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2014-02-28Fix T38883: Toolbar origin buttons missing for armatureCampbell Barton
Also allow mirror for any object type
2014-02-28Code cleanup: style/warningsCampbell Barton
2014-02-28Keymap: update 3dsmaxCampbell Barton
2014-02-27RNA: rename matrix_for_frame -> matrix_from_frameCampbell Barton
2014-02-26Fix 3D tracks to mesh not aligning mesh properlySergey Sharybin
Also fixed wrong frame number used for reconstructed object visualization in 3D viewport.
2014-02-26WM: hide screen management and ndof operators from seach popupCampbell Barton
2014-02-26Fix T38548: Edit externally always uses first frame onlySergey Sharybin
2014-02-25Fix T38827: Input preferences can not find Left Mouse or Left ArrowCampbell Barton
2014-02-25Keymap search: check 'key_modifier' as well as 'type'Campbell Barton
2014-02-25UI / 3D View: Fix Rigid Body panel, being closed per default.Thomas Dinges
2014-02-25Fix T38778: Properties from bpy.props could be edited as custom propsCampbell Barton
2014-02-25Use string escaping when renaming custom propertiesCampbell Barton
2014-02-25Fix for custom property editor when property id's contained quotesCampbell Barton
Adds bpy.utils.escape_identifier()
2014-02-25Paint UI: Don't hide the custom icon path, just grey out.Thomas Dinges
This is what we do with boolean and sub-settings. We usually hide it when the options depend on a menu-enum.
2014-02-24Code cleanup: Re-use Grease Pencil panel for 3D view as well.Thomas Dinges
2014-02-22Minor UI messages fixes.Bastien Montagne
2014-02-22Code cleanup: styleCampbell Barton
2014-02-21Fix T38739: Simulations, unsupported in the Game Engine, could not be ↵Thomas Dinges
removed from the UI. Also shorten info messages a bit.
2014-02-20Motion tracking panel compactification in 3D viewport propertiesSergey Sharybin
Patch by Sebastian Koenig, thanks!
2014-02-20Editmesh: add convex hull to vertex menuCampbell Barton
2014-02-20NDOF: define 2 default navigation modes: free & orbitCampbell Barton
After some discussion it seems both are valid defaults but useful for very different purposes. - 'free' lets you explore the scene with full 6dof (like fly mode) - 'orbit' is closer to typical mouse view orbit, constraining to orbiting about a central location. This doesn't effect orbit/pan which are available with modifier keys.
2014-02-20Image Editor: Fix View menu, after Scopes rename.Thomas Dinges
2014-02-19Use tabs for image editor.Antony Riakiotakis
For initial discussion see T38371 This commit organized panels for image editor to new tab categories dependent on the image editor mode: View Mode: Tools - contains UV tools (currently only transform and UV Sculpting) Scopes - contains scopes Grease Pencil - contains Grease Pencil operators Paint Mode: Tools - contains brush options Scopes - as above Grease Pencil - as above Mask Mode Mask - contains mask tools Scopes - as above Grease Pencil - as above Grease Pencil panel/tab now includes operators, not view options which have been moved to the UI region on the right. To make this work better, image editor toolbar now is of type TOOLS instead of PREVIEW as was the case previously. A nice version patch makes sure all works predictably, but opening newer files with older blender executables could backfire. This commit does not address which UV Tools will be included in the Tools tab for the view mode, but does include some basic tools (transform) and provides a class to inherit from to avoid conflicts with UV Sculpting. Reviewers: brecht, dingto, sergey Differential Revision: https://developer.blender.org/D315
2014-02-19Fix for Copy Settings From Active TrackSergey Sharybin
it didn't copy weight from active track.
2014-02-19Change default track to 15px pattern and 71px searchSergey Sharybin
After recent seed improvements it makes tracking more robust without speed loss.
2014-02-19Added track weight to presetsSergey Sharybin
Useful for cases when you need to create bunch of witness tracks.
2014-02-19Added an option to camera preset to include/exclude focal length from the presetSergey Sharybin
Useful for cameras which have fixed focal length.
2014-02-19Camera presets changesSergey Sharybin
- Fixed typo in Canon C300 camera name - Added preset for Nexus5
2014-02-19Update the camera presets in various ways:Sergey Sharybin
* Switch to using Canon sensor type instead of camera models. There are a ton of camera models that reuse the same sensor so it's just confusing and forever incomplete to try and cover all models. * Delete all redundant Canon camera models.. * Leave only the Canon camera models that are special, that is have non regular sensor sizes. * Fix a few errors in some Canon models. * Capitalize a few unrelated sensor presets for consistency. * Added presets for GoPro and iPhone. Their distortion models and shutter isn't really supported ATM but tracker is robust enough to give reasonable tracking and solving results. Presets are from Daniel Salazar and Sebastian Koenig, thanks! Differential Revision: https://developer.blender.org/D264
2014-02-19blender-thumbnailer.py: Fix GVFS support not working with Python 3IRIE Shinsuke
also update doc string.
2014-02-19PyAPI: bpy.ops was showing 'module' in autocomplete outputCampbell Barton
2014-02-19Keymap: load/save improvementsCampbell Barton
- avoid passing redundant operator name to keymap property set function. - avoid double attr lookups when setting each property. - handle exceptions on value type mismatch. - avoid resource warning on failed load.
2014-02-19Update keymaps for changes to NDOFCampbell Barton
2014-02-19Code cleanup: styleCampbell Barton
2014-02-18Splash screen: use a retina resolution image for Mac OS X.Brecht Van Lommel
2014-02-18Python: remove redundant len() useCampbell Barton
2014-02-18Fix T38698: In the Mask tab the Insert Key and Clear Key button labels are ↵Sergey Sharybin
switched
2014-02-18NDOF: Fix for fly/walk mode ignoring axis invert optionsCampbell Barton
2014-02-18Fix T38672: Can't select strips inside a Meta on the Mask ModifierSergey Sharybin
2014-02-18Fix T38667: When using "Maya" Input Interface, pressing "E" does not ↵Sergey Sharybin
initiate rotation in the UV/Image Editor Was a shortcut conflict with unwrap. Use 'U' for unwrap now, so no conflict is here. Preset still doesn't work tho, Cambo need to solve missing operators used here since NDOF changes.
2014-02-18NDOF: show invert pan & zoom in the menu outside the 3d viewCampbell Barton
2014-02-17Fix T38635: key configuration search not working well when typing 'slash'.Brecht Van Lommel
2014-02-17Mask: enable overlap detection by default, more compact buttonsCampbell Barton
2014-02-17Bring back mask copy/paste operator to the menuSergey Sharybin
They got lost in clip interface tab-ilization.
2014-02-17Fix T38670: Mask transform without a movieclip crashesSergey Sharybin
Disable transform and mask display when there's no active clip. It's not a matter of returning fallback dimensions if there's no slip, it's also matter of making it so stabilization and distortion routines are aware of clip == NULL which is really crappy. Also almost all the operators are disabled in clip editor without active clip already anyway. Also tweaked header UI a bit to not display mask stuff when there's no active clip,
2014-02-17Mesh Tool: removes degenerate edges, faces and face ears.Campbell Barton
2014-02-15Interface: Remove one more name field, this time from the armature tab - ↵Thomas Beck
pose library panel. It's not needed anymore (dbl click on the item itself will rename it)
2014-02-15NDOF: rename 'zoom updown' to 'pan xy swap axis'Campbell Barton
This swapped translation for all ndof events.
2014-02-14Fix for "Show Overlay" for masks always grayed outSergey Sharybin
2014-02-13Fix incorrect text for curve Shrink/Fatten, patch from SebastianKCampbell Barton