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2019-09-23UI: Small tweaks to sculpt tool iconsWilliam Reynish
Draw Sharp: More pronounced difference between it and Draw Mask: Fits in with other similar tools Border Hide: Fits in with other similar tools Pinch: Much better communicates what it does Simplify: Fix a small issue with caused by inverted normals
2019-09-23Fix file browser new directory prompting for confirmationBrecht Van Lommel
This is only needed for the case where it's automatically done when entering a file path that does not exist, not when pressing the button.
2019-09-23Cleanup: quote useCampbell Barton
2019-09-23Sequencer: correct fcurve map usageCampbell Barton
2019-09-22VSE: Remove the use of eval in Fades operatorsNathan Lovato
Fix security issue introduced in rB2ec025d7be3c Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D5807
2019-09-22UI: Updated Sculpt Simplify tool iconWilliam Reynish
Fits better with the other tool icons.
2019-09-22UI: Add missing toolbar icons for Sculpt ModeWilliam Reynish
2019-09-20UI: Replace big options button in file browserJulian Eisel
The big options button in the lower left is now gone, it's replaced by a smaller icon toggle button in the upper right. That means I could also remove code for the region we had just for this button. I also added versioning code for the removal, to make sure the region is removed cleanly when reading old files.
2019-09-20Remove redundant file bookmarks region toggle operatorJulian Eisel
For the default keymap we were only using the regular toolshelf operator, doing this for the industry compatible keymap too now (we could even remove it there, we don't use it in other editors). Since we "now" have proper operators for toggling regions, this specific one is totally redundant.
2019-09-20UI: Fix CapitalizationYevgeny Makarov
Differential Revision: https://developer.blender.org/D5716
2019-09-20UI: Incorrect info message after batch renameHimanshi Kalra
Differential Revision: https://developer.blender.org/D5744
2019-09-19UI: Consistent Tooltip for Add Torus OperatorHans Goudey
Changes "Add" to "Construct" to be consistent with the other primitive mesh add operations.
2019-09-19Fix T70068: sculpt mode hide masked not working after show allBrecht Van Lommel
2019-09-19userdef_defaults for 'Render In' and 'File Browser'Philipp Oeser
Otherwise --factory-startup would e.g render as `Keep User Interface` (which is supposed to be `New Window` by default) Reviewers: brecht Differential Revision: https://developer.blender.org/D5851
2019-09-18Sculpt: Split original normal into original normal and planePablo Dobarro
This allows to create different effects with some brushes that use the sculpt plane. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D5818
2019-09-18UI: Preference for file browser as fullscreen areaJulian Eisel
Addes a Preference setting to choose between opening new file browsers in a maximized area (like with the old file browser) or in a new window (like the new one).
2019-09-18UI: Move render display type to PreferencesJulian Eisel
Moves the render display type (to choose between rendering in a new window, in a fullscreen area, in an Image Editor, etc) from the scene to the preferences.
2019-09-17Sculpt: Rename pinch to magnify in some brushesPablo Dobarro
Reviewed By: jbakker Differential Revision: https://developer.blender.org/D5815
2019-09-17UI: use unique name for install add-on operatorCampbell Barton
Was called "Install", which isn't useful in operator search.
2019-09-16Fix T69612: Two instances of Bridge Edge Loops entries in Edge Context MenuWilliam Reynish
2019-09-16Fix part of T65397: accidentally assigning shortcuts gives errorsBrecht Van Lommel
This is not a proper solution, that will come later, this avoids the main problematic error for now.
2019-09-16Revert "PyAPI: expose OperatorType.modal_keymap"Campbell Barton
This reverts commit b53ee963b16d817a6367bd7c73b866036868b2e2. Full support for defining modal enums and access through events is more involved, revert for now.
2019-09-16Cleanup: use fixed indent in PythonCampbell Barton
Reduce right-shift.
2019-09-16PyAPI: expose OperatorType.modal_keymapCampbell Barton
Support assigning modal keymaps once the operator is registered.
2019-09-15Fix bl_app_override keyword argument useCampbell Barton
D5737 by @cmporces
2019-09-15UI: Add extra file browser iconsWilliam Reynish
Desktop, External Drive & Network Drive These were already in the icon sheet, but not added in the Blender side.
2019-09-15UI: Add XYZ mirroring to the Tool Settings viewport header for Edit and ↵William Reynish
Weight Paint modes Previously, only X mirror was available here, but since we can now mirror on Y and Z, these should also be added.
2019-09-15Industry Compat keymap: Use Ctrl/Cmd + Up/Left/Right for navigating the file ↵William Reynish
browser in addition to Alt Windows generally uses Alt, and Mac uses Cmd. This commit makes both possible.
2019-09-15Sequencer: disable fades add/remove until eval() use is removedCampbell Barton
2ec025d7be3ca9f3fd2fe0ac844ef70c69e7af55 introduced 'eval()' on blend file data-paths which can be used for code injection.
2019-09-14Cleanup: redundant code from recent sequence fade operatorCampbell Barton
No need to define class variables which are all overwritten, also use __slots__ to avoid mistakes. Remove redundant length check too.
2019-09-14Cleanup: remove duplicate information in docstringCampbell Barton
No need to document all options in the doc-string since each option has it's own description.
2019-09-14Cleanup: pep8, unused args, indentationCampbell Barton
2019-09-14Cleanup: quiet unused arg warningCampbell Barton
2019-09-14Cleanup: pep8Campbell Barton
Quiet pylint warnings on keymaps.
2019-09-14VSE: Add operators to add and remove fadestemp-npr-smooth-contourRichard Antalik
Fades add: Adds or updates a fade animation for either visual or audio strips. Fade options: - In, Out, In and Out create a fade animation of the given duration from the start of the sequence, to the end of the sequence, or on boths sides - From playhead: the fade animation goes from the start of sequences under the playhead to the playhead - To playhead: the fade animation goes from the playhead to the end of sequences under the playhead By default, the duration of the fade is 1 second. Fades clear: Removes fade animation from selected sequences. Removes opacity or volume animation on selected sequences and resets the property to a value of 1.0. Works on all types of sequences. Author: gdquest Reviewed By: ISS Differential Revision: https://developer.blender.org/D5166
2019-09-14VSE: prefetchingRichard Antalik
When enabled prefetching(preview panel>view settings), a pernament running job is created, that will render frames in the background until the cache is full. If the cache is not filled fast enough, prefetch job suspends itself at the last moment and will wait until it has chance to "catch up". Effectively this will decouple rendering to separate thread, so rendering itself is a bit faster. Cache recycling behavior will be changed to "free furthest frame to the left of playhead if possible, otherwise rightmost frame". Reviewed By: brecht Differential Revision: https://developer.blender.org/D5386
2019-09-13UI: don't mark batch rename as internalCampbell Barton
Prevented it showing in operator search.
2019-09-13Per-Viewport Collection VisibilityDalai Felinto
Support per-viewport collection visibility options. Note 1: There is no way to show a collection that was not visible before due to depsgraph. Otherwise we would risk having all the collections in the depsgraph and I believe this is not the idea. An alternative would be to have a new depsgraph for viewports that are not local. Something to keep in mind if we do per-viewport current frame in the future. So for now what we do is to only allow collections visibility to be disabled/hidden in this mode. Note 2: hide_viewport (the eye icon) doesn't really matter for depsgraph. So after the merge we can still ignore it to show the collections locally in a viewport with no problems for the depsgraph. Reviewers: brecht, sergey Subscribers: billreynish Related task: T61327 Differential Revision: https://developer.blender.org/D5611
2019-09-13Fix T69037: Automerge is greyed-out in popoverAnthony Eriksson
Split "use_mesh_automerge_and_split" and "double_threshold" into their own column so .active doesn't have to be applied for the entire layout. Reviewers: billreynish, mano-wii Differential Revision: https://developer.blender.org/D5618
2019-09-13UI: don't show decorators in Remesh panelBrecht Van Lommel
2019-09-13Fix Particles Keyed Physics target UI greyed outPhilipp Oeser
Picking the 'Target Object' as well as the 'System' number was greyed out as long as 'Use Timing' was disabled. 'Use Timing' is unrelated for the above two, these should always be active... part of T69741 Reviewers: sergey Maniphest Tasks: T69741 Differential Revision: https://developer.blender.org/D5782
2019-09-13Tracking: Move Lock Selection to an own operatorSergey Sharybin
There are no functional changes as far as users are concerned, just allows to mark operator as safe to be run from a locked interface.
2019-09-13Add QuadriFlow remesherSebastian Parborg
2019-09-13UI: Fix Mask popover crumpledPablo Vazquez
Make popover wider and image ID widget full width, like in textures properties. Not ideal but at least the image name can be read now, until the ID widget gets a more compact redesign. Fixes T67748
2019-09-12GPencil: New set of Brush iconsAntonio Vazquez
Added: Airbrush and Chisel Changed: Marker Design: @mendio Subscribers: mendio Differential Revision: https://developer.blender.org/D5774
2019-09-12Shading: Add Vertex Color node.OmarSquircleArt
This patch adds a new Vertex Color node. The node also returns the alpha of the vertex color layer as an output. Reviewers: brecht Differential Revision: https://developer.blender.org/D5767
2019-09-12GPencil: Add Simplify panel to Workbench engineAntonio Vazquez
2019-09-12GPencil: Fix missing Simplify panel in CyclesAntonio Vazquez
Differential Revision: https://developer.blender.org/D5776
2019-09-12Themes: Update Blender Light theme.Pablo Vazquez
Fixes T69531
2019-09-12UI: Two-column layout for User Interface theme settings.Pablo Vazquez
Group related settings in columns: * Align Inner, Inner Selected and Outline. * Align Text, Text Selected and Item. Place Shaded settings in its own sub-panel.