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2011-10-23minor formatting edits (80 char width)Campbell Barton
2011-10-23rename user interface operator properties from 'op' to 'props'Campbell Barton
2011-10-22* Re-commit splash screen with Alpha header. Thomas Dinges
2011-10-21svn merge -r41171:41170 . --- fix coming nextCampbell Barton
2011-10-21Bugfix [#28967] Attempting to add a new pose to the Pose LibraryJoshua Leung
causes Blender 2.60 RC2 to crash This commit just rolls back part of r.40868, which was causing crashes when trying to treat id-property-groups as bpy.type.Property to access a special "rna_type" attribute added as part of said commit. The underlying Py-API voodoo here is far too evil (along with the myriad of ways of creating custom props) to work out an API fix for, but at least we don't get anymore crashes now. In tests here, this check even seems redundant!
2011-10-21- remove release/bin/.blender/.bfont.ttf, we have ↵Campbell Barton
./release/datafiles/bfont.ttf already, and its not used anymore. - removed scons WITH_BF_FREETYPE
2011-10-21move fonts/ and locale/ dirs into release/datafiles, since blender wasn't ↵Campbell Barton
finding them in their current location and so to test international characters you had to 'make install'. updated scons/cmake/translation-scripts.
2011-10-20UI tweak: user texture datablock chooser for fields and warp modifier,Brecht Van Lommel
more consistent with other places.
2011-10-20A big set of UI messages fixes and tweaks! No functional changes.Bastien Montagne
2011-10-20misc editsCampbell Barton
- rename define DISABLE_SDL --> WITH_SDL (which was already used in some places) - blenders interation preset was using orbit rather then turntable 3d view preference (different from factory defaults). - tagged some unused rna args.
2011-10-19Revert own commit 41026.Thomas Dinges
It now had issues when hiding menus with the - icon, space selector disappeared. I am sorry for that, but I consider this a show stopper eventually. :( This commit introduces the issue with narrowed verts/edge/face select in solid/edit mode again.
2011-10-17Allow symlinks in user_scripts, this fixes raised exeption in copy_prefs for ↵v2.60Jens Verwiebe
version_updates
2011-10-17correct spelling errors in commentsCampbell Barton
2011-10-17docs / clenup (no functional code changes)Campbell Barton
- added API examples for mathutils.Color/Euler/Quaternion/Matrix. - corrected own bad spelling matricies --> matrices. - minor pep8 edits. - update CMake ignore file list.
2011-10-16Particle dupliobject rotation changes:Janne Karhu
There has been quite a bit of fuss about particle dupliobject rotation in 2.59, so here are some changes to make things work a bit more consistently and predictably in 2.60. Much of the confusion has been about what the "Initial rotation" for particles actually means. Simply put it's just a vector that that the particles (and the dupliobjects) are aligned to and around which they can be rotated with the phase controls. I've now renamed these controls under a label "Rotation axis". In 2.59 and previous versions the dupliobject's global x-axis was aligned to the particle rotation axis for non-hair particles. This meant that the object's own rotation (in addition to the particle rotation) could effect the dupliobjects' rotations. This old behavior can still be used with the "Rotation" option in the particle render panel when object/group is set as the visualization. This option is also activated automatically for old files to maintain backwards compatibility. Now the default dupliobject rotations ignore the object's own rotation completely and align the object's tracking axis to the particle rotation axis. The tracking axis can be found under the Object tab -> Animation Hacks panel. In 2.58 the way of calculating the rotation for hair didn't work as intended and enabled many non-functional combinations of options. For this reason I removed most of the rotation options for hair in 2.59. Now the options have been reimplemented better and the dupliobject's tracking axis is aligned to the hair direction by default (Rotation axis = Velocity / Hair). All the other axis options work too along with the phase controls.
2011-10-15Last minute UI fix:Thomas Dinges
* Vert/Edge/Face select buttons looked crappy when in EditMode and Wireframe shading. Fixed it. This commit makes the View3D Template a bit narrower in general, but it's very minor, should be no problem. This also fixes some weird increase/decrease of the 3D Mode selector menu when toggling between Textured/Solid and Wireframe/Boundbox shading.
2011-10-15- add template for defining custom driver functions.Campbell Barton
- comment unused assignments.
2011-10-15misc editsCampbell Barton
- cmake/windows was installing locale & font when internationalization was disabled, twice when enabled. - file selector was using the string size-1, where this isn't needed since string buttons expected this value to be the sizeof(), accounting for '\0'. - use const char for extension checking funcs. - minor pep8 edits
2011-10-13radius interpolation was incorrectly greyed out for 2D curves.Campbell Barton
2011-10-12Fixes for #26837: MPEG Preseek does not work for some h264 files.Sergey Sharybin
- Display running job template in all sequencer modes It was displayed only for sequencer mode without preview. - Fixed proxy rebuild progress indicator It was alsways zero because of incorrect rounding. - Fixed timecode saving on windows (and probably some other platforms) It was caused by incorrect opening file for writting -- it should be opened in binary format "wb". This error caused incorrect movie duration detection on windows. - Fixed movie resolution detection for some movies. In file attached to report, Blender detected resolution 1920x1088 instead of 1920x1080. Not sure if this fix is correct or it's issue in FFmpeg, but it's something what mplayer using: store width/height before running avcodec_open(). - Fixed frame number calculation when building timecodes. It was rounding error caused some frames be positioned incorrect in several cases (that each 6th frame rendered as next frame from report).
2011-10-12python UI was doing a lot of attribute lookups on tool & sculpt tool (not ↵Campbell Barton
especially efficient & annoying when adding breakpoints into why its not working right).
2011-10-11py api: bpy_extras.io_utils.path_reference() - added library argument so ↵Campbell Barton
exporters get the paths of linked images right.
2011-10-11- bpy.path.abspath(), added optional library argument since any paths from ↵Campbell Barton
linked datablocks are relative to this, not the blend files path, this saves kludgy path code wherever libraries may be used. - Image "Edit Externally" operator can now edit relative library images. also minor edits to navmesh.
2011-10-10correct operator name from my own recent changes and edit navmesh rna prop ↵Campbell Barton
name for consistency
2011-10-10updates to navmeshCampbell Barton
- 2 new navmesh operators, reset and clear navmesh data. - rename operators to be more consistent with existing names. - some minor edits to draw function, was getting the custom data for every index when it already had the array.
2011-10-10fix crash for recent navmesh edits when setting a non-mesh object to a navmesh.Campbell Barton
also minor cleanup.
2011-10-10move NavMesh draw code out of being a modifier and into DerivedMesh drawing ↵Campbell Barton
hack (which IMHO is less bad then mis-using a modifier only to override drawing calls).
2011-10-09fix for BUILTIN_KSI_WholeCharacter keying custom string/collection/group ↵Campbell Barton
properties
2011-10-08fix [#28821] Whole Character keying set ignores non animatable propertyflagCampbell Barton
2011-10-08fix for align objects with non mesh objects.Campbell Barton
2011-10-06hide 3d view header `use_pivot_point_align` button in editmode since its not ↵Campbell Barton
used there, also remove unneeded copy() funcs from quick effects.
2011-10-06Object Menu Edits:Campbell Barton
- add quick effects to object menu, these are too useful to hide in search menu. - set/clear track/parent - expand the operators enums in submenus - no advantage in having a further popup after clicking on the menu item. - move 'Join UVs' into Make links menu which is currently being abused to store some copy functions. Do this because the 'Object' menu is getting too big.
2011-10-05filter RNA classes for translation (removes over 1300 lines from messages.txt)Campbell Barton
- omit operators tagged as INTERNAL - omit classes for internal use: Event, Context, Property, Function, Window.
2011-10-04Fix #28202: (only) modifying keymap item properties did not save properly, theBrecht Van Lommel
update signal for this was missing. Problem is that the operator properties RNA update callback doesn't know the associated keymap item, worked around it with UI template now.
2011-10-03fix for own recent commit made color strip use the wrong panel, now hide ↵Campbell Barton
`Input` rather then effects since the color picker wasnt shown.
2011-10-03remove .Blanguages, its not used anymoreCampbell Barton
2011-10-02- fix for keymap test operatorCampbell Barton
- cleanup pep8 warnings and unused py imports py pep8 cleanup
2011-10-01* Updating readme.html and link to release logs for 2.60, now that we ↵Thomas Dinges
approach the RC state.
2011-09-29i18n: update font to solve squares in arabic glyphs recently reported in MLSergey Sharybin
2011-09-28using Blender 2.49 as playback for Ctrl+F11 doesn't take 'frame step' into ↵Dalai Felinto
consideration ... now it does ;) -- self-reported bug, not in tracker. Sorry statics people.
2011-09-28patch [#28571]Campbell Barton
from Bastien Montagne (mont29) Only applied Sequencer Select Grouped functionality - similar to the one in object mode, select strips based on type, time, data etc.
2011-09-28color strip was showing image crop and and offset twice, also made 'Make ↵Campbell Barton
Metastrip' key shortcut Ctrl+G (so shift+G can be used for select group like object mode)
2011-09-27navmesh: solve bad level calls to edit mesh functionsSergey Sharybin
Move navmesh operators from editors/object to editors/mesh
2011-09-26use BLI_snprintf rather than sprintf for interface functionsCampbell Barton
2011-09-26pep8 cleanup and fix for keymap test operator from my own recent fix.Campbell Barton
2011-09-26fix for keymap export, move functions common for the UI and operators into ↵Campbell Barton
bpy_extras.keymap_utils
2011-09-26change define INTERNATIONAL --> WITH_INTERNATIONALCampbell Barton
also rename backface_culling --> use_backface_culling (which is used elsewhere in rna)
2011-09-26add missing imports to wm.py and remove "." from rna descriptions.Campbell Barton
2011-09-26BGE Material settings renaming Back Culling to Backface Culling and make it ↵Dalai Felinto
on by default under suggestion of Mitchell Stokes (Moguri)
2011-09-26wm.py needs import os in some of its execute funcs + now we can have ↵Dalai Felinto
blender2.60x version :) I guess someone did a cleanup in the file and forgot to test "add an Add-On" ;) + a bug I found while studying the cmake files