Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-08-22 | Chrome improvements: shortcuts, trim select/drag, Shift-D, per-trim ↵soc-2014-nurbs | Jonathan deWerd | |
tessellation resolution, etc. | |||
2014-08-22 | Got RNA working and frontend for adding trims | Jonathan deWerd | |
2014-08-13 | Continued work on UV Editor. Selections work, multiplicities are drawn, ↵ | Jonathan deWerd | |
cursor is drawn. | |||
2014-08-07 | Stopgap bugfix for trim tessellator failure when trim curve hits vert, ↵ | Jonathan deWerd | |
read/write unstashed & bugfixed to not crash on undo push, changed UV axis orientation and coloring for consistency with RGB={+x,+y,+z} mnemonic. | |||
2014-07-30 | Added UV-mesh cache so editing is fast, implemented NurbTrim. DNA is still ↵ | Jonathan deWerd | |
buggy. | |||
2014-06-27 | blender build fix | Jonathan deWerd | |
2014-06-23 | Initial import of .3dm (Rhino) import/export stubs, OpenMP mac+CMake build ↵ | Jonathan deWerd | |
fix, and opennurbs library (along with cmake changes to build it). | |||
2014-06-22 | add brush icons from paint branch to make diff more manageable for arcanist | Antony Riakiotakis | |
2014-06-20 | Replace hard-coded version for release log url | Campbell Barton | |
2014-06-20 | Update Readme and Release Log link for 2.71. | Thomas Dinges | |
This should be backported. | |||
2014-06-19 | Python: Remove deprecated uses of os.popen | Campbell Barton | |
T40415 by Lawrence D'Oliveiro | |||
2014-06-19 | Enable texture preview even when Cycles is active | Sergey Sharybin | |
2014-06-17 | New python API for units handling. | Bastien Montagne | |
Exposes all supported unit systems & types, and to_value()/to_string() functions. Reviewed and enhanced by CampbellBarton, many thanks! Differential Revision: https://developer.blender.org/D416 | |||
2014-06-17 | Correct menu name | Campbell Barton | |
2014-06-16 | Fix T40606: Blender 2.71RC1 for Windows uses too old blender.mo file in Japanese | Sergey Sharybin | |
Update submodules to v2.71-rc1, it got lost on re-tag leading to wrong addons and translations used in RC1. | |||
2014-06-14 | Expose Weigth tools for edit mode | gaiaclary | |
Most weight tools also work in edit mode. This change exposes all applicable tools within a separate weight tool panel in the tools tab of the tool shelf Reviewers: campbellbarton Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D592 | |||
2014-06-14 | OSX: update codesigning rules to 2.71 | Jens Verwiebe | |
2014-06-13 | Cycles: Add dedicated nodes to split/combine vectors. | Thomas Dinges | |
This was already possible via the RGB nodes, but that seems weird. | |||
2014-06-13 | UI: Add back ability to select a custom interface font | Campbell Barton | |
2014-06-13 | New Editmesh Tool: Extend Vertex, (Alt+D) D512 | Campbell Barton | |
Helps to easily add details to existing edges. Similar to the rip tool it depends on cursor location to choose the edge to extend along. | |||
2014-06-13 | Minor modifications to 2.71 splash (bigger ref text, was unreadable in ↵ | Bastien Montagne | |
lowres version). | |||
2014-06-12 | Splash screen update for 2.71v2.71-rc1 | Campbell Barton | |
Artwork: Event Horizon by pieriko | |||
2014-06-12 | UI: correct __contains__ use, no need for substring check | Campbell Barton | |
2014-06-12 | Fix T40559: Maya keymap node selection bug | Sergey Sharybin | |
2014-06-09 | Usual UI message handling... | Bastien Montagne | |
2014-06-06 | Fix T40520: Properties panel in properties region in 3D view does not go away. | Bastien Montagne | |
Ignore '_RNA_UI' IDP... | |||
2014-06-06 | Fix T38668: When using Maya Input style, there is no way to snap Knife tool ↵ | Sergey Sharybin | |
to midpoints | |||
2014-06-05 | Freestyle: Fix for a wrong formula used for RGB to grayscale conversion. | Tamito Kajiyama | |
This bug fix is likely to affect the visual results of existing Freestyle setups using the Material color/alpha/thickness modifiers with the 'material_attribute' parameter set to either 'Diffuse' (default) or 'Specular', and also the Ramp option enabled in the case of the Material color modifier. | |||
2014-06-03 | View3d Toolbar: project-paint tools were in options, move into own panel | Campbell Barton | |
2014-06-02 | Improve behavior of Setup Tracking Scene when default nodes exists in the tree | Sergey Sharybin | |
2014-06-02 | Fix possible issues when blender is compiled without Cycles | Sergey Sharybin | |
2014-06-02 | Keep active layer when setting up tracking scene | Sergey Sharybin | |
When you hit "setup tracking scene" in MCE, the active layer usually switches to the layer where the ground has been created, thus he shadow layer. New objects are created or appended on that layer which means they will be default be rendered as shadows only. This behaviour requires muscle memory and is confusing for new users. This patch is changing the behaviour in a way that the active layer is remembered from before setting up the scene. Patch by gottfried, thanks! Reviewers: sebastian_k, sergey Differential Revision: https://developer.blender.org/D574 | |||
2014-05-29 | UI: make it clear edge functions handle multiple loops/rings | Campbell Barton | |
2014-05-26 | Usual UI messages tweaks. | Bastien Montagne | |
2014-05-26 | Fix for curve map-taper being greyed out incorrectly | Campbell Barton | |
2014-05-26 | Fix for thinning strokes at intersections between visible and background ↵ | Tamito Kajiyama | |
hidden lines. This commit is intended to fully fix the problem described in https://developer.blender.org/T36425#19 (see also the previous commit rB08528f577dcb). Addition of a small offset (to avoid singularity in stroke rendering due to overlapping vertices) was not performed for all overlapping vertices. Removed the StrokeCleaner and related helper functions which were added as a temporary workaround in rB2a5b6d9c8f16. | |||
2014-05-23 | Spelling fix | Sergey Sharybin | |
2014-05-23 | Transfer shape keys wasn't checking for mesh types | Campbell Barton | |
2014-05-22 | Blender Internal: Fix texture influence panel not showing Displace/Warp ↵ | IRIE Shinsuke | |
sliders for volume materials. | |||
2014-05-21 | Fix for a regression in rBe84732858590. | Tamito Kajiyama | |
2014-05-21 | use C style string formatting | Campbell Barton | |
2014-05-21 | Fix T40267: Addon's bug tracker urls not respected | Campbell Barton | |
2014-05-19 | Fix T40240: Bug with render region with maya short cut | Sergey Sharybin | |
2014-05-19 | Fix T39897: shape keys created while the Relative checkbox is unchecked ↵ | Bastien Montagne | |
start out with frame=0 So! First, frame for absolute shape keys: never allow a new key to have the same pos as an existing one (this does not make sense). This way, the two workflows are possible (create all keys and then animate ctime, or animate ctime and then create keys where you need them). Also, fixed UIList for shapekeys, the "absolute" test was wrong, and better to show frame value, even though not editable, than nothing in case of absolute keys. And finally, add getter to RNA 'frame' readonly value, so that we output real frame values, and not dummy internal ones (which are /100) in our API. | |||
2014-05-18 | Fix T40246: Speaker Object is missing from Tabs > 'Create' tab in the Toolbar. | Bastien Montagne | |
2014-05-17 | Text 3D: remove hardcoded keymaps from menu | Campbell Barton | |
2014-05-14 | FCurve: use submenus rather then popups from menus | Campbell Barton | |
2014-05-13 | Show the "Maximum Draw Type" for empties and cameras in case they work | Lukas Tönne | |
as duplicators. This property was always hidden in the UI for empties and cameras. It doesn't make sense for the objects themselves (they are wires-only), but also gets inherited by duplis. Now show it greyed out if not used, but make it available for duplicators. | |||
2014-05-13 | Usual typo and style fixes in UI messages... | Bastien Montagne | |
2014-05-09 | Freestyle: Fix for dashed lines when applied to invisible stroke segments. | Tamito Kajiyama | |
Dashed lines were resetting stroke segment visibility by mistake (making invisible segments visible, for example when applied to the results of square blueprint geometry modifier). |