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2011-05-27Windows installer and Path changes, fixing various issues:Brecht Van Lommel
* Windows installer not working for non-admin users and multiple users * Addon scripts not installing next to user configuration * Portable install not being taken into account in all places The main problem was the windows installer was installing system scripts in AppData next to the user configuration directory, which is not shared between users. Now these are installed in ProgramFiles, and only addon scripts added by the users go to AppData. On all platforms, addon scripts were sometimes getting installed between system scripts, because the scripts folder in the executable directory was given precedence over the user configuration folder, that is no longer done now. So addons now behave like user configuration, they are preserved even if you download a newer build of the same blender version. If you have an installation of 2.57 on windows, the addon install location will not change until we do the version bump to 2.58, to avoid conflicts with the existing the installed 2.57 version. The old behavior of giving precedence to the local folder was done to support portable install, where all configuration is written to the local folder. This is now implemented differently: if and only if a "config" folder exists in the local folder, portable install will be assumed, and files will only be written to that local folder.
2011-05-26use a dynamic enum for addons, annoyingly the enum was being generated from ↵Campbell Barton
python for each of the addon buttons (~14 times per draw) which was noticeably slow, so disabling 'expand' for now. Eventually it would be good to have the expanded buttons all using the same result from itemf().
2011-05-26correct spelling error and some pep8 changes.Campbell Barton
2011-05-26move less common mesh operations out of bpy_types into bpy_extras.mesh_utilsCampbell Barton
2011-05-24lookup table for axis conversion was wrong in some places.Campbell Barton
2011-05-24bpy_extras.io_utils.axis_conversion() was returning wrong matrix.Campbell Barton
2011-05-23fix [#27459] Flymode moves parentCampbell Barton
for durian we had camera rigs which needed to have the parent transformed rather then the camera, for this reason I made fly mode fly the parent rather then the camera its self. Make this a preference and use this for view camera/view locking too.
2011-05-20Fix for [#27333] Translation constraint is broken.Thomas Dinges
Committing here a patch by Bastien Montagne (mont29), a more understandable Translation Constraint UI. Before: http://www.pasteall.org/pic/12578 Now http://www.pasteall.org/pic/12258 From the description: "When you set “X” under the Destination’s “Z”, it does not mean that the Z transform of the source should affect the X transform of the destination, but rather that the X transform of the source should affect the Z transform of the destination…" The new UI should make it a bit more clear.
2011-05-202.5 Particle UI:Thomas Dinges
*In Particle Mode, there was no way to see what p-sys is being edited in the 3D View Tool bar, when having multiple ones. Changed List type to normal (with limit to 3 rows). Request by venomgfx. :) * Removed redundant text info about disconnected hair from Particle UI.
2011-05-20simplify window_to_3d_vector() and call it from viewline()Campbell Barton
also update python view function to match.
2011-05-20[#27439] Console window doesn't hide on startup when presets are used (Windows)Campbell Barton
only print preset load messages in when debug is enabled.
2011-05-20SVN maintenance.Guillermo S. Romero
2011-05-19py/ui edit: change InputKeyMapPanel to be a mix-in class only (not a ↵Campbell Barton
subclass of Panel), it messes up re-registering panels.
2011-05-19fix [#27432] [2.57/scripts/modules/bpy/path.py:169] can't concat bytes to strCampbell Barton
2011-05-19add python access to mathutils.intersect_line_plane, update view3d_utils ↵Campbell Barton
module to use it.
2011-05-18fix for python module region_2d_to_vector_3d and region_2d_to_location_3d ↵Campbell Barton
functions in ortho mode.
2011-05-17added other addon category.Campbell Barton
2011-05-16[PATCH] == Sequencer ==Peter Schlaile
This patch adds adjustment layer tracks to the sequencer and does some cleaning up of the code. What's an adjustment layer? Think of it as an effect track, which takes no explicit input, but alters the output of everything down the layer stack. So: you can add several stages of color correction with it. And: you can even use it with metastrips to group several adjustments together.
2011-05-16move generic bpy helper modules into bpy_extras.Campbell Barton
2011-05-16new empty package to move bpy utility modules into.Campbell Barton
2011-05-16rename wave texture_coordinate_object -> texture_coords_object to match ↵Campbell Barton
Displace and Warp modifiers.
2011-05-16enable game panel even if the BGE is disabled since its settings effect the ↵Campbell Barton
viewport. also remove unused function in creator.c and minor edit to search menu poll function.
2011-05-15Patch [#27344] 300+ New/changed tooltips by Davis Sorenson (dsavi). Thanks a ↵Thomas Dinges
lot! Reviewed by Tom Musgrove and myself. From the patch description: ValterVB on #blendercoders submitted a long list of missing tooltips in Blender, and I went through the list and added all I knew. After that I crowdsourced the rest by putting a spreadsheet on Google docs and having people fill in the missing ones that I didn't know. So if there's some weird tooltip in there that doesn't make sense, that's why. Thanks to Wolter, spacetug and others on BlenderArtists for contributing tooltips.
2011-05-15Button for adding shape keys now creates shapes from base mesh instead ofNathan Vegdahl
from the current shape mix. The old behavior is still accessable from the menu as "New Shape From Mix". Checked with Sergey and Bassam that this is a good change. New users expect the add shape button to simply add a new blank shape, and get confused when that is not the case. It is also really easy to accidentally have other shape information in a new shape when the "from mix" behavior is default.
2011-05-14option to have the view controls apply to the camera view (and camera object).Campbell Barton
- follow rotate/pan/zoom/dolly operators. - auto-depth preference works. - smooth view navigation supported. - view selected, all & numpad operator work too. TODO - deal with camera transform locked axis - find a way to move/zoom the frame while the camera is locked (if it turns out to be a problem).
2011-05-12window_to_3d_vector was incorrect but dolly view operator was accounting for ↵Campbell Barton
it. fixed so result isnt negated and mouse coords dont need to be adjusted.
2011-05-12python utility module for converting between 2d/3d region/world coordinates.Campbell Barton
2011-05-10camera composition guides: center, thirds, golden rule Campbell Barton
2011-05-09patch [#21740] Image support for Empty ObjectsCampbell Barton
from Andy Braham (andybraham) This adds support for empties to reference images and draw in the 3D view. Modifications from the original patch. - use an empty draw 'image' type - use image aspect ratio for non-square-pixels - when the image is not found, still draw the frame.
2011-05-09set svn end of lines to nativeCampbell Barton
2011-05-08fix [#27324] WindowManager.invoke_search_popup() crashes blender and does ↵Campbell Barton
not work also minor formatting fixes.
2011-05-07Fix #27319: Text editor "Find" does not locate words.Sergey Sharybin
Added new option to find panel of space text which toggles case-esensitive search. Additional changes: - Send NC_TEXT|NA_EDITED when removing markers in find_and_replace modifier this prevents "sticked" markers which disappears on first redraw when search text wasn't found - Do not show "Text wasn't found" error when text to be searched is contained in the end of buffer and it's selected. Replacing/marking used to happen, but this popup message was really annoying for this case. TODO: It's incorrect to use UI_GetThemeColor4ubv from this operator
2011-05-07io_utils.axis_conversion(...) utility function to easily convert the forward ↵Campbell Barton
& up axis between different apps on import/export.
2011-05-07missed updating warp modifier UI, gave a py error when selecting texture UI ↵Campbell Barton
layer.
2011-05-06patch [#27205] Infinite recursion inside resolve_ncase() when passed a ↵Campbell Barton
driver letter on Windows that does not exist by Brandon Ehle (azverkan)
2011-05-05alternative to joe's commit r36451.Campbell Barton
loopcut now follows 'Release confirms' user preference.
2011-05-04Own TODO item: sculpting on constructive modifiersSergey Sharybin
- Constructive modifiers are enabled by default in sculpt mode. - There's option to disable all constructive modifiers in the "Options" panel of toolbox in sculpt mode, - Use one column in options panel to make strings easier to read - No modifiers would still be applied on multires
2011-05-04fix 2 bugs with addon installationCampbell Barton
- installing an addon which creates a new script directory didn't add this to the sys.path. - installing the addon was meant to set the search string to the addon name but was broken.
2011-05-03fix [#27143] Cannot import key configuration with systemwide installCampbell Barton
2011-05-03replace OBJECT_OT_location_apply, OBJECT_OT_scale_apply, ↵Campbell Barton
OBJECT_OT_rotation_apply with OBJECT_OT_transform_apply with 3 boolean options. added back menu item from 2.4x to apply Rotation & Scale.
2011-05-03=trunk=Joseph Eagar
Recommitted eltopo collision code (but disabled by default) with Genscher's permission. To use, you need to install liblapack and libblas
2011-05-02fix [#27148] *Invalid Path* in all "operator presets" dropdownsCampbell Barton
2011-05-02Fix #27165: uvedit mesh selection sync did not handle click / shift+clickBrecht Van Lommel
for switching selection modes in the header.
2011-05-02Related to bug #27004: there is now an option to disable color management forBrecht Van Lommel
GLSL. I've tried to find a quicker way to do it that still looks the same, but couldn't find a formula that didn't have major color shifts.
2011-05-02Fix #27243: missing seed button for halo materials.Brecht Van Lommel
2011-05-02=trunk=Joseph Eagar
Recommitted eltopo collision code (but disabled by default) with Genscher's permission. To use, you need to install liblapack and libblas
2011-05-01warp modifier, added in the render branch for durian.Campbell Barton
simple modifier, almost like a hook, except it can deform with 2 object source -> target, has option to preserve rotation and use different falloff types.
2011-05-01- remove UV_OT_select_inverse, instead use invert option for UV_OT_select_all.Campbell Barton
- fixed INVERT option for UV_OT_select_all.
2011-05-01Fix #27239: "A" menu in Sculptmode failsSergey Sharybin
Simple incorrect property accessing fix (enum_items vs. items). Additional change: removed hotkey to toggle airbrush in sculpt mode TODO: incorrect hotkeys are shown in stroke method menu, but it's how hotkey string detecting works now.
2011-05-01=trunk=Joseph Eagar
Made some improvements to the point density texture. Added support for tweaking the falloff with a custom curve. Also coded new falloff types based on the age or velocity of particles. Also added a test break check to the volumetric shade cache code, to avoid nasty hangups from the preview render (on render, exit, etc).