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2012-10-27A few more BMesh errors messages translated, and "automated" translation for ↵Bastien Montagne
modifers too!
2012-10-27Finally fix the "double operators labels" in current po's: Operator ↵Bastien Montagne
sub-classes do not have custom "Operator" translation_context (while OperatorProperties subclasses do), so skip parsing the first! Also refactored the "skip dummy messages like "1024" or ": %d", now using a regex! All this removes about 160 doubles/unneeded messages!
2012-10-26Fix Blender version retrieving...Bastien Montagne
2012-10-26Big i18n commit: add "reports" from bmesh/readfile/tracking/dynapaint (and a ↵Bastien Montagne
few others), and another bunch of UI messages tweaks/fixes, as well as some BKE_report()<->BKE_reportf()...
2012-10-26Back to generating a pot file into trunk/po of i18n repo (it's useful for ↵Bastien Montagne
translators who want to start a new translation without be able to generate their own po!).
2012-10-26fix [#31661] Custom properties do no respect min/max valuesCampbell Barton
also renamed function added prev commit
2012-10-25Camera: bring Title Safe display up to date, making it a Safe Areas option thatBrecht Van Lommel
shows both title safe and action safe areas following more modern standards. Patch #32822 by Harley Acheson, full description: Our current "title safe" camera display option is anachronistic. It shows a border of 10% on all edges, which used to be the recommended title safe area for 4:3 content on standard definition CRT televisions. However we are very unlikely to create new projects that output for SD TV at that aspect ratio. This patch change the option to "safe areas" with and indicates the "title safe" area (also known as "graphic safe") as well as the "action safe" area. "Title Safe" is an area visible by all reasonably maintained sets, where text was certain not to be cut off. "Action Safe" is a larger area that represented where a "perfect" set (with high precision to allow less overscanning) would cut the image off. The current recommendation for Action Safe is 3.5% on all edges, which is the maxiumum overscan for TVs now. The recommended title safe is now 5% vertically and 10% horizontally for content that is of wider aspect ratio than 4:3. The reason for the difference between horizontal versus vertical margin is because wider content would be letterboxed on an older 4:3 television, giving it additional margin.
2012-10-25Fix #32964: IK constraint had a "Target" option, which actually is an internalBrecht Van Lommel
flag that shouldn't have been exposed in the user interface. Also avoided many calls to pchan.is_in_ik_chain in UI script, it's somewhat slow.
2012-10-24made mistake of saving last startup.blend on my second monitor, looks like ↵Campbell Barton
this stores absolute position and messes up using '-p' argument. also add file menu to '3D View Full', since we had quite a few complaints there was no obvious way to get back out of the screen.
2012-10-24Unhide "simplify stroke" option of Grease Pencil strokes in userpref UI... ↵Bastien Montagne
Looks like it was commented out since r22353 (more than three years!), and could not find a valid reason for this…
2012-10-24reneme volume_preservation -> use_volume_preserveCampbell Barton
2012-10-24UI fixes for Laplacian Smooth (r51578):Thomas Dinges
* Make UI look more like Smooth Modifier. * Don't use RNA property names like "lamb", use a more descriptive one instead.
2012-10-24Merge GSoC project from branch: Laplacian Smooth (Operator & Modifier)Daniel Genrich
by Alexander Pinzon Fernandez (apinzonf) Supported by Google Summer of Code 2012 Project Documentation: http://wiki.blender.org/index.php/User:Apinzonf Manual Page: http://wiki.blender.org/index.php/User:Apinzonf/Doc:2.6/Manual/Modifiers/Deform/Laplacian_Smooth
2012-10-24Back to "Espanol" (instead os "Castellano"), as it looks to be the standard ↵Bastien Montagne
for softwares...
2012-10-24- enable GPU mipmap generation by default (Sergey and I wanted to change ↵Campbell Barton
this before but it was too close to release). - set opengl-solid display for the sequencer preview.
2012-10-24enable rendering from the sequencer again. this was working since 2.4x and ↵Campbell Barton
shouldn't have been disabled.
2012-10-24Separate languages file generation code into its own script (much better ↵Bastien Montagne
this way, so that we can regenerate that file without update whole trunk!). Also add es_ES (Spanish from Spain) language, as we have a po for it!
2012-10-23Bugfix 30974Ton Roosendaal
- Disabled "Quick Cache" option. It was causing ridiculous updates on the entire animation system for start-end frame on every user event causing changes here (like during transform). Worst was that you couldn't transform animated objects for that reason either. Most of the code is still there, waiting for a moment to revise it... - Constraint "Follow Track" (marker) wasn't using inverse matrix code in transform, making it wacko to use (wrong pivot, crazyspace)
2012-10-23add option to planar decimator to collapse all verts that define face ↵Campbell Barton
boundries (verts that 2 faces share and have 2 edge users). avoids ugly stepping between faces when applying on curves surfaces. (but less useful for architectural style models)
2012-10-23add option for decimate-collapse to keep triangulated geometry (normally ↵Campbell Barton
quads stay as quads when not collapsed).
2012-10-23add limited dissolve as a decimation type to the decimate modifier.Campbell Barton
2012-10-23add un-subdivude as an optional method for the decimate modifier, gives more ↵Campbell Barton
even geometry & nicer results in some cases.
2012-10-22Fix #32522: Object's diffuse color not showing in Sculpt ModeSergey Sharybin
Added option to display object's diffuse color multiplied by sculpting mask. This option could be found in Options panel of toolshelf when in sculpting mode. Thanks to Nicholas and Brecht for reviewing the patch!
2012-10-22add vertex group option to decimate modifier, handy if you want to pin some ↵Campbell Barton
parts of the geometry.
2012-10-22Update of the tools for the new "dynamic" i18n menu, to generate the ↵Bastien Montagne
languages file into locale dir...
2012-10-21== filebrowser ==Andrea Weikert
* Separated bookmarks managed by the OS (System Bookmarks) and bookmarks managed by Blender (Bookmarks). * Added user pref to hide (or show) system bookmarks to allow users doing a video tutorial for example to hide their private system bookmarks This feature should help especially MAC users who reported excessively long list of bookmarks which were added to Blender.
2012-10-21Texture UI:Thomas Dinges
* Use the full space for the Texture ID Block.
2012-10-20style cleanupCampbell Barton
2012-10-20Remove six languages from Blender UI (rational: very low level of ↵Bastien Montagne
translation, 1-2% at most, and no commit done in branch since more than one year): fi (Finnish), ca (Catalan), bg (Bulgarian), el (Greek), ne (Nepali) and pl (Polish). Also fix compile in paranoid warning=errors mode for own last commit.
2012-10-19Fix #32219: Inconsistent influence of Units Scale on new objectsSergey Sharybin
Made it so meshes, curves, surfaces and metaballs are scaling to a grid cell size, which makes them behave consistently now. There're still issues to be resolved still: - Lattice is not scaled to grid cell size yet, it uses slightly different add function which makes scaling a bit tricky and hacky. Would prefer to do a bit bigger refactor here, so it's a TODO for now. - Cameras, speakers and other helpers are not scaling. They don't have data on which scale could be applied and perhaps it should be some kind of draw scale. Also would consider it's a TODO for now.
2012-10-19simplify addon install print, Now it only prints the source and destination ↵Campbell Barton
dirs, with a list of addons added. don't think its needed to print the full path of each addon. also remove the __MACOX check, its harmless and people can make sure there zips dont have cruft in them before distributing them.
2012-10-19[#32921] Fix: Python error triggered when installing an addon via 'install ↵Gaia Clary
addon' button
2012-10-18More UI messages and BKE_reportf<->BKE_report fixes...Bastien Montagne
2012-10-17minor changesCampbell Barton
- stub from last commit was incorrect (copied old docs) - decimator was making copy of quadric for no reason. - correct typo
2012-10-17add a template for a stub script - runs the script relative to the currently ↵Campbell Barton
open blend file.
2012-10-17Render: local light group option for materials, blender internal feature fromBrecht Van Lommel
the render branch. When a material is linked in and has a light group override, this can now use a local group in the scene file, by replacing the linked light group with a local group that has the same name. A use case might be controlling the specular highlight on linked character's eyes per scene. Patch from render branch by Pablo Vazquez.
2012-10-16un-subdivide bmesh operator, useful for making lower polygon versions of ↵Campbell Barton
models, can give nicer results then edge collapsing which tends to give a lot of sharp triangles. works on edges and faces, has iteration option to further reduce the poly count. access from the edge menu, under subdivide. example: http://www.graphicall.org/ftp/ideasman42/bmesh_unsubdivide.png
2012-10-16Cycles: non-camera viewport render border supportSergey Sharybin
This makes it possible to do a border render inside a viewport even when not looking through the camera. Render border could be defined by Ctrl-B shortcut (works for both camera render border and viewport render border). Camera render border could still be defined using Shift-B (so no muscule memory would be broken). Currently used a special flag of operator to do this, otherwise you'll need to either two operators with different poll callback or it could go into conflict with a border zoom, Border render of a viewport could be enabled/disabled in View panel using "Render Border" option.
2012-10-16Add BMesh and WM symmetrize operatorsNicholas Bishop
* The symmetrize operation makes the input mesh elements symmetrical, but unlike mirroring it only copies in one direction. The edges and faces that cross the plane of symmetry are split as needed to enforce symmetry. * The symmetrize operator can be controlled with the "direction" property, which combines the choices of symmetry plane and positive-negative/negative-positive. The enum for this is BMO_SymmDirection. * Added menu items in the top-level Mesh menu and the WKEY specials menu. * Documentation: http://wiki.blender.org/index.php/User:Nicholasbishop/Symmetrize * Reviewed by Brecht: https://codereview.appspot.com/6618059
2012-10-16code cleanup: picky rna naming conventionCampbell Barton
2012-10-15Adding Estonian and Esperanto iso codes in allowed non-capitalized UI ↵Bastien Montagne
messages...
2012-10-15Making "Jump to Keyframes" operator (for Action/Graph Editors) more obviousJoshua Leung
This operator used to be called "Jump to Frame". It basically takes the midpoint (frame number and/or value) of selected keyframes, and positions the current frame (or2d-cursor in Graph Editor) at this point. The hotkey for this is now Ctrl-G (i.e. as it's similar to a "Goto Frame" feature). It is also now in the Key menu instead of in the relatively obscure View menu, even though it doesn't actually result in any keyframe edits taking place. (Also, fixed a typo/grammer issue with one of Remove Bone Group operator)
2012-10-15code cleanup: check for msvc directly when using warning pragma's.Campbell Barton
2012-10-15Streamlinining Bone Groups menu (Ctrl G)Joshua Leung
The Ctrl-G menu for managing Bone Groups has always been a bit clunky, especially when compared to the Hooks menu (Ctrl-H). This was because the old menu was more data-orientated (Bone Group Management, Membership to these groups) whereas this new arrangement should be a bit more task-orientated (Add to new group, Add to active group, Remove from all groups, Remove active group).
2012-10-14Few minor fixes to i18n tools (mostly use ordered dicts too for "xgettexted" ↵Bastien Montagne
messages...).
2012-10-14Rip-fill mesh tool (option for rip operator)Campbell Barton
Alt+V will fill the area inbetween the ripped faces - a bit like extrude. faces are flipped to match existing geometry and customdata (uv, vcols etc) is copied from surrounding geometry too.
2012-10-13Add translation of reports messages (only direct uses of ↵Bastien Montagne
BKE_report(f)/BKE_reports_append(f) funcs for now). Already adds quite a bunch of new msgids!
2012-10-13And more UI messages spell check.Bastien Montagne
2012-10-13code cleanup: minor edits on recent commit.Campbell Barton
2012-10-13More spell check exceptions...Bastien Montagne