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AgeCommit message (Expand)Author
2018-06-26Merge branch 'master' into blender2.8Campbell Barton
2018-06-26Cleanup: pep8 function indentationCampbell Barton
2018-06-26UI: move modal operator text from headers to status bar.Brecht Van Lommel
2018-06-26UI: Make Mesh shading menu consistent with the other menusVuk Gardašević
2018-06-26UI: Tweaks to Cycles Bake panelWilliam Reynish
2018-06-26UI: status bar cursor keymap displayCampbell Barton
2018-06-26Icons: mouse buttons & dragCampbell Barton
2018-06-26Tweak: Try to make the purpose of the collection/search fields clearerJoshua Leung
2018-06-26AnimEditors: Remove the toggles to enable name/collection-based filteringJoshua Leung
2018-06-26AnimEditors UI: Move less frequently used filtering options to a "Filters" po...Joshua Leung
2018-06-26Cleanup: style, pep8Campbell Barton
2018-06-25UI: Single-column layout for Force Fields and ParticlesWilliam Reynish
2018-06-25UI: Single-column layout for View Layer, passes and WorldWilliam Reynish
2018-06-25UI: Single-column layout for Texture ColorWilliam Reynish
2018-06-25UI: Single-column layout for Shape Keys and Geometry DataWilliam Reynish
2018-06-25UI: In user preferences group Developers Extra and Python TooltipsPablo Vazquez
2018-06-25Outliner: Make search always workDalai Felinto
2018-06-22Tool System: transform can now toggle loc/rot/scaleCampbell Barton
2018-06-22Add depth and orientation options to 3D cursor toolCampbell Barton
2018-06-22StudioLight: Better APIJeroen Bakker
2018-06-22Update theme Flatty Dark BlueberryPablo Vazquez
2018-06-22StudioLight: remove caches when removing studiolightJeroen Bakker
2018-06-22PaintMode: Full Shading Boolean => SliderJeroen Bakker
2018-06-21Merge branch 'master' into blender2.8Campbell Barton
2018-06-21T55570: Moved Texture drawtype as to shading popoverJeroen Bakker
2018-06-21UI: preference for developer extrasCampbell Barton
2018-06-21UI: Single column for Rigid Body WorldWilliam Reynish
2018-06-21UI: Use Collection icon for New Collection in OutlinerPablo Vazquez
2018-06-21UI: button to create new collection in the OutlinerPablo Vazquez
2018-06-20UI: expose Timeline as a space typeCampbell Barton
2018-06-20UI: expose Driver as a space typeCampbell Barton
2018-06-20Cleanup: pep8, single quotes for enumsCampbell Barton
2018-06-20UI: Style locks in Object Transform panelPablo Vazquez
2018-06-20Cleanup: whitespaceCampbell Barton
2018-06-20UI: Single column, flow and sub-panel for collision physicsWilliam Reynish
2018-06-20Cleanup: follow naming conventionsCampbell Barton
2018-06-20Icons: update generation scriptCampbell Barton
2018-06-20UI: Single column layout for Force FieldsWilliam Reynish
2018-06-20UI: Dynamic Paint panels into sub-panelsWilliam Reynish
2018-06-20Objects: restore H key per object hiding.Brecht Van Lommel
2018-06-20Outliner: add object mode switching to RMB menuCampbell Barton
2018-06-19UI: tweak sequencer color space position, it's not related to display device.Brecht Van Lommel
2018-06-19UI: Smoke panels as sub-panelsPablo Vazquez
2018-06-19UI: Fluid physics panels as sub-panelsPablo Vazquez
2018-06-19UI: Soft Body panels as sub-panelsPablo Vazquez
2018-06-19UI: Rigid body panels as sub-panelsPablo Vazquez
2018-06-19UI: Cloth panels as sub-panelsPablo Vazquez
2018-06-19Lookdev: Renamed RNAJeroen Bakker
2018-06-19Studiolight: Background Generation of iconsJeroen Bakker
2018-06-19Cleanup: rename mode -> object.mode in Py UICampbell Barton