Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2020-10-24Merge branch 'master' into geometry-nodesJacques Lucke
2020-10-23GPencil: Remove unneeded python for calling Bake AnimationAntonio Vazquez
The operator was using a secondary python operator to ask parameters before running, but this can be done in invoke. Differential Revision: https://developer.blender.org/D9330
2020-10-23Merge branch 'master' into geometry-nodesJacques Lucke
2020-10-23Geometry Nodes: make some function nodes availableJacques Lucke
We might not want to have all those nodes in a final version. Some of them have been added with particle nodes in mind. However, to test the evaluation system it is useful to have a couple of nodes available. Those nodes should "just" work, because their implementation is reused from the particle nodes project.
2020-10-23Merge branch 'blender-v2.91-release'Philipp Oeser
2020-10-23RNA Manual Map: Update mappings for latest manualAaron Carlisle
2020-10-23Fix unreported: unmatching shortcut between gp modesAaron Carlisle
GPencil: Change Interpolate shortcut to Ctrl+E Before the shortcut was Ctrl+Alt+E, but it's more logic remove the Alt. This was missed in rBee49ce482a797a5937829de497abd69bcd1edb48
2020-10-23Merge branch 'master' into geometry-nodesHans Goudey
2020-10-23Merge branch 'blender-v2.91-release'Aaron Carlisle
2020-10-23Fix unreported: unmatching shortcut between gp modesAaron Carlisle
GPencil: Change Interpolate shortcut to Ctrl+E Before the shortcut was Ctrl+Alt+E, but it's more logic remove the Alt. This was missed in rBee49ce482a797a5937829de497abd69bcd1edb48
2020-10-22Fix Unreported: Missing box mask in sculptAaron Carlisle
There was a weird bug in the API where a value of 0 gave a mask value of 1. I am not sure why this is but the current code works as desirable. This was missed in rB6faa765af8954948de3cec75a2261a5aa139b4e5
2020-10-22Merge branch 'blender-v2.91-release'Aaron Carlisle
2020-10-22Fix Unreported: Missing box mask in sculptAaron Carlisle
There was a weird bug in the API where a value of 0 gave a mask value of 1. I am not sure why this is but the current code works as desirable. This was missed in rB6faa765af8954948de3cec75a2261a5aa139b4e5
2020-10-22Sculpt: Grab silhouette optionPablo Dobarro
This adds a property to the grab that masks vertices based on its original normal and grab delta. When used on thin meshes, it allows to grab the silhouette from one side of the object without affecting the shape of the other side. Reviewed By: sergey Differential Revision: https://developer.blender.org/D9205
2020-10-22GPencil: Add new parameter to set caps in CutterAntonio Vazquez
The new parameter allows to define if after cutting the stroke the cap of the cut side will be set as flat. Before, the cap shape of the cut side always was equal to the original stroke, and in some situations, the rounded cap was visible. Note: If the angle of the join is very extreme, it's still possible to view some sections of the cut stroke.,
2020-10-22Merge branch 'blender-v2.91-release'Pablo Dobarro
2020-10-22Sculpt: Remove tools with missing icons experimental optionPablo Dobarro
All tools planned for 2.91 now have icons, so this option can be removed. Reviewed By: dfelinto, Severin Differential Revision: https://developer.blender.org/D9299
2020-10-22Geometry Nodes: change "Node Tree" to "Node Group"Jacques Lucke
2020-10-22Merge branch 'blender-v2.91-release'Philipp Oeser
2020-10-22Fix T81953: Python error in UV Editor Overlay popupPhilipp Oeser
Leftover from rBe05ce1ea2029, 'use_image_editor_legacy_drawing' was removed. Maniphest Tasks: T81953 Differential Revision: https://developer.blender.org/D9310
2020-10-22Merge branch 'blender-v2.91-release'Campbell Barton
2020-10-22Cleanup: remove '_' prefix from used argumentCampbell Barton
2020-10-22Keymap: disable 'repeat' by default for keymap itemsCampbell Barton
In practice, there are only a limited number of operations we need to use repeat such as navigation, stepping operations that cycle states and text input. Now we don't need to disable repeat explicitly when a modal operator uses checks for a key being held as was needed for 17cb2a6da0c88. Repeat is now included in exported keymaps. Use versioning so existing exported keymaps are loaded properly.
2020-10-22Keymap: add support for versioning keymapsCampbell Barton
Write the Blender version into the keymap so we can change defaults without breaking existing keymaps. Based on patch by @erik85 with own additions.
2020-10-22Geometry Nodes: Add initial node definition for edge splitHans Goudey
This is just based on rBa7dba81aab22, and contains no funcionality at all.
2020-10-21Merge branch 'blender-v2.91-release'Philipp Oeser
2020-10-21Fix T81926: Sculpt: Box Mask operator (from menu and shortcut) doesPhilipp Oeser
nothing Caused by rB6faa765af895. Since above commit, we have to use paint.mask_box_gesture instead now. Maniphest Tasks: T81926 Differential Revision: https://developer.blender.org/D9300
2020-10-21GPencil: Bake mesh animation for selected keyframes onlyAntonio Vazquez
This new option allows to bake the animation of the selected frames and not the full range of keyframes.
2020-10-21Revert "2.91 splashscreen"Dalai Felinto
In master Blender still uses the dev fund splashscreen This reverts commit 1b577d0d6d4f6517ae2a22edd92a0c4cff4b2255.
2020-10-21UI: Allow changing the active side of line gesturesPablo Dobarro
Line gesture use always the right side of the line as active (the area of the mesh that is going to be modified) by default. This adds the ability to change the active side when the line gesture is active by pressing the F key. This allows more freedom to position the line after starting the gestures, as it won't be required to cancel the operation or undo if the line was used in the wrong direction. Reviewed By: Severin Differential Revision: https://developer.blender.org/D9301
2020-10-21Merge branch 'blender-v2.91-release'Dalai Felinto
2020-10-212.91 splashscreenDalai Felinto
To bring more attention for beta we now change the splashscreen during bcon3. Credit: Robin Tran - artstation.com/robin_tran
2020-10-21UI: Allow changing the active side of line gesturesPablo Dobarro
Line gesture use always the right side of the line as active (the area of the mesh that is going to be modified) by default. This adds the ability to change the active side when the line gesture is active by pressing the F key. This allows more freedom to position the line after starting the gestures, as it won't be required to cancel the operation or undo if the line was used in the wrong direction. Reviewed By: Severin Differential Revision: https://developer.blender.org/D9301
2020-10-21UI: Better center-align Properties search button in headerJulian Eisel
For some reason the layout code doesn't center the search button properly. Add a blank icon button to add some padding, dynamically resized as the region size changes. This is quite finicky and not at all perfect. But it makes the search button look far less off-place.
2020-10-21UI: Move Properties path pin button next to the data-pathJulian Eisel
The pin button should be next to the data-path, which is what it belongs to. Note that this makes the placement of the search button in the header look quite off. That is because it's centered to the absolute header width, not the width of the main region (which is smaller because of the tab region on the left). Technically it's correct that way, visually it looks wrong. This will be addressed in a followup commit.
2020-10-21Merge branch 'master' into geometry-nodesHans Goudey
2020-10-21GPencil: Sculpt 'Inverse Cursor Color' Label to "Inverse Color"Antonio Vazquez
This changes is related to commit c0a0789af557
2020-10-21Nodes: add initial UI for Triangulate nodeJacques Lucke
2020-10-21Merge branch 'master' into geometry-nodesJacques Lucke
2020-10-21Preferences: separate feature flags for geometry nodes and point cloud typeJacques Lucke
Those two features are not directly related and one might be activated in master earlier than the other. WITH_PARTICLE_NODES was removed, because we continue the project under the name "Geometry Nodes".
2020-10-21Nodes: improve dependency between modifier and node groupJacques Lucke
2020-10-21Nodes: support creating geometry node groupsJacques Lucke
2020-10-21Nodes: show header in geometry node editorJacques Lucke
2020-10-21Nodes: rename Simulation to Geometry node treeJacques Lucke
2020-10-21Fluid: Added obstacle fluid distance parameterSebastián Barschkis
Being able to adjust the distance between fluid and obstacles comes in handy when trying to achieve a fluid motion over inclined obstacles. Depending on the slope of such obstacles, already small adjustments of this value can help when particles stick to obstacle surfaces (i.e. make particles not stick to obstacles).
2020-10-20UI: Add angle snapping to line gesture toolsPablo Dobarro
This adds support for snapping for line gesture tool. It is implemented in the modal keymap as Snap, which is a toggle (similar to how snapping in the transform operator works). Right now it snaps the angle of the line to 15 degree increments, which is defined in code. This should be easy to expose in the UI in the future if we need to. Reviewed By: Severin Differential Revision: https://developer.blender.org/D9115
2020-10-20UI: Move gesture selection with spacebarPablo Dobarro
This patch adds a modal key to move the selection box/lasso/line while drawing it. It also sets "repeat": False on the animation playback key to prevent accidental playback if the spacebar is released after the mouse button. Reviewed By: #user_interface, pablovazquez, Severin Differential Revision: https://developer.blender.org/D9227
2020-10-20UI:Add icon for Displacement Eraser brushRahul Chaudhary
This patch adds icons for the multires displacement eraser tool in sculpt mode Reviewed By: HooglyBoogly Differential Revision: https://developer.blender.org/D9286
2020-10-20UI: Add icons for line genture toolsRahul Chaudhary
This patch adds icons for line gesture tools Line mask and line project Reviewed By: HooglyBoogly Differential Revision: https://developer.blender.org/D9285
2020-10-20UI: Add icon for boundary brushRahul Chaudhary
This patch adds icon for the boundary brush in sculpt mode Reviewed By: HooglyBoogly Differential Revision: https://developer.blender.org/D9284