Age | Commit message (Expand) | Author |
2006-09-07 | removed inverted and normalized from py scripts | Campbell Barton |
2006-09-05 | resolved invalid bounding box from the object by freeing a new meshes boundin... | Campbell Barton |
2006-09-05 | ==blender2cal3d update== | Tom Musgrove |
2006-09-04 | removing old obj importer | Campbell Barton |
2006-09-04 | rewrite of the obj importer, | Campbell Barton |
2006-08-30 | Silly mistake, made adding edges raise an exception. | Campbell Barton |
2006-08-29 | Improved tri to quad converting. | Campbell Barton |
2006-08-25 | cleanup and some speedups with assigning materials | Campbell Barton |
2006-08-25 | simplified 3ds mesh importing by storing verts and faces in a list rather the... | Campbell Barton |
2006-08-16 | A mesh from the Blender python Mesh module can sometimes have | Chris Want |
2006-08-15 | fixed a problem with UV coords and vert col's when reducing the mesh. | Campbell Barton |
2006-08-09 | Adding a cookie cutter that can cut multiple polyline meshes into multiple me... | Campbell Barton |
2006-08-07 | ==unweld script update== | Tom Musgrove |
2006-08-07 | ==unweld script update== | Tom Musgrove |
2006-08-07 | Removed debug line added when testing for matrix memory leaks that messed up ... | Campbell Barton |
2006-08-06 | added rotate 90d to obj export as default to match importer | Campbell Barton |
2006-08-04 | benchmark bvh output.. | Campbell Barton |
2006-08-04 | found that the rotation order is as defined in the BVH file, store and apply ... | Campbell Barton |
2006-08-03 | Solaris was still using compress for make release. | Kent Mein |
2006-08-03 | Option to support non standard BVH files. (alternate rotation order) | Campbell Barton |
2006-08-03 | materials should render after import without having to enable texface. | Campbell Barton |
2006-08-02 | Made this script test 4 different collapse locations and use the one that res... | Campbell Barton |
2006-08-01 | Mostly finished work on bvh import. | Campbell Barton |
2006-08-01 | Adding back bvh2arm.py - There is a problem when working with BVH files (smal... | Campbell Barton |
2006-07-31 | Made all the scripts use the file browser for saving images | Campbell Barton |
2006-07-31 | Added a octree implimentation for doing fast locational vertex lookups. | Campbell Barton |
2006-07-31 | rewrote bvh import to be modular, | Campbell Barton |
2006-07-30 | Cleaned up and made a bit more efficient. | Campbell Barton |
2006-07-30 | Fixed some logical errors and improved skinning method some more. | Campbell Barton |
2006-07-29 | problem reported with making aeroplane wings, | Campbell Barton |
2006-07-29 | Fixed a bug in obj_import | Campbell Barton |
2006-07-29 | Mostly fixed archimap issue where "fill holes" - island filling would hang th... | Campbell Barton |
2006-07-29 | removed image_bake_from_uvs and replaced it with a module that does all the w... | Campbell Barton |
2006-07-28 | Big speedup, 2-3x, from better mesh importing. | Campbell Barton |
2006-07-28 | removing this uv relax python script until it has better all round results. | Campbell Barton |
2006-07-28 | fixed stupid error in flt_import (only allowed 15 materials, not 16) | Campbell Barton |
2006-07-28 | fixed flt_import problem adding materials to the mesh, made untextured faces ... | Campbell Barton |
2006-07-28 | Much needed update to flt_import.py | Campbell Barton |
2006-07-28 | removed kloputils, was too old/broken/messy to maintain- functionality needs ... | Campbell Barton |
2006-07-28 | renamed texture baker to "Bake Image from UVs" | Campbell Barton |
2006-07-27 | uv_vcol_to_image.py | Campbell Barton |
2006-07-27 | Moved this importer to the Mesh module and dropped meshtools dep's | Campbell Barton |
2006-07-27 | updated py scripts for changes in mathutils | Campbell Barton |
2006-07-26 | 10-20% speedup with better logic and limit the cache size for box intersections. | Campbell Barton |
2006-07-26 | removed the now unneeded resize4d operation for instant 2.43 incompatability. :/ | Campbell Barton |
2006-07-26 | removed reload, | Campbell Barton |
2006-07-26 | rewrote this script, for the new bones api. | Campbell Barton |
2006-07-26 | Added a script that makes an image from vertex colors using UV coords. the ad... | Campbell Barton |
2006-07-26 | Added the option for all objects to have their UV's packed into the same text... | Campbell Barton |
2006-07-26 | Added a note in the object docs about object data and editmode | Campbell Barton |