Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2010-10-19Add Toggle System Console entry to Help menu on Windows systems.Nathan Letwory
2010-10-18recent fix for relative imports broke autocomp.Campbell Barton
2010-10-16This fixes HDV render presets:Peter Schlaile
* according to wikipedia HDV1080p 24p has a framerate of 24/1.001 * HDV comes in NTSC in PAL versions, too (30/1.001 and 25/1)
2010-10-16Add System Info function to the Help menu.Nathan Letwory
Users can use this to quickly get info about their system for bug reports.
2010-10-16Added panel for accessing the "delta transforms" for Objects (this is closed ↵Joshua Leung
by default to not clutter that much). This should help silence complaints from some about "dloc",etc. not being easily keyable. It's also a nice way to have instances of animated objects located in different places, by animating either the standard transforms or the deltas, and then modifying by not animating the other version to keep the instances from going to a single point. This was a common newbie problem in 2.4x.
2010-10-15== rna info ==Luca Bonavita
changing from __repr__ to __str__ after discussing with campbell was annyoing me when testing things, huge printouts :)
2010-10-15nodes were being ignored by api update script.Campbell Barton
2010-10-15patch [#24251] Add missing tooltips for image operatiosCampbell Barton
from Sergej Reich (sergof), with minor edits.
2010-10-15bugfix [#24256] Wrong bone subdivision number in tweak panel.Campbell Barton
there were 3 operators for armature subdivision, now only have 1 (as with mesh). + remove unused warnigns.
2010-10-15[#24250] wavefront import/export defaultsCampbell Barton
match operator and internal default arg defaults.
2010-10-14[#24243] wavefront animation exportCampbell Barton
fix from dan grauer (kromar)
2010-10-14Fix for fix, not UnicodeEncodingError (where did I get that from?) but ↵Nathan Letwory
UnicodeDecodeError.
2010-10-14Fix UnicodeEncodingError, which prevents netrender, reprojection and ↵Nathan Letwory
playback from working on Windows in certain situations. Users can set their machine name to something containing non-ascii characters. In Python this currently causes problem due to socket.gethostname() throwing UnicodeEncodingError. Work around this by not using platform.system() (which uses internally socket.gethostname()). See http://www.pasteall.org/16215 for backtrace
2010-10-13patch [#24221] Creating graph from armature doesn't work with unsaved .blend ↵Campbell Barton
files (with fix). from Sergej Reich (sergof) Made some corrections to the patch as well as using bpy.app.tempdir with tempfile python module.
2010-10-13bugfix [#23899] renderlayers are not working properlyCampbell Barton
was missing button for single layer rendering. also renamed Object.show_shape_key to Object.show_only_shape_key since this pin's the shape key so others are disabled.
2010-10-12update for gamelogic templatesCampbell Barton
2010-10-12[#24226] small inconsistency in user preferencesCampbell Barton
also made setting the temp dir more consistent, slash is always added on the end and if the user-pref dir is invalid its not used.
2010-10-11Fix #24215: Bad shorcut indication for Bezier curve handles.Sergey Sharybin
All existing handle type manipulation hotkeys replaced with unified V-menu where you could directoly set type you need.
2010-10-11bones were not being metaclassed properly so that custom rna prop's couldn't ↵Campbell Barton
be set.
2010-10-11bugfix [#24190] Extrude Faces called from Alt+ E_key menu don't works wellCampbell Barton
2010-10-09 fix for operator cheat sheet, recent description order change broke it.Campbell Barton
2010-10-08"Fix" for [#23863] Smoke Voxel Data Still Frame Number doesn't workJanne Karhu
* Not supported currently so hidden in ui. * Could be a nice option for later, but will need some proper thought put into the implementation.
2010-10-07bugfix [#24155] Operator Cheat Sheet doesn't work properlyCampbell Barton
2010-10-07bugfix [#23988] The Maya preset as defaultCampbell Barton
2010-10-06bugfix [#24157] AddPresetBase class writes incorrect values for float_vector ↵Campbell Barton
properties
2010-10-06[#24123] Network render gives black imagesMartin Poirier
Error with buffer handling when reading response. Also fix bug with blendfile relative path (wasn't converting them properly).
2010-10-05bugfix [#24151] AddPresetBase class does not add Color import when saving ↵Campbell Barton
color properties
2010-10-05patch [#24146] UV layout selection menu in UV editor ala CTRL+TAB in edit modeCampbell Barton
2010-10-05"Fix" for [#24115] Offset animation on object with particules system doesn't ↵Janne Karhu
work like 2.49 * Object time offset is not supported for particles anymore, something that enables similar functionality will have to be coded later.
2010-10-05Fix for [#24107] Hair/General particle glitch- PresetsJanne Karhu
2010-10-04 revert r32284, turns out OpenSuse needs this for forkpty(), also fixed ↵Campbell Barton
missing import with 3ds export.
2010-10-04bugfix [#24087] Blender can not install add-ons unless running with root ↵Campbell Barton
priviledges now addon path is created using the same path functions and selecting where to save the startup.blend also made some minor changes to path handling funcs.
2010-10-03bugfix [#24116] UV layout exporting doesnt workCampbell Barton
in-fact this is unrelated to UV Layout script, just a missing check for an bad state.
2010-10-03- rna bugfix where ints were not clamped and would overflow, now raise an ↵Campbell Barton
error and print valid range. - fixed WM_OT_context_cycle_int was causing problems with int overflow, now it cycles properly. - rename QUOTE macro to STRINGIFY_ARG, and added STRINGIFY, which is used more often since it gives the value as a string.
2010-10-03py/rna access to setting the header text - can be used in modal operators.Campbell Barton
eg: context.area.header_text_set("Some Text") included example in the view3d modal operator template.
2010-10-02* Script wasn't updated after "Load Factory Settings" Operator decoupling. Thomas Dinges
2010-10-02- spec hardness was missing redraw updateCampbell Barton
- missed rna rename in image ui - use BLI_math functions in gpu_draw.c (no functional changes)
2010-10-01fix for crash when using the console to load a file, when the UI changes ↵Campbell Barton
dont attempt to add to the console's buffer.
2010-10-013d text added with the view align option didnt work.Campbell Barton
2010-10-01Added RNA conversions to the fcurve/driver fix script from my sequencer ↵Janne Karhu
speed effect commit.
2010-10-01bugfix [#24065] obj export (mtl image path)Campbell Barton
2010-09-30Action/Shapekey Editor Bugfixes:Joshua Leung
* Shapekey editor now shows ID-box for showing and editing the action assigned here. This should help alleviate the misconceptions arising to #23823, where user tries to load shapekey action into Action Editor (context there is ob-action only). There are still a few minor update bugs that I still need to fix here (i.e. post keyframing) though. Those shouldn't take too long I think. * Changing the action used in the Action Editor properly decrements the user counts now. This solves the bug where you could get actions with a high usercount, but not that many actual users.
2010-09-30bugfix [#24062] draw_view_icon() brokenCampbell Barton
icons needed adding to the new theme
2010-09-29Cleanup of code and ui of sequencer speed effect.Janne Karhu
* Sequence speed effect was functional in theory, but very difficult to actually use. * Now the effect works as follows: - "Speed Factor" (formerly "speed fade") controls the current speed of the sequence (can be animated). - "Use as speed" (formerly "f-curve velocity") is now the default behavior so that the "speed effect" by default changes the "speed" of the sequence. - "Multiply Speed" (formerly "global speed") is a scale factor that's applied to the calculated frame (can't be animated). - Without animation "Speed Factor" and "Multiply Speed" work exactly the same (in this case "multiply speed" could perhaps be disabled in ui, but currently there's no easy way to check this). - If "Use as speed" is not checked the effect simply remaps the current frame to the given "Frame Number" (can be animated). - "Scale to length" (formerly "f-curve compress y")scales "Frame numbers" from 0.0-1.0 to the length of the target strip to allow easy animation. * Tooltips added for all values and options. * Code for frame blending was nowhere to be seen, so I commented the option out from ui. * This should fix at least bugs #20979 and #21309.
2010-09-29Fix #24054: Shift+A add menu in Surface editmode shows curve items.Sergey Sharybin
2010-09-28Fix for [#24031] Baked Physics with Phsics set to NO can't be freedJanne Karhu
* Should fix the cause ("no physics" gets baked) and old files that are effected (ui allows freeing if cache isn't really used)
2010-09-28.B25.blend -> startup.blendNathan Letwory
2010-09-27Fix: Smoke wasn't using pointcache properly.Janne Karhu
* The cache was reset almost constantly because smoke didn't save the first frame into cache. Although not necessary for smoke, it's vital to pointcache. * Added info message to smoke cache panel for non saved files. * Now smoke also only updates with a framestep of 1, so that scrubbing the timeline doesn't mess up the simulation. * Among other things fixes report #23731.
2010-09-27invalid name [#23986] Camera->Lens->Pespective->Angle inputCampbell Barton
2010-09-26* Fixing Link to Release Logs. Thomas Dinges