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2006-01-27This commit was manufactured by cvs2svn to create branch 'orange'.no-author
2006-01-27A little utility script I have been using for a long time but was recently ↵Campbell Barton
able to improve with 2.41's features. Edits the current image in an external application, esp usefull when dealing with projects that have lots of images. Basicaly-- a quck way to have the image in the gimp (using gimp-remote) without rooting around in your project tree. Added registry variable to save the external application... and some OS context for what app to run- could somebody test on macosx+win32. How about a python slot in the Image Menu?
2006-01-26Speedup by a factor of about 20%Campbell Barton
2006-01-23Bugfix- selection only didnt work & Fixed object name creation not using the ↵Campbell Barton
real data name. Added features. - Triangulate - Export Object is OBJ objects - Objects as Groups - Group by Materials - Updated blender website from www.blender.org to www.blender3d.org and write blender version number too.
2006-01-23small fix for icons to correctly use alpha instead of converting grey ↵Andrea Weikert
background to alpha. Also checking in cleaned up blenderbuttons from Matt.
2006-01-23And the 2nd commit for release codes.Ton Roosendaal
Still todo: splash!
2006-01-23Increased some of the defaults- very small brush sizes could make verts NAN ↵Campbell Barton
location.
2006-01-23==scripts==Tom Musgrove
updated svg import - it is better than the last version, and apparently works perfect on linux - but some issues on windows? work done by jms
2006-01-22Fixing the VRML ImageTexture for the pending release, so that the imageChris Want
file name gets written instead of the blend file name.
2006-01-22==python scripts==Tom Musgrove
DirectX exporter now supports animation again. Thanks Ben Omari for the update - there is a bug in armatures (not python?) that can leave the bones looking crazy after export - tab tab to make it return to correct
2006-01-21Bugfix with adaptive geometry- was over subdividing some edges.Campbell Barton
Made sure all data is unselected before endering brush mode. Also made adaptive geometry off be default.
2006-01-20Some minor changes & updates to keep in sync with my own version.Campbell Barton
2006-01-20removing file with old name,Campbell Barton
2006-01-20was collapsing edges, even when adptive geometry was disabled.Campbell Barton
2006-01-20Updated batch object renamer.Campbell Barton
- Now uses PupBlock where possible - Uses Mesh for changing mesh names (saves us a full NMesh update) - Fixed a bug renaming objects from their data - with emprys.
2006-01-20renaming python script...Campbell Barton
2006-01-19Fixed up naming new objects/meshes when that name alredy existed - faster ↵Campbell Barton
and better new names.
2006-01-18==python scripts==Willian Padovani Germano
Updated bvh to armatures script by Jean-Baptiste Perin (thanks).
2006-01-18fixed seam tearing with edge collapsing, should be last commit ;)Campbell Barton
2006-01-18Added Mesh menu access for b-brush sculpter.Campbell Barton
2006-01-18Moved script. Minor updates to subdivision and adaptive meshes.Campbell Barton
2006-01-18moving to bpydata because it cant be accessed from the menusCampbell Barton
2006-01-18Changed the URL to be the Image filename sans path, not the image name.Campbell Barton
Sped up intentation writing a bit.. Many more changes need to be applied here...
2006-01-18==python scripts==Tom Musgrove
slight updates and cleanups to vrml97 and x3d exporter, the ability to do gzip compression has been added. The redundant vrml exporter has been removed. Thanks Bart
2006-01-17==python api==Tom Musgrove
tex2uvbaker and hotkeys update by jms
2006-01-17Speed up for edge list'sCampbell Barton
Remove doubles on mouseup to minimizie editMode cycling.
2006-01-17Added edge collapsing when adaptive geometry enabled.Campbell Barton
2006-01-17Fixed a problem with non mesh objectsCampbell Barton
Stopped seams from tearing away with xclip enabled.
2006-01-17==python scripts==Tom Musgrove
updated version of bevel center by Loic Berthe
2006-01-17Fix for useing with modifiers, dosent check for subsurf flag when copying ↵Campbell Barton
vgroups. Leaves all new objects selected. Faster and cleaner operation- naming etc.
2006-01-16Added user interface to OBJ import.Campbell Barton
With options. ('Material (*.mtl)', IMPORT_MTL, 'Imports material settings and images from the obj\'s .mtl file'),\ ('All *.obj\'s in dir', IMPORT_DIR, 'Import all obj files in this dir (avoid overlapping data with "Create scene")'),\ ('Create scene', IMPORT_NEW_SCENE, 'Imports each obj into its own scene, named from the file'),\ 'Geometry...',\ ('Edges', IMPORT_EDGES, 'Import faces with 2 verts as in edge'),\ ('Smooths all faces', IMPORT_SMOOTH_ALL, 'Smooth all faces even if they are not in a smoothing group'),\
2006-01-16Hopefully clear up the last of the obj import bugs.Campbell Barton
* 8% speedup by using list comprehension. * Slightly better smoothing group import. * Handles bug in python that puts spaces before every line with '\r\n' line endings.
2006-01-16BPython:Willian Padovani Germano
- minor: added missing theme options (bone_solid, bone_pose, strip, strip_select) to Blender.Window.Theme and also updated accordingly (version info) the script that saves themes as scripts and the module's doc.
2006-01-15==python scripts==Tom Musgrove
slight bug fix update to ply importer by Bruce Merry
2006-01-15In fixing for negative indicies I broke positive indicies. Fixed. not helped ↵Campbell Barton
by the fact the files I had for testing were 32 and 70 meg.. ALso modified the MTL loader for Object.Get's new ValueError. - Should be good for release now.
2006-01-15Mesh sculpting event handeler script,Campbell Barton
see http://www.elysiun.com/forum/viewtopic.php?t=56101 for details,
2006-01-13Fixed bug in importing OBJ files with negative indicies (UV and VERTS, ↵Campbell Barton
normals are ignored) Have alredy tested 100's of obj files and cant believe this is the first I have found with negative coords. May fix the UI before 2.41, Importing a whole dir isnt very user friendly. and may want to support sequence import. - Cam
2006-01-13==python scripts==Tom Musgrove
added xfig exporter by Dino Ghilardi ply import and export in previous commit were by Bruce Merry
2006-01-13==python scripts==Tom Musgrove
added ply import and export, extensively tested on files from http://www.cs.virginia.edu/~gfx/Courses/2001/Advanced.spring.01/plymodels/ they give correct results for both import and export, however they could use some speed optimization for large mesh
2006-01-12Renamed clean_mesh.py to mesh_cleanup.pyCampbell Barton
Rewrote to use Kens Mesh module, much faster, cleaner and nicer UI. - Another use for PupBlock.
2006-01-12Added tri2quad script finds all possible quads to be made from selected ↵Campbell Barton
triangle pairs, then joins the best first until the error limit is reached. Just Updated and faster 8.5sec to 0.6sec for 2k triangles in my test. Also my fav new function PupBlock for the UI input!
2006-01-12Fixed a bug in boxpack that archimap not to clear data between uses, and ↵Campbell Barton
become progressivly slower. Updated Archimap to set UV's aslists (dont need to convert to tuples anymore)
2006-01-11Fixed a silly bug when copying images.Campbell Barton
2006-01-11update to obj export:Campbell Barton
Added options. pup_block = [\ ('Apply Modifiers', EXPORT_APPLY_MODIFIERS, 'Use transformed mesh data from each object. May break vert order for morph targets.'),\ ('Selection Only', EXPORT_SEL_ONLY, 'Only export objects in visible selection.'),\ ('Edges', EXPORT_EDGES, 'Edges not connected to faces.'),\ ('Normals', EXPORT_NORMALS, 'Export vertex normal data (Ignored on import).'),\ ('Materials', EXPORT_MTL, 'Write a seperate MTL file with the OBJ.'),\ ('All Scenes', EXPORT_ALL_SCENES, 'Each scene as a seperate OBJ file.'),\ ('Animation', EXPORT_ANIMATION, 'Each frame as a seperate OBJ file.'),\ ('Copy Images', EXPORT_COPY_IMAGES, 'Copy image files to the export directory, never everwrite.'),\ ] Obj import was updated to import edges (2 vert faces), will update some more later.
2006-01-11Tuesday merger of bf-blender into orange branch.Ton Roosendaal
2006-01-10removed slow list handelingCampbell Barton
faster vert comparisons replaced spaces for tabs removed unneeded getData() calls general cleanup.
2006-01-10Added openflight import/export- Blight v1.2Campbell Barton
2006-01-09* Added PupBlock for user options.Campbell Barton
* Improved context, unwraps active object if not selected and makes sure it only unwraps a mesh once even if 2+ instances are selected. * Added Option to stretch to bounds * Added option to have a margin, thanks to letterrip * Fixed bug whe nassigning UV's to zero area faces.
2006-01-08New plus/minus iconsTon Roosendaal
2005-12-28New icon imageTon Roosendaal