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AgeCommit message (Expand)Author
2013-02-04Cycles preview scene: made render layer name match name used for BI previewSergey Sharybin
2013-01-30startup.blend editsCampbell Barton
2013-01-30patch [#33886] Combine Dissolve Menu with Delete MenuCampbell Barton
2013-01-30update themes.Campbell Barton
2013-01-30Fix #34016: add backwards compatibility for deprecated region.callback_addBrecht Van Lommel
2013-01-29Fix #34031: in the keymap editor, Timer and Text Input types did not show fieldBrecht Van Lommel
2013-01-29Some optimization (their is much more possible here, but it will have to wait...Bastien Montagne
2013-01-29Skeleton Sketching bugfixes/tweaksJoshua Leung
2013-01-29Bugfix [#34012] Skeleton Sketching settings unclearJoshua Leung
2013-01-29Window menu: Make Screencast (should be Save?, to match screenshot?) option. Pablo Vazquez
2013-01-29Info Editor: Adding Save Screenshot option to the Window menu, was only avail...Pablo Vazquez
2013-01-29Cycles Preview: Rotated Suzanne a bit for better angle. Raised the intensity ...Pablo Vazquez
2013-01-28Cycles Preview Blend:Thomas Dinges
2013-01-28Fix [#34023] r54146 breaks name-display of default "UI_UL_list"Bastien Montagne
2013-01-28Cycles: preview rendering support for world/material/lamp.Brecht Van Lommel
2013-01-28fix [#34018] Delete Edge Loop undo works not als expected.Campbell Barton
2013-01-28fix for rigid body assuming active object would be selected, also don't check...Campbell Barton
2013-01-28Fix for errors caused by fixing RNA function register flags. Default UIList c...Lukas Toenne
2013-01-28use more conventional names in rigid body script.Campbell Barton
2013-01-28rigidbody: Don't show dialog for "Connect" operatorSergej Reich
2013-01-28Made the tooltip for rigid body constraint "Connect" operator clearerJoshua Leung
2013-01-27BGE UI: removing "use_occlusion_culling" from the uiDalai Felinto
2013-01-27Bunch of fixes for UI messages.Bastien Montagne
2013-01-27Pack UI: Ton Roosendaal
2013-01-25rigidbody: Improve add/remove operatorsSergej Reich
2013-01-24add 'deform - integrate' option to mesh-cache,Campbell Barton
2013-01-23UI todo:Ton Roosendaal
2013-01-23rigidbody: Fix constraint buttons only showing for mesh objectsSergej Reich
2013-01-23File Menu, "Save startup file" no asks for save-over confirm.Ton Roosendaal
2013-01-23UI / Layout scripts:Thomas Dinges
2013-01-23scene panel for rigid body - remove operator isnt greyed out when rigidbody i...Campbell Barton
2013-01-23code cleanup: dont use 'bpy.context' when 'context' is availableCampbell Barton
2013-01-23move rigidbody toggle into the header for scene and objects.Campbell Barton
2013-01-23fix [#29950] Linked proxy armature object properties can't be editedCampbell Barton
2013-01-23rigidbody: Add generic spring constraintSergej Reich
2013-01-23rigidbody: Add rigid body constraintsSergej Reich
2013-01-23rigidbody: Add "Copy Rigid Body Settings" and "Bake To Keyframes" operatorsSergej Reich
2013-01-23rigidbody: Add rigid body simulationSergej Reich
2013-01-23rigidbody: Add point cache supportSergej Reich
2013-01-22Game Engine UI: Image Sampling Texture Panel cleanupDalai Felinto
2013-01-22Confirming GPL license and thanks to the people who provided the matcaps:Ton Roosendaal
2013-01-22Matcap support in 3D Viewport.Ton Roosendaal
2013-01-22fix for error where linking objects to the scene would show the popup if acti...Campbell Barton
2013-01-21add an influence slider to mesh cache.Campbell Barton
2013-01-21Usual minor UI messages fixes...Bastien Montagne
2013-01-21mesh-cache deform modifier,Campbell Barton
2013-01-21Add (vertex-only) Bevel to Mesh > Vertex menu.Howard Trickey
2013-01-21Added gsoc-2012 collada improvements from bratwurst branchGaia Clary
2013-01-21Fix #33899: Maya keymap/custom keymap selection issuesSergey Sharybin
2013-01-21Updating icons to 2.5.08 (see [#33448])Joshua Leung