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2011-09-15- include enum names and descriptions in sphinx generated documentationCampbell Barton
- add descriptions for operator bl_options
2011-09-11pep8 editsCampbell Barton
2011-09-10Navigation Mesh Modifier:Thomas Dinges
* Fix scons define for operator append * Don't use abbreviations in the UI.
2011-09-10Recast & Detour UI:Thomas Dinges
* Panels showed up even if in non game engine mode, polls were missing!
2011-09-10Small comment change, when built without Fluids. Thomas Dinges
2011-09-10Fixing bugs after Recast & Detour branch merge!!Thomas Dinges
* The new NAVMESH Modifier did not show any buttons, console printed errors instead! * Poll of "PHYSICS_PT_game_obstacles" panel caused errors as well, self instead of cls was used as argument. * Check to show/hide buttons in "WORLD_PT_game_physics_obstacles" panel did not worked due to wrong ENUM identifier ('None' instead if 'NONE') * Moved "SCENE_PT_navmesh" panel out of properties_scene.py into the properties_game.py where it belongs and renamed it. Also, don't use abreviations in Panel Headers (Navmesh > Navigaion Mesh) * Code cleanup, removed unnescecary code. * bpy.types.Panel > Panel
2011-09-10BGE: merge Recast & Detour branch (sock-2010-nicks).Benoit Bolsee
Add navigation mesh capability to the BGE, both by logic bricks and python. Add tools to creation navigation mesh in the creator: - manualy - automatically from existing mesh with "object.create_navmesh" operator - automatically from existing mesh with "Navigation mesh" modifier Editing navigation mesh is possible via special modifier edit mode. Creation and modification of Navigation mesh is also possible at runtime in the BGE. Documentation at http://wiki.blender.org/index.php/User:Nicks/Gsoc2010/Docs Warning: No upgrade is provided for blend files created under the branch. If you load a blend with navigation data created with a branch build, it will likely crash blender or behave incorrectly.
2011-09-09svn merge -r 40061:40078 ↵soc-2010-nicksBenoit Bolsee
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-09-09Fix #28590: Sculpt Overlay Texture in Viewport Glitched and Wrong icon for ↵Sergey Sharybin
Overlay Option? Use clamp to border for fixed textures.
2011-09-09svn merge -r 39975:40061 ↵Benoit Bolsee
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-09-08Modifier UV Project UI:Thomas Dinges
* Code cleanup.
2011-09-08Vertex Weight UI:Thomas Dinges
* Remove check for ob.type mesh, this is done on RNA Level and not needed here * Removed unnecessary row declaration
2011-09-08correct fix for #28558Campbell Barton
2011-09-08Vertex Weight Proximity: minor updates and fixes.Bastien Montagne
*Updated UI code (replaced “row columns” by splits ;) ). *Clamped global influence to [0.0, 1.0] range! *Added/edited some tooltips for Proximity. *Proximity distance mapping can now be reversed by entering Lowest Dist > Highest Dist. *Moved mapping before masking in Proximity, much more sensible this way!
2011-09-08fix for misc py errors + some pep8 edits.Campbell Barton
2011-09-08fix [#28558] more edge_keys than edgesCampbell Barton
2011-09-07svn merge -r 37306:39975 ↵Benoit Bolsee
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-09-07Apply patch [#28415] 3d mouse orbit mode individual axes enhancementNathan Letwory
Submitted by Rainer Wahler This patch enables individual axis inversion in trackball mode.
2011-09-07interface + naming improvements to vertex wright modifierCampbell Barton
- WeightVG -> Vertex Weight - mapping_mode -> falloff_type - nicer layout for VertexWeightModifiers add/remove options
2011-09-07Merging r39948 through r39988 from trunk into vgroup_modifiers.vgroup_modifiersBastien Montagne
2011-09-06New grease pencil mode: poly line drawingSergey Sharybin
- It's like sketch mode for lines, but you're specifying line knots by clicking on position you want to add next knot. - View can be navigated between knots creation. - Holding LMB down and sliding mouse will lead to new segment preview so it can be created more accurate. Additional change: fixed GP->Bezier conversion. Last point used to be ignored in this operator.
2011-09-05VGroup Modifiers: added mapping options to proximity and edit.Bastien Montagne
*Added Smooth/Sharp/Root/etc. mappings to WeightVGEdit modifier, in addition to custom curve one. *Added Smooth/Sharp/Root/etc. mappings to WeightVGProximity modifier, without the custom curve one! *Factorized the common mapping code into MOD_weightvg_util.
2011-09-05rename vertex group mix "vgroup, vgroup2" to "vgroup_a, vgroup_b"Campbell Barton
also clamp more values between 0.0 and 1.0
2011-09-05- mask_tex_map_obj --> mask_tex_map_objectCampbell Barton
- dont allow negative min distances
2011-09-01Merging r39652 through r39842 from trunk into vgroup_modifiers.Bastien Montagne
2011-09-01Feature Request #28449: Pose Library poses can be renamed fromJoshua Leung
Properties Editor
2011-08-302.5 Game UI:Thomas Dinges
*Fix for clutter after pepper merge, 3 booleans in one row, is 1 too much here ;-)
2011-08-30Fix for my last commit. Thomas Dinges
2011-08-30minor edits, pep8 - also correct float -> double promotion for blf.Campbell Barton
2011-08-302.5 UI Files:Thomas Dinges
* Code cleanup after Pepper merge.
2011-08-30* Merge trunk up to r39790.soc-2011-pepperJoerg Mueller
* Subversion bump (also for init_userdef_do_versions). * Minor fix for compilation without ffmpeg.
2011-08-30fix [#28413] bpy.ops.nla.bake can't bake from frame 0Campbell Barton
2011-08-29* Reverting Titlecard commit r37537Joerg Mueller
* Reverting update recent files commit r37155 * Turning reference counts into unsigned ints * Minor things
2011-08-28== Sequencer ==Peter Schlaile
This patch adds: * support for proxy building again (missing feature from Blender 2.49) additionally to the way, Blender 2.49 worked, you can select several strips at once and make Blender build proxies in the background (using the job system) Also a new thing: movie proxies are now build into AVI files, and the proxy system is moved into ImBuf-library, so that other parts of blender can also benefit from it. * Timecode support: to fix seeking issues with files, that have a) varying frame rates b) very large GOP lengths c) are broken inbetween d) use different time code tracks the proxy builder can now also build timecode indices, which are used (optionally) for seeking. For the first time, it is possible, to do frame exact seeking on all file types. * Support for different video-streams in one video file (can be selected in sequencer, other parts of blender can also use it, but UI has to be added accordingly) * IMPORTANT: this patch *requires* ffmpeg 0.7 or newer, since older versions don't support the pkt_pts field, that is essential for building timecode indices. Windows and Mac libs are already updated, Linux-users have to build their own ffmpeg verions until distros keep up.
2011-08-28* Removing mocap GSoC (is an addon already).Joerg Mueller
* Fixing ffmpeg-0.8 errors. * Fixing Ketsji paths. * Removing DoSound from BGE. * Fixing audio scene update to use only current scene objects.
2011-08-27Do not show confirm message when creating text block from menu.Sergey Sharybin
2011-08-26correct missing bpy doc references.Campbell Barton
2011-08-25executing operators that changed the context from the console wasnt ↵Campbell Barton
returning an operator set/flag.
2011-08-23fix for 3 bugs in bone renamingCampbell Barton
- renaming a bone could crash if the area had to spaces in it (reported by Sebastian Koenig). - renaming bones wouldn't update inactive 3d views locked bone names. - selecting locked bones in the UI didnt work in editmode.
2011-08-23Merging r39486 through r39651 from trunk into vgroup_modifiers.Bastien Montagne
2011-08-23Revert a part of 39385.Thomas Dinges
Vertex Select Button got somehow into the Mesh panel.
2011-08-23Merging trunk up to r39637.Joerg Mueller
2011-08-22glsl and render support for derivative mapsMorten Mikkelsen
2011-08-223D Audio GSoC:Joerg Mueller
Final GSoC commit. * Bugfix: Negative frames crashed * Bugfix: JOS sample buffer size prediction error (wasted memory) * Optimisation: for JOS upsampling (around 12 % difference measured here) * Optimisation: Better filter for JOS resampling * Bugfix: Error in relative 3D audio code. * Removed Attenuation * Bugfix: Multiple scenes in BGE lead to errors, BGE audio now all relative, to support multiple scenes.
2011-08-22remove workaround for bug in python 3.2.0 loading web pages on *nixCampbell Barton
2011-08-22pep8 edits and change '!= None' to 'is not None'Campbell Barton
2011-08-22patch [#28320] Small change to trunk needed for Motion Capture Addon - GSoC ↵Campbell Barton
2011 - Pepper Branch from Benjy Cook (benjycook)
2011-08-22Bugfix: "Filters" toggle was being shown in Action Editor too, whereJoshua Leung
it was irrelevant
2011-08-22Reshuffling DopeSheet filter icons so that they appear more obviouslyJoshua Leung
related to each other
2011-08-19py style change only - make property definitions consistentCampbell Barton