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2020-06-09added tetgenover0219
2020-06-03first commit. interfaced to very basic admmpd solver, but requires restart ↵over0219
to begin sim as caching not working for velocity. lattice is simply a packed 5-tet cube around mesh.
2020-05-28VSE UI: Add buttons for swap Effect strip inputsPeter Fog
The feature where the active strip determines what strip will be the first input in effect strips can be quite a puzzle for users. The operator to swap the inputs is hidden in the Strip menu. This adds the swapping to the Effect sidebar panel. Differential Revision: https://developer.blender.org/D7849
2020-05-28VSE UI: Move Scene strip and Mask strip above Adjustment in SidebarPeter Fog
This is consistent with the other strip specific properties. Differential Revision: https://developer.blender.org/D7677
2020-05-28VSE UI: Rename Scene Strip Panel and Move View Panel UpPeter Fog
- Rename "Scene Preview/Render" to "Scene Strip Display", since this relates to Scene Strips. - Move the "Scene Strip Display" down, so the view settings are on top. Differential Revision: https://developer.blender.org/D7676
2020-05-28VSE UI: Group Show Elements in View Menu, Use Consistent NamingPeter Fog
Use the "Show..." syntax for Show elements in View menu. Differential Revision: https://developer.blender.org/D7344
2020-05-28UI: Use Heading to Remove Text strip Shadow SubpanelPeter Fog
The new "heading=" option allows for a more simple way to expose the Text strip Shadow operator. Differential Revision: https://developer.blender.org/D7535
2020-05-28Object: new add object tool, currently for primitive typesCampbell Barton
- Interactively adding primitives with two clicks. - Scene orientation used for new objects. - Depth [view-plane, axis-plane, surface] - Origin [base, center] - Primitive types [cube, cylinder, cone, uv-sphere, ico-sphere ] - Settings for object types in the top-bar. Shortcuts: - Snapping (Ctrl). - Constrain 1:1 aspect (Shift). - Toggle center (Alt). Part of T57210 design task.
2020-05-26Modifiers: Add normalize weights option to vertex weight modifiersCody Winchester
Original patch by Cody Winchester (@CodyWinch), several fixes and cleanup by Bastien Montagne (@mont29). Differential revision: https://developer.blender.org/D7656
2020-05-26Merge branch 'blender-v2.83-release'Philipp Oeser
2020-05-26Fix T77082: Greasepencil error accessing material dropdown on an object ↵Philipp Oeser
without materials Differential Revision: https://developer.blender.org/D7841
2020-05-26Merge branch 'blender-v2.83-release'Philipp Oeser
2020-05-26Fix T77067: GPencil Object without materials cannot use Vertex Color modeAntonio Vazquez
2020-05-26Curves: Implement Handles for selected points onlyAntonio Vazquez
When editing a complex curve is very annoying to have all handles at a time. Also, this is a requirement for the current GSoC Edit Grease Pencil using curves. I have seen that this improvement can be used in any other area of blender, so I have decided to publish the option in the overlay panel.. Reviewed By: fclem, #user_interface, billreynish, Severin Differential Revision: https://developer.blender.org/D7754
2020-05-25Fix T77051: IC keymap hotkey conflict in mode switching with GP objectWilliam Reynish
2020-05-25Sculpt: Pose Brush Scale/Transform deform modePablo Dobarro
This is an alternative deformation brush for the Pose Brush intended quickly change the proportions of the mesh. The regular mode scales using the segment's origin as a pivot. The inverted mode drags the entire segment using the grab delta. The only difference with the regular pose brush is that it is not compatible with IK, so the option is disabled and set to 1 segment. The rest of the options should work as expected. Reviewed By: sergey Differential Revision: https://developer.blender.org/D7374
2020-05-25Fix T76957: Rigid body "Animated" text cutoffJulian Eisel
Removes the flow layout from the panel. No reason to use that here, surrounding code doesn't either. Probably an unintentional left-over.
2020-05-25UI: Fix T76918: 3D Mouse Inconsistent / Inaccessible UIHans Goudey
This consolidates the UI code for NDOF input settings, making all settings accessible from the preferences. This works around an issue where the Space Navigator's "Menu" button doesn't trigger the settings menu in Blender. I also took the opportunity to redo the UI layout. Note: Separate commit for 2.83 because UI layouts features have diverged. Differential Revision: https://developer.blender.org/D7806
2020-05-25Merge remote-tracking branch 'origin/blender-v2.83-release'Dalai Felinto
2020-05-25Revert "UI: View3D Cursor Changes"Dalai Felinto
This change is yet to be followed by a more comprehensive design proposal including: * How to differentiate the modes apart. * More clear definition of tools and the rules for their components (gizmo, cursor). * Selection as a non-tool vs drag option. This can be revisited for 2.90 with more time. For now the UI team agrees to revert this. -- This reverts commit 4aa703aa1430bc53f19e2cc7182e70db1a916f13.
2020-05-23Merge branch 'blender-v2.83-release'Nathan Craddock
2020-05-23Fix T76578: Show bone visibility driver in outlinerNathan Craddock
Allow setting drivers and keyframes for the bone visibility restriction icon in the outliner. Before the button was a simple icon button, but it is now connected to the RNA property to show the driven or keyframed state. Also when hiding a bone from the outliner it would be deselected, but from the properties editor it would remain selected. This moves the deselection to the RNA update function to ensure the bone is always deselected. Differential Revision: https://developer.blender.org/D7825
2020-05-22Merge branch 'blender-v2.83-release'Campbell Barton
2020-05-22UV: remove "UV Local View" for UV editingCampbell Barton
This feature was added when Blender used tex-face (per-face images), but doesn't make as much sense since this was removed. Removing this from UV edit-mode as this wasn't working in any of the 2.8x releases, causing UV's to be visible but unselectable. Resolves issue raised in T76958.
2020-05-22Revert "UI: Remove duplicate Mark/Clear Seam entries from Edge menus"Pablo Vazquez
Seams are widely used outside UV context so it's okay to duplicate entries. Based on community feedback, thanks! This reverts commit fc62a3366c3264466b57e0d19b8d2970a1ad1a60.
2020-05-21UI: Fix T76918: 3D Mouse Inconsistent / Inaccessible UIHans Goudey
This consolidates the UI code for NDOF input settings, making all settings accessible from the preferences. This works around an issue where the Space Navigator's "Menu" button doesn't trigger the settings menu in Blender. I also took the opportunity to redo the UI layout. Differential Revision: https://developer.blender.org/D7806
2020-05-21Merge branch 'blender-v2.83-release'Campbell Barton
2020-05-21Cleanup: excess blank lines and parenthesisCampbell Barton
2020-05-19Merge branch 'blender-v2.83-release'Sebastian Parborg
2020-05-19Fix T74577: world_to_camera_view broken for off-axis projectionSebastian Parborg
The issue was that the projection would be inverted. So if you shifted 0.1 along the y axis, world_to_camera_view would act as if you had shited it -0.1 along the y axis.
2020-05-19Merge remote-tracking branch 'origin/blender-v2.83-release'Sybren A. Stüvel
2020-05-19Fix T76375: UDIM Rectangular Tiled Image EEVEE freezes BlenderJeroen Bakker
When packing the image the height of the tile was checked to the width of the packing area. This resulted that the tile was ignored. Reviewed By: Clément Foucault Differential Revision: https://developer.blender.org/D7784
2020-05-19Merge branch 'blender-v2.83-release'Philipp Oeser
2020-05-19Fix T76821: Generalize Use Flow TooltipAaron Carlisle
2020-05-19Merge branch 'blender-v2.83-release'Pablo Dobarro
2020-05-19Fix T76397: Missing value property on Clear Mask pie menuPablo Dobarro
Without this value defined it was reusing the same 1.0 value after using fill mask, so it was not working. Reviewed By: jbakker Maniphest Tasks: T76397 Differential Revision: https://developer.blender.org/D7699
2020-05-18Merge branch 'blender-v2.83-release'Sergey Sharybin
2020-05-18Fix T76849: Duplicate templates show in the New menuCampbell Barton
2020-05-15Merge remote-tracking branch 'origin/blender-v2.83-release'Sybren A. Stüvel
2020-05-15Fix T76778: Dopesheet "Show Errors" affects timelineSybren A. Stüvel
Since the timeline is a variation of the dopesheet, it also respects some of the dopesheet settings. The "Selected Only" setting is overridden from a scene property (since rB4904eadc0f38) and the "Display Hidden" dopesheet setting seems to be ignored. This commit adds the remaining "Show Errors" setting to the menu, allowing it to be updated from the timeline.
2020-05-14Merge branch 'blender-v2.83-release'Antonio Vazquez
2020-05-14GPencil: Add licence text at headerAntonio Vazquez
2020-05-14Fix missing hinting information in default fontHarley Acheson
Updates the font file to bring back hinting data, which got lost somehow in dc3f073d1c52. Second and (hopefully) final fix for T75898.
2020-05-14Fix missing hinting information in monospace fontNikhil Shringarpurey
Updates the monospace font file to bring back hinting data, which got lost somehow in dc3f073d1c52. Partial fix for T75898.
2020-05-14Merge remote-tracking branch 'origin/blender-v2.83-release'Dalai Felinto
2020-05-14Update RNA Manual References after camera fixDalai Felinto
There was no link to the base camera* properties (e.g., lens).
2020-05-14Merge branch 'blender-v2.83-release'Antonio Vazquez
2020-05-14GPencil: Changes in 2D templateAntonio Vazquez
Differential Revision: https://developer.blender.org/D7619
2020-05-14Merge branch 'blender-v2.83-release'Clément Foucault
2020-05-14Fix T76150: Viewport Axes not toggling correctly when 'Floor' and 'Grid' are ↵Ankit
turned off Fix T76150 While comparing with the deleted file [1] in the commit [2], saw this little addition which most probably was added for optimisation. Removing it fixes the behaviour too. To test: - In Viewport Overlays > Guides, uncheck both Grid & Floor. - Try toggling all three axes individually. - Z just sticks. X cannot be shown without Y enabled. [1] https://developer.blender.org/diffusion/B/change/master/source/blender/draw/modes/object_mode.c;9516921c05bd9fee5c94942eb8e38f47ba7e4351 [2] {rB9516921c05bd9fee5c94942eb8e38f47ba7e4351} Reviewed By: fclem Maniphest Tasks: T76150 Differential Revision: https://developer.blender.org/D7568