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2009-05-112D Cutout Image ImporterCampbell Barton
from Kevin Morgan (forTe) imports images as quads in the 3D view made some changes - images that fail to import give an error popup rather then a script error - extension input is only shown for batch directory importing - extension comparison is now case insensitive - importing images from "/" failed, (bug in Blender.sys.dirname), use os.path.dirname since os is needed for batch import in other places. - disable Esc for quitting because escaping from the file selector would quit the script too.
2009-05-11bolt wizard from Aaron Keith (Spudmn), edits from Brendon and myself.Campbell Barton
Minor changes are... - default size is smaller then it was but still too big IMHO, presets are huge. - deselect all objects and make the new bolt active - place the new bolt at the 3D cursor location
2009-05-11new script to copy the active object to all other selected objects ↵Campbell Barton
transformation. When turning many assets into DupliGroups there was no way to do this other then manually copying the loc/size/rot for each object manually.
2009-05-11update script templates for new BGE api attributes Campbell Barton
2009-05-08BGE Python owned proxies had a problem being decref'd twice, this would ↵Campbell Barton
crash on freeing KX_Vertex/Poly Proxy types when python was compiled with debug options enabled. add_mesh_torus.py wasnt tested from update, will go through all edited scripts and test :\
2009-05-07[#18702] FBX exported hemi light crashes mayaCampbell Barton
- bugfix, off by 1 when clamping lamp types, caused blender to write an invalid lamp type - error in last commit (renamed function)
2009-05-06[#18328] FBX exporter not exporting multi-texture materials properlyCampbell Barton
even though the format allows materials and textures to be written separately the textures wont load right in maya or 3dsmax unless each texture has its own material.
2009-05-06- Export hard edge and face infoCampbell Barton
- Use Edges field rather then 2 vert faces (worked in some apps but crashed maya)
2009-05-06dxfLibrary.py - modif in POLYLINE classRemigiusz Fiedler
2009-05-06[#18695] Replace python errors with useful messages when no full python ↵Campbell Barton
installation is found from Philipp Oeser (lichtwerk)
2009-05-06DXF export with a single nurbs curve failedCampbell Barton
2009-05-05[#18650] fbx export assigning textures to wrong materials...Campbell Barton
also fixed an error that made this script fail when python wasnt found.
2009-05-04Fix some spelling errors.Ken Hughes
2009-05-04python geometry function Geometry.BezierInterp(vec_knot_1, vec_handle_1, ↵Campbell Barton
vec_handle_2, vec_knot_2, resolution) can use 2D-4D vectors Also made 3ds import give a message when no python installed
2009-05-03fixes for bugs submitted by BGE users, fixes by myself and Mitchell StokesCampbell Barton
- when the attribute check function failed it didnt set an error raising a SystemError instead - Rasterizer.getMaterialMode would never return KX_BLENDER_MULTITEX_MATERIAL - PropertySensor value attribute checking function was always returning a fail. - Vertex Self Shadow python script didnt update for meshes with modifiers.
2009-04-29remove uneeded checks and testMethod from KX_ConstraintWrapper, typo in ↵Campbell Barton
import_obj
2009-04-25patch from michael williamson, export multiple UV layers to lightwaveCampbell Barton
[#18575] remove unused local variables
2009-04-25[#18611] console.py linewrapCampbell Barton
from Jim Hi8ll (jthill)
2009-04-24patch for paths_svg2obj.py by author J.M.Soler:Remigiusz Fiedler
http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_import_svg_en.htm This patch adds support for Patterns.
2009-04-23[#11172] md2 export bug(s)Campbell Barton
export with object transformations applied.
2009-04-22[#18577] LightWave (.lwo) Exporter Object Names are IncorrectCampbell Barton
patch from Philip Alldredge (cilcoder), slightly modified
2009-04-15[#7789] 3DS Import , Mesh not correct since Blender 2.44Campbell Barton
There is a problem importing 3ds files where I cant find a way to check if the transforms are applied to the vertex locations or not. Since 2.44 I made the importer assume they were not since you can manually remove transformations, but not reverse. Nevertheless most 3ds files have the matrix applied, better not give a bad import by default. Did some research and other 3ds importers (lib3ds for eg), have the same problem and just assume the transformations applied. 3dsMax imports both correctly so there must be a way to tell but I could not link it to the 3ds version or other mesh options. Added an option to workaround this problem in rare cases where its needed. - KX_GameObject.cpp & KX_Scene.cpp, clear the dict before removing the reference in case there is a circular reference.
2009-04-15update for DXF-Importer v1.12, DXF-Exporter v1.29 - 2009.04.11 by migiusRemigiusz Fiedler
- added DWG support, adapted Stani Michiels idea for binding an extern DXF-DWG-converter The external DXF-DWG converter "dconvertcon.exe" 355kb comes from openDesignAlliance www.opendwg.org, is free, but not opensource, not GPL-compatible (can not be bundled with commercial programs), so must be downloaded and installed in Blender script folder by user. It is a DOS console application, can be started in background mode, works on Windows, and in Wine on Linux and OSX. Version 1.0 (2002) supports conversion between DXF<->DWG for autocad release: 2.5, 2.6, 9, 10, 11, 12, 13, 14, 2000, 2002.
2009-04-15v1.29 - 2008.12.28 by Yorik van HavreRemigiusz Fiedler
- modif POLYLINE to support bulge segments
2009-04-13[#18329] VRML import on indexedfaceset munges some colors (off by one)Campbell Barton
Thanks to Ezra Peisach for including a patch in the report.
2009-04-10strip indentation from lines of OBJ files.Campbell Barton
OBJ's from VMD's molecular visualization program had this.
2009-04-10X3D Import was broken because some arguments from VRML were missing.Campbell Barton
2009-04-07Emacs has some rules about where and how to look for settings.Guillermo S. Romero
2009-04-07[#18407] Trouble w/ Bevel_Center.pyCampbell Barton
add python encoding info
2009-04-02Script written for apricot, poly reduces based on known topologies, keeping ↵Campbell Barton
edge loops unlike edge collapsing poly reduction. Example http://www.graphicall.org/ftp/ideasman42/unsubsurf.gif
2009-04-01[#18479] 'Consolidate into one image' does not calculate/use 'pixel margin' Campbell Barton
Thanks to Dusan Stevanovic for pointing out the fix. Also noticed alpha wasn't being rendered, enabled texface alpha.
2009-04-01[#18478] Unwrap (smart projections) should accept values grater than 0.25 ↵Campbell Barton
for island margin (it works just fine when changed in original script) increased value as suggested.
2009-04-01Clean up for the imminent migration from SVN to GIT.Guillermo S. Romero
2009-03-24[#18260] FMOD RemovalCampbell Barton
from Jorg Muller (nexyon) also removed references to CVS in install
2009-03-18New icon and button for Peel Object option for volume snapping.Martin Poirier
Use snap point to get default embedding depth (for overlapping volumes).
2009-03-14 update v1.12 - 2009.03.14 by migiusRemigiusz Fiedler
d3 removed all set()functions (problem with osx/python<2.4 reported by Blinkozo) d3 code-cleaning d2 temp patch for noname BLOCKS (*X,*U,*D)
2009-03-10[#18388] PLY Import fails if line ending is not \nCampbell Barton
bugfix, read the header as ascii text - open(filename, 'rU'), only the body as binary.
2009-02-28* blender doesn't need the -w anymore to start in a windowCampbell Barton
* NULL can be used instead of () args for calling python functions from C.
2009-02-27blender.desktop file from Rudolf KastlCampbell Barton
2009-02-23[#18323] VRML import will not import colors if pervertexcolors set ↵Campbell Barton
(comparison reversed) thanks to Ezra Peisach for fixing.
2009-02-22BGE Py APICampbell Barton
print filename:line with ShowDeprecationWarning(). Typo in scripttemplate_gamelogic.py removed 2 unneeded typedefs
2009-02-12According to Amir Ebrahimi, fbx vertex color is supposed to be between 0.0 ↵Campbell Barton
and 1.0 rather then 0-255 At the moment I dont have a way to test this.
2009-02-02patch for paths_svg2obj.py by author jms:Remigiusz Fiedler
This patch solves some major problems of the svg script : - reading of the inkscape svg format - parsing of the scientific numbers - redundant arc data in the same path for only one command "a" - blending of curves after several files import and at the end a more correct management of the current point.
2009-01-30[#18241] Very minor bugfix and typo correction for wavefront obj exporter ↵Campbell Barton
and importer python scripts from Michael Judd. Also removed .keys() for a loop in impor_obj.py since its the default dictionary iterator.
2009-01-21== Scripts ==Willian Padovani Germano
- Scripts Help Browser: error parsing doc info wrapped in triple single quotes, like done in the 3ds importer. Thanks Jean-Michel (jms) for informing me about it.
2009-01-16minor correctionsCampbell Barton
2009-01-16have had few requests to use blender for performing background tasksCampbell Barton
- visualizing data, rendering scenes automatically and character rendering on a server. This example script shows how you can run blender in background mode, parse arguments from the command line to generate a simple scene and render/save it.
2009-01-13patch from Thomas Dinges, update URLs in help scriptsCampbell Barton
2009-01-12[#18082] make uvcalc_follow_active_coords.py bypass the gui and accept ↵Campbell Barton
arguments when called from another script from Bill N (slow67) Also made uvcalc_quad_clickproj.py and uvcalc_follow_active_coords.py add UV's if they didn't exist.
2009-01-11== Scripts ==Willian Padovani Germano
- Scripts Help Browser: Brendon Murphy requested and Kevin Morgan implemented a "run script" button. - AC3D importer: option to store emis color from .ac file in mirror color in Blender (the exporter has the option to export mirror color as emis). Patch by Francesco Brisa. Thanks for the contributions.