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2012-04-28style cleanup: changes to brace placement / newlines - for/while/if/switchCampbell Barton
2012-04-27fix for modal timer template, wasnt updated for changes to themes.Campbell Barton
2012-04-26don't have spaces in idnames, confuses py types:Campbell Barton
http://www.blender.org/documentation/blender_python_api_2_62_4/bpy.types.Whole%20Character.html
2012-04-26Release commit, 2.63!Sergey Sharybin
Special thanks to Mango team for awesome splash screen! And everybody else who made this release! :)
2012-04-26fix for buffer overrun crash with saving scene name longer then 24 characters.Campbell Barton
writing render info would try write= 64 length string into 24 length buffer. updated py script to extract render info too.
2012-04-252.6 Ocean Modifier UI:Thomas Dinges
* Fix an alignment issue, column_flow layout apparently does not use the whole width, leaving a small gap on the right side. This should be fixed in the layout engine, but too close to release now.
2012-04-25Enable building of the installer with MinGW-w64, patch by Caleb Joseph ↵Antony Riakiotakis
(Dobz) thanks a lot!
2012-04-24fix [#31083] "Hide Selected" through Menu Operation doesn't work wellCampbell Barton
2012-04-24add inset and bridge to mesh specials menu (along side bevel) + typo fix.Campbell Barton
2012-04-23fix [#30937] Pose UI hack needed to be undone, alternate fix is needed.Campbell Barton
rather then assigning the enum, default to the active pose when the property isnt set.
2012-04-23rename Mesh.uv_loop_layers --> uv_layersCampbell Barton
add filtering for document generator to support --partial bpy.types.SomeType
2012-04-22Fix [#30954] Fluid obstacle checkbox has no effectDaniel Genrich
Note: Supporting obstacles which can be enabled/disabled as animated propoerty is not likely to happen. So I marked this as "Won't fix"/TODO. I also reverted last commit on this bug because it didn't work and disabled the property from UI to avoid confusion.
2012-04-20style cleanup: pep8, also quiet compiler warning.Campbell Barton
2012-04-20knife tool modificationsCampbell Barton
from user freedback it seems there are 2 use cases, both valid. * Select geometry and cut the selection in half (as 2.4x worked) * Point-to-point define the faces to cut, dont cut through everything (only cut what you see). With the second, since you are already selecting the edges to cut and snapping to them. only cutting the selecting is limiting/annoying. Modifying these options while the knife tool runs doesn't work well, so expose under 2 keys, K, Shift-K.
2012-04-17move rip out into its own fileCampbell Barton
2012-04-17remove the poll function from import/export templatesCampbell Barton
2012-04-17add import operator python template.Campbell Barton
2012-04-16Partial revert of rev45691: allow lightmap undo and add comment why redo was ↵Sergey Sharybin
disabled
2012-04-16fix [#30972] Editmesh split by materials not working.Campbell Barton
2012-04-16Fix #30968: Lightmap Pack - no new image limitSergey Sharybin
Disable operator register and redo flags because it might modify non-mesh data when in edit mode. This doesn't work properly with current undo stack design.
2012-04-16patch to our desktop file from debian, German translation.Campbell Barton
2012-04-16rename wm.blenderplayer_start label from 'Start' to 'Start Game In Player', ↵Campbell Barton
also made it check if the player is found before running.
2012-04-16UI:Thomas Dinges
* Remove un-descriptive Tooltip from Cloth preset menu.
2012-04-16Fluid Simulation:Thomas Dinges
* Replaced the hard coded viscosity presets with Python ones. * Added version check, so older files load fine. Loading new files into 2.62 also works fine.
2012-04-15code cleanup: minor edits, use function for getting console module.Campbell Barton
2012-04-15fix [#30956] Unwrapping, Lightmap Pack brokenCampbell Barton
2012-04-15BGE bug #30515: Sensor physics mode missing UI for use_actor option. This ↵Benoit Bolsee
option tells whether the sensor object is only affected by objects that have the Actor option on or any object. The option was missing from the UI.
2012-04-14don't constrain single edge extrude, annoying for retopoCampbell Barton
see: http://www.youtube.com/watch?v=5AzRpFfWR6k request from ZanQdo, VenomGFX & Jonathan Williams. For previous functionality Z, Shift+Z.
2012-04-13Do not hide (gray out) lens/lock to object/lock to cursor options in Quad ↵Bastien Montagne
views (View panel)...
2012-04-13Fix own typo in previous commit for dupligroup offsetSergey Sharybin
2012-04-13Move "From Cursor" operator which sets dupli group offset to own operatorSergey Sharybin
Previously it used to use cursor location from time when panel was drawn, which in some cases lead to using previous cursor location instead of current.
2012-04-13bmesh todo: vertex dirtmap now working again.Campbell Barton
also renamed Polygon helper property from 'loops' to loop_indices
2012-04-13- startup.blend's temp dir was pointing to sergeys user dir, now point to /tmpCampbell Barton
- fix error in ctodata.py (was adding dummy bit) - make UV hide from last commit more readable.
2012-04-13set executable option and some minor changes to ctodata/datatocCampbell Barton
2012-04-12Fix #30919: Selection of multiple objects after EDIT MODE with MAYA PRESETS ↵Sergey Sharybin
Keymap Issue was caused by operator presets.
2012-04-11code cleanup: mselect conversion when creating a bmesh from a bmesh was ↵Campbell Barton
overly verbose.
2012-04-11update for changes in the py apiCampbell Barton
2012-04-10Fix for recent commit that changed normal display buttons to use icons, theBrecht Van Lommel
vertex/face icons were swapped.
2012-04-10Fix #30892: File > New is easy to hit accidentally, now it asks for ↵Brecht Van Lommel
confirmation.
2012-04-10Fix #30850: bevel tool only works on edges but tooltip indicated it worked onBrecht Van Lommel
vertices too, fixed tooltip. Also add bevel to edge menu since it works edge based.
2012-04-10mango request: option to draw background in front of all objects in the ↵Sergey Sharybin
viewport. Should be really handy for painting clean plates.
2012-04-10use space more efficiently for normal mesh panel buttons (icons for ↵Campbell Barton
face/vert normal)
2012-04-10update preview.blend so it doesn't need to convert from mfaces to mpolys ↵Campbell Barton
every load.
2012-04-10expose double limit used by auto-merge, addresses bug [#30884]Campbell Barton
2012-04-10fix [#30878] Lightmap Pack > New Image does not workCampbell Barton
2012-04-09Particle System UI:Thomas Dinges
* Negate label in the Vertex Groups panel was misleading to the string buttons, rather then the check boxes. Fixed it by having 2 columns. Not ideal still, but better! :) Issue reported by Tobias Kummer. Thanks!
2012-04-08code cleanup: remove unused imports/defines + other redundant code.Campbell Barton
2012-04-08style cleanup: pep8 some C/styleCampbell Barton
2012-04-07* Replace some more Blender 2.5x with Blender 2.6x and some code cleanup. Thomas Dinges
2012-04-07Fix for reconstruction menu which still was using set_floor operator instead ↵Sergey Sharybin
of set_plane