-20-> LOD and DOF editor scriptsGeoffrey Bantle
Two new scripts for the 'Misc' Menu. LOD and DOF Editors for creating/editing DOF and LOD FLT nodes inside of blender.
2008-08-18Missed parentheses from except clause, has a whole different meaning.Ian Thompson
2008-08-18Better class support with inheritance for text parsing.Ian Thompson
2008-08-17Win64: please check my changes if you ran across them ;) But should be fine ↵Daniel Genrich
since no additional crashes were reported!
2008-08-17Fix for numeric var types creating an error.Ian Thompson
2008-08-16Improvements to the base BPyTextPlugin module:Ian Thompson
- Added a centralized function for resolving targets (aaa.bbb.ccc) - Added documentation support for locally defined classes and methods - The time taken to parse now dictates how long to use the cache before parsing again - Other tweaks and comments and support for numeric var types The text plugin scripts have been updated to make use of these features.
2008-08-15Merge from trunk 16031:16122Ian Thompson
2008-08-15merging trunk 15964 -> 16116Martin Poirier
2008-08-14Part one of the 2.47 release commitDiego Borghetti
2008-08-12Speed improvements for reading text lines and the option to specify a range ↵Ian Thompson
for Text.asLines([start[, end]]) Also some tweaks for the plug-in scripts and updates to pydocs.
2008-08-11fix for [#17365] PLY export script writes comment in invalid wayCampbell Barton
this is good for 2.47
2008-08-10Added sys.path module search to BPyTextPlugin module and fixed ↵Ian Thompson
IndentationError when parsing.
2008-08-10Fixed inconsistencies between the text plugins and them not suggesting when ↵Ian Thompson
called from the menu.
2008-08-09Merge from trunk: 15912:16031Ian Thompson
2008-08-08Typing 'from a import b' threw an error if b was not found. Accidentally ↵Ian Thompson
moved this out of the try block in an earlier tidy-up.
2008-08-08forgot update ver.number in last commitRemigiusz Fiedler
2008-08-08-> Fix for warnings in FLT exporter and Palette ManagerGeoffrey Bantle
Removed buffer overflow masking warnings from the FLT exporter and Palette Manager.
2008-08-07-> Slight tweak to FLT exporterGeoffrey Bantle
FLT files written by the FLT exporter would reference external files (other FLT files, texture maps, ect) with standard backslash seperators on win32. However, many tools that deal with FLT files expect directory seperators to always be forward slashes regardless of platform.
2008-08-06Various UI drawing and event tweaks to make markers feel more natural and ↵Ian Thompson
avoid getting in the way. If there is a marker under the cursor, ESC will remove it and others in its group. Otherwise all temporary markers are removed. Tab finds/cycles/removes temp. markers, cycles non-temp. markers (under cursor) and behaves normally in all other cases.
2008-08-06Added a Python interface to the marker system with a few additional ↵Ian Thompson
functions for modifying text selections in general. Tweaked some of the events and drawing code and added a template completion script along the lines of gedit's snippets.
2008-08-05Merging with trunkMartin Poirier
15568 - 15963
2008-08-05own bug in weightpaint cleaning, wasnt removing as many groups from verts as ↵Campbell Barton
it should be.
2008-08-03DXF-importer script. Works well with 2.46winXPRemigiusz Fiedler
Please commit to 2.47 branch patch history: v1.12 - 2008.08.03 c2 warningfix: relocating of globals: layersmap, oblist c2 modif UI: buttons newScene+targetLayer moved to start panel v1.12 - 2008.07.04 c1 added control Curve's OrderU parameter c1 modif UI: preset buttons X-2D-3D moved to start panel b6 added handling exception of not registered LAYERs (Hammer-HL-editor DXF output) b5 rebuild UI: global preset 2D for Curve-Import b5 added UI-options: PL-MESH N+N plmesh_flip and normals_out b5 added support for SPLINEs, added control OrderU parameter b5 rewrote draw module for NURBS_curve and Bezier_curve v1.12 - 2008.06.22 b4 change versioning system 1.0.12 -> 1.12 b4 print at start version-info to console b3 bugfix: ob.name conflict with existing meshes (different ob.name/mesh.name)