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2020-05-19Fix T76375: UDIM Rectangular Tiled Image EEVEE freezes BlenderJeroen Bakker
When packing the image the height of the tile was checked to the width of the packing area. This resulted that the tile was ignored. Reviewed By: Clément Foucault Differential Revision: https://developer.blender.org/D7784
2020-05-19Fix T76821: Generalize Use Flow TooltipAaron Carlisle
2020-05-19Fix T76397: Missing value property on Clear Mask pie menuPablo Dobarro
Without this value defined it was reusing the same 1.0 value after using fill mask, so it was not working. Reviewed By: jbakker Maniphest Tasks: T76397 Differential Revision: https://developer.blender.org/D7699
2020-05-18Fix T76849: Duplicate templates show in the New menuCampbell Barton
2020-05-15Fix T76778: Dopesheet "Show Errors" affects timelineSybren A. Stüvel
Since the timeline is a variation of the dopesheet, it also respects some of the dopesheet settings. The "Selected Only" setting is overridden from a scene property (since rB4904eadc0f38) and the "Display Hidden" dopesheet setting seems to be ignored. This commit adds the remaining "Show Errors" setting to the menu, allowing it to be updated from the timeline.
2020-05-14GPencil: Add licence text at headerAntonio Vazquez
2020-05-14Update RNA Manual References after camera fixDalai Felinto
There was no link to the base camera* properties (e.g., lens).
2020-05-14GPencil: Changes in 2D templateAntonio Vazquez
Differential Revision: https://developer.blender.org/D7619
2020-05-14Fix T76150: Viewport Axes not toggling correctly when 'Floor' and 'Grid' are ↵Ankit
turned off Fix T76150 While comparing with the deleted file [1] in the commit [2], saw this little addition which most probably was added for optimisation. Removing it fixes the behaviour too. To test: - In Viewport Overlays > Guides, uncheck both Grid & Floor. - Try toggling all three axes individually. - Z just sticks. X cannot be shown without Y enabled. [1] https://developer.blender.org/diffusion/B/change/master/source/blender/draw/modes/object_mode.c;9516921c05bd9fee5c94942eb8e38f47ba7e4351 [2] {rB9516921c05bd9fee5c94942eb8e38f47ba7e4351} Reviewed By: fclem Maniphest Tasks: T76150 Differential Revision: https://developer.blender.org/D7568
2020-05-14Fix T76729: Particle Hair Get Occluded by OverlaysJeroen Bakker
When using an external render engine Blender will still draw an OpenGL depth buffer for the overlay engine to work correctly. Particle systems were ignored, what lead to occluded hair and other artifacts. Reviewed By: Clément Foucault Differential Revision: https://developer.blender.org/D7730
2020-05-13Revert "GPencil: Add new X-Ray option for Canvas Grid"Antonio Vazquez
This reverts commit fd025b0b7a46c5e56f348b73cf989c6bbddec707.
2020-05-13GPencil: Add new X-Ray option for Canvas GridAntonio Vazquez
In some situations is good to have a grid visible anot beeing occulde by meshes. By default is OFF. Differential Revision: https://developer.blender.org/D7721
2020-05-13Fix T76306: Disable use creases when there is displacement dataPablo Dobarro
Use creases changes the limit surface, so the displacemente data is won't be correct if this option is modified without updating the displacement. Reviewed By: sergey Maniphest Tasks: T76306 Differential Revision: https://developer.blender.org/D7700
2020-05-12Fix T74012: missing fluid simulation domain panels in workbenchPhilipp Oeser
Maniphest Tasks: T74012 Differential Revision: https://developer.blender.org/D7706
2020-05-12Fix T72920: Snap package fails to play audio and blocks audio in other appsBrecht Van Lommel
ALSA and OSS are not available for the snap packages, and trying to initialize them seems to cause some problems for other applications. Instead configure OpenAL and SDL to use PulseAudio, and set PULSE_SERVER environment variable to make it work.
2020-05-12Fix missing standard OpenColorIO roles, as reported by ociocheckBrecht Van Lommel
These are not used by Blender, but can be used by other software using our configuration.
2020-05-12GPencil: Add new parameter for SMAA thresholdAntonio Vazquez
This parameter allows to define the threshold for SMAA algorithm. Differential Revision: https://developer.blender.org/D7708
2020-05-12UI: add offset edge slide to edge menuCampbell Barton
This was only available in the context menu which only shows when the selection was set to edge-mode, even though this works in other modes.
2020-05-07Resolve keymap conflict for poselibPhilipp Oeser
Caused by rBe07b245fe1f4 (new 'Select Linked' posemode op). Above commit took CTRL+L (and this is kept for consistency with other 'Select Linked' operators). So now keymap for poselib is: poselib browse: ALT+L (was CTRL+L -- conflict here) poselib add pose: SHIFT+L (same as before) poselib remove pose: SHIFT+ALT+L (was ALT+L) poselib rename pose: SHIFT+CTRL+L (same as before) ref. D7542
2020-05-07Fix T75793: Mirror modifier UV flip only works on first UDIM TilePhilipp Oeser
Was flipping around the 0-1 range, now (optionally) flip around each tile. Also added this option for BMesh bmo_mirror. Reviewed By: campbellbarton Maniphest Tasks: T75793 Differential Revision: https://developer.blender.org/D7460
2020-05-07Fix T76500: Annotation Tooltip in Movie Clip Editor is using old grease ↵Antonio Vazquez
pencil text
2020-05-06Fix Python error in scene without sequencerBrecht Van Lommel
2020-05-06Fix T76440: Follow Track -> Constraint to F-Curve has no effectGermano Cavalcante
Differential Revision: https://developer.blender.org/D7630
2020-04-30Fluid: Removed domain size option from diffusion panelSebastián Barschkis
Domain size parameter no longer needed (unsed right now). Domain size is directly taken from object.
2020-04-29Fix T75522: Math node truncate operator tooltip provides no explanationPhilipp Oeser
2020-04-29Armature posemode: add mouse independent "Select Linked" operatorPhilipp Oeser
The current "Select Linked" operator works based on mouse position and makes no sense to call from the menus and was removed in rB536055e1ee0b. This patch adds an operator independent from mouse position that just selects all bones in relation to selected bones (and adds back menu entries, adds keymap entry CTRL+L). The original operator is renamed to 'select_linked_pick' internally (this is now more in line to how "Select Linked" works for meshes, curves etc) ref T76071 Maniphest Tasks: T76071 Differential Revision: https://developer.blender.org/D7542
2020-04-28Fix T75973: don't show raw Python errors to users for invalid shortcut pathsBrecht Van Lommel
There are cases when a user can accidentally assign an operator to toggle an invalid property to e.g. left click, which shows Python errors to the users. Rather than throw an error and e.g. break 3D viewport selection for the user, just print an error to the console. The root cause of such bugs should be fixed as well, but a working Blender is most important here.
2020-04-27remove "Select Linked" from the posemode select menuPhilipp Oeser
The operator in its current state is based on mouse position and doesnt make sense to be called from a menu. (In fact it should be called 'select_linked_pick' internally and a separate 'select_linked' should be implemented similar to how "Select Linked" works for meshes, curves etc -- see D7542 for this) Note: We had the same thing for particles recently: rBdd9dfadaac9b: remove "Select Linked" from the particle select and context menu rB5ca7c85e105d: Particle editmode: add mouse independent "Select Linked" operator Fixes T76071 Maniphest Tasks: T76071 Differential Revision: https://developer.blender.org/D7543
2020-04-24UI: add mesh skin-resize to menuCampbell Barton
Resolves T75925
2020-04-22Fix T75938: Workbench normal direction for matcapsRobert Guetzkow
Set useMatcap to ensure correct normal direction when using matcaps in the workbench engine.
2020-04-22GPencil: Change Thickness Profile iconAntonio Vazquez
2020-04-22Fluid: Added missing outflow object type to enable / disable flow flagSebastián Barschkis
There is no reason to not include outflow objects here too.
2020-04-22Fluid: Minor UI fix for diffusion panelSebastián Barschkis
Was missing active option.
2020-04-21Fix: Incorrect f-string in previews.pyJacques Lucke
Contributed by @deadpin Differential Revision: https://developer.blender.org/D7458
2020-04-20Various typos fixes in UI messages.Bastien Montagne
2020-04-20Keymap: Add sequencer scrub with box-select & RMB selectCampbell Barton
Also support selecting by dragging a box over the strips which previously did nothing.
2020-04-20Fix T74600: Sequencer blade tool inaccessible with RMB selectCampbell Barton
Declare `anim.change_frame` explicitly for each editor. In sequencer, scrubbing in editor area is possible only with select/tweak tool. This change is to resolve conflict between scrubbing and tool actions.
2020-04-20Fix crash on Multires Face Set visibility syncPablo Dobarro
Multires uses the data of the Face Sets stored in the base mesh to manage the grid's visibility, so these pointers can no longer be set to NULL when editing Multires objects as they are requried for some operations. Reviewed By: sergey Differential Revision: https://developer.blender.org/D7431
2020-04-19Fix T75878: Modifiers disappearing from UIJulian Eisel
Typo in 4f9a56cbc4e8.
2020-04-17Fix poor video sequencer preferences UI layoutBrecht Van Lommel
Sequencer related properties were not grouped together, and it wasn't clear that the disk cache settings were about the sequencer. Now moved sequencer settings into own panel.
2020-04-17Windows: Fix working directory issue in debug batch filesRay Molenkamp
Batch files did not work when you ran them from a different working directory.
2020-04-17Enable new undo code by default.Bastien Montagne
Note that given how experimental is working currently, I had to rename and inverse the effect of the experimental undo flag, which will now instead activate legacy code when set.
2020-04-17UI: Fix bad flow layoutAaron Carlisle
The layout of the new sequencer disk cache were not handled well with large preference windows.
2020-04-15Update RNA Manual ReferencesAaron Carlisle
2020-04-15Fix T75613: "In Front" setting did not override image empty "Depth"Vincent Blankfield
Differential Revision: https://developer.blender.org/D7418 Reviewers: campbellbarton, brecht
2020-04-15Ensure master points at latest submodule headsNathan Letwory
2020-04-15Resources: Remove small splash screen image variantJulian Eisel
After the previous commit by Harley Acheson, scaling can be handled at runtime so we don't need to have two splash screen image variants anymore. Also removes the `splash_scale.sh` script used to create the down-scaled variant. Always nice to get rid of some binary files from the repository :)
2020-04-15Fix menu search omitting the outliner context menuCampbell Barton
Use a regular context menu as a fallback for the outliner. If there are no specific actions for the item under the cursor, fall through to opening a regular menu. This lets menu search find the context menu items which were previously unavailable as menu search wont run operators.
2020-04-15UI: expand names of collection menuCampbell Barton
2020-04-14Sculpt: New Layer BrushPablo Dobarro
The Layer brush was in Blender before 2.81, when the sculpt API was introduced. It had a huge amount of bugs and glitches which made it almost unusable for anything but the most trivial cases. Also, it needed some hacks in the code just to support the persistent base. The brush was completely rewritten using the Sculpt API. It fulfills the same use case as the old one, but it has: - All previous artifacts fixed - Simpler code - Persistent base now works with multires thanks to the sculpt API - Small cursor widget to preview the layer height - More controllable and smoother strength and deformation - More correct masking support - More predictable invert support. When using persistent base, the brush invert mode resets to layer height 0, instead of jumping from +1 to -1. The brush can still be inverted in the brush direction property. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D7147