Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2011-08-02svn merge -r38814:38905 ↵merwin-spacenavMike Erwin
https://svn.blender.org/svnroot/bf-blender/trunk/blender .
2011-08-01fix for templateCampbell Barton
2011-07-31fix for error in recent commit.Campbell Barton
2011-07-31py api: sphinx doc corrections, pep8 cleanup and style edits, also added ↵Campbell Barton
__all__ to some modules which were missing it.
2011-07-31EditMesh-based skin node drawingNicholas Bishop
2011-07-31Added stub for Skin modifier UINicholas Bishop
2011-07-29svn merge -r38753:38813 ↵Nathan Letwory
https://svn.blender.org/svnroot/bf-blender/trunk/blender .
2011-07-29pep8 cleanup, also print message when attempting to run in animation player ↵Campbell Barton
mode.
2011-07-28* Code cleanupThomas Dinges
A row with alignment for 1 property = useless: ;-)
2011-07-28New option for multires modifier: Subdivide UVsSergey Sharybin
Enabled by default and also enabled for older filesm so there should be no regressions. In some cases it's useful to not use subdivided uvs for multires.
2011-07-28fix [#28095] Select Pattern don't select all the bone in edit modeCampbell Barton
& some style changes.
2011-07-28fix error in writing dupligroups for X3D export, may have effected other ↵Campbell Barton
exporters too.
2011-07-28report an error when user blender versions other then 2.4x for animation ↵Campbell Barton
playback.
2011-07-27svn merge -r38558:38752 ↵Nathan Letwory
https://svn.blender.org/svnroot/bf-blender/trunk/blender .
2011-07-27fix [#28066] Unchecking 'self project' messes up 'Snap to Vertex'Campbell Barton
this option is useful for all non-grid snapping modes (when in editmode) so make available in those cases too.
2011-07-27Fix part of [#28088] bad button spacing with layout engine for menu items.Thomas Dinges
* Fixed a cut off text. * small cleanup
2011-07-26set the development cycle to 'beta'.Campbell Barton
2011-07-26py api:Campbell Barton
- added menu templates - move template menu into the header of the text editor (so users will find more easily) - updated mathutils examples, switching the order of multiplication.
2011-07-25more vector order switching.Campbell Barton
2011-07-25minor edits to animation playback operatorCampbell Barton
- remove own copyright from script - print command before executing (helps troubleshooting)
2011-07-25style changes for operator scripts & some pep8 edits.Campbell Barton
2011-07-25fix for DingTo's recent commit with the animation player, it ignored the ↵Campbell Barton
case where the player is not an absolute path but found in the users $PATH (as is common on *nix systems). now try and execute player, reporting the exception rather then checking the player file exists. also made some pep8-80 style edits.
2011-07-25swap vertor multiplication order for add torus.Campbell Barton
2011-07-25edits to quick effects scriptsCampbell Barton
- use uv layer data api rather then operator. - switch vector rotation order. - made some style changes, use 80 width.
2011-07-25External image operators.Campbell Barton
- use bpy.data.is_saved (was using a workaround from when before this attribute was added) - fixed a bug where editing relative paths could fail.
2011-07-25fix [#28075] After the correction of No.38528 is applied, the following ↵Campbell Barton
phenomenon has been generated. own fault in recent addition of bpy.path.basename() not supporting byte paths.
2011-07-25reverse vector multiplication order for some internal functions.Campbell Barton
2011-07-25deprecate multiplication orders:Campbell Barton
vector * matrix vector *= matrix vector * quaternion vector *= quaternion Use the reverse order instead, enable WITH_ASSERT_ABORT in cmake to promote the warnings into errors.
2011-07-25updated ndof popup menu (part 2 of 2)Mike Erwin
2011-07-242.5 World Buttons:Thomas Dinges
* Exposure and Color Range buttons were missing, added them back.
2011-07-24Add Push/Pull to toolbarDaniel Salazar
2011-07-242.5:Thomas Dinges
* Removed some old not used code.
2011-07-242.5 External animation player:Thomas Dinges
* Fixed an error when "Custom" was used and the path was empty (variable reference before assignment) * The Operator now raises an error if there is no path or the path given is not available.
2011-07-232.5 UI:Thomas Dinges
* Added back icon to open the Splash Screen in the info header, next to version string info. * Removed an unnecessary toggle argument for particle mode select buttons. The Toggle argument is only intended for booleans, not enums.
2011-07-22Let's try default High Quality for object align, it's slow but it's simply ↵Daniel Salazar
the correct way, users can disable while tweaking the align modes and then enable again for final result IF they are working on *dense* meshes
2011-07-22Show NDOF sensitivity field in userprefsNathan Letwory
2011-07-22Keymap editor now understands NDOF (button) events too.Nathan Letwory
2011-07-22Adding Shear transform to UV menu and Ctrl Alt Shift S hotkey (same as in 3D ↵Daniel Salazar
View)
2011-07-21svn merge -r37276:38555 ↵Nathan Letwory
https://svn.blender.org/svnroot/bf-blender/trunk/blender .
2011-07-20fix [#27922] using preset_paths() with an absolute path returns twice the ↵Campbell Barton
same thing raise an error when an invalid subdir is passed to preset_paths()
2011-07-20added bpy.path.basename because "//" prefix breaks os.path.basename.Campbell Barton
2011-07-19Speedup, do only one global matrix grab per objDaniel Salazar
2011-07-19Object Align operator: coudn't resist and added a high quality (slower) ↵Daniel Salazar
option to get perfect alighment on complex shapes with rotation/scaling :D sexy example: http://www.pasteall.org/pic/show.php?id=15171
2011-07-19Object Align operator now correctly computes a *global* bounding box for all ↵Daniel Salazar
objects. This makes rotated or scaled objects work like they should. Now it's still derived from object's bounding box so it will not be completly acurate on complex objects.. to solve this Id need to cycle over all verts. Don't think that's a good idea to do in py
2011-07-19fix for [#28012] Mat ID messy with shader nodesJeroen Bakker
Issue was that the Shader tree execution changed the ShaderInput. Changes are that the UI is updated that only the main material will have the pass_index this is displayed in the "render pipeline options" panel. When the material is not a node material the pass_index will be shown at the "options" panel To test enable nodes on the material Add a new input material change the pass_index of the material (render pipeline options) Enable RenderPass material ID and use the compositor to read out the material pass Jeroen
2011-07-19fix for bpy.path.abspath(), if a path was passed it would get the last ↵Campbell Barton
directory cut off, broke copying images on export.
2011-07-19translated ndof menu from C to Python, enabled helicopter fly modeMike Erwin
2011-07-18fix [#27996] Smart UV Unwrap Still Results in OverlapsCampbell Barton
real fix this time :S, I thought using old code from 2.4x would fix but quaternion needed to be inverted.
2011-07-18fix [#28005] Python Add-Ons are constantly reloaded if twice in the pathCampbell Barton
Addons are checked for their timestamps and reloaded when it changes but this failed when, 2 addons had the same name since different times caused 2 reloads on every redraw. Now when duplicate addons are in the path now give a error message in the UI and print path conflict in the console and don't thrash reloading.
2011-07-18fix [#27971] Blender OBJ export with Z-Up setting produces an error and failsCampbell Barton
changes to extensions coming up...